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Side by Side Diff: src/heap/remembered-set.h

Issue 2366393002: [heap] Reland Concurrently free empty typed slot set chunks. (Closed)
Patch Set: Do not free typed old-new sets on main thread. Created 4 years, 2 months ago
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1 // Copyright 2016 the V8 project authors. All rights reserved. 1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_REMEMBERED_SET_H 5 #ifndef V8_REMEMBERED_SET_H
6 #define V8_REMEMBERED_SET_H 6 #define V8_REMEMBERED_SET_H
7 7
8 #include "src/assembler.h" 8 #include "src/assembler.h"
9 #include "src/heap/heap.h" 9 #include "src/heap/heap.h"
10 #include "src/heap/slot-set.h" 10 #include "src/heap/slot-set.h"
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142 DCHECK_LT(host_offset, static_cast<uintptr_t>(TypedSlotSet::kMaxOffset)); 142 DCHECK_LT(host_offset, static_cast<uintptr_t>(TypedSlotSet::kMaxOffset));
143 slot_set->Insert(slot_type, static_cast<uint32_t>(host_offset), 143 slot_set->Insert(slot_type, static_cast<uint32_t>(host_offset),
144 static_cast<uint32_t>(offset)); 144 static_cast<uint32_t>(offset));
145 } 145 }
146 146
147 // Given a page and a range of typed slots in that page, this function removes 147 // Given a page and a range of typed slots in that page, this function removes
148 // the slots from the remembered set. 148 // the slots from the remembered set.
149 static void RemoveRangeTyped(MemoryChunk* page, Address start, Address end) { 149 static void RemoveRangeTyped(MemoryChunk* page, Address start, Address end) {
150 TypedSlotSet* slots = GetTypedSlotSet(page); 150 TypedSlotSet* slots = GetTypedSlotSet(page);
151 if (slots != nullptr) { 151 if (slots != nullptr) {
152 slots->Iterate([start, end](SlotType slot_type, Address host_addr, 152 slots->Iterate(
153 Address slot_addr) { 153 [start, end](SlotType slot_type, Address host_addr,
154 return start <= slot_addr && slot_addr < end ? REMOVE_SLOT : KEEP_SLOT; 154 Address slot_addr) {
155 }); 155 return start <= slot_addr && slot_addr < end ? REMOVE_SLOT
156 : KEEP_SLOT;
157 },
158 TypedSlotSet::PREFREE_EMPTY_CHUNKS);
156 } 159 }
157 } 160 }
158 161
159 // Iterates and filters the remembered set with the given callback. 162 // Iterates and filters the remembered set with the given callback.
160 // The callback should take (SlotType slot_type, SlotAddress slot) and return 163 // The callback should take (SlotType slot_type, SlotAddress slot) and return
161 // SlotCallbackResult. 164 // SlotCallbackResult.
162 template <typename Callback> 165 template <typename Callback>
163 static void IterateTyped(Heap* heap, Callback callback) { 166 static void IterateTyped(Heap* heap, Callback callback) {
164 IterateMemoryChunks(heap, [callback](MemoryChunk* chunk) { 167 IterateMemoryChunks(heap, [callback](MemoryChunk* chunk) {
165 IterateTyped(chunk, callback); 168 IterateTyped(chunk, callback);
166 }); 169 });
167 } 170 }
168 171
169 // Iterates and filters typed old to old pointers in the given memory chunk 172 // Iterates and filters typed old to old pointers in the given memory chunk
170 // with the given callback. The callback should take (SlotType slot_type, 173 // with the given callback. The callback should take (SlotType slot_type,
171 // Address slot_addr) and return SlotCallbackResult. 174 // Address slot_addr) and return SlotCallbackResult.
172 template <typename Callback> 175 template <typename Callback>
173 static void IterateTyped(MemoryChunk* chunk, Callback callback) { 176 static void IterateTyped(MemoryChunk* chunk, Callback callback) {
174 TypedSlotSet* slots = GetTypedSlotSet(chunk); 177 TypedSlotSet* slots = GetTypedSlotSet(chunk);
175 if (slots != nullptr) { 178 if (slots != nullptr) {
176 int new_count = slots->Iterate(callback); 179 int new_count = slots->Iterate(callback, TypedSlotSet::KEEP_EMPTY_CHUNKS);
177 if (new_count == 0) { 180 if (new_count == 0) {
178 ReleaseTypedSlotSet(chunk); 181 ReleaseTypedSlotSet(chunk);
179 } 182 }
180 } 183 }
181 } 184 }
182 185
183 // Clear all old to old slots from the remembered set. 186 // Clear all old to old slots from the remembered set.
184 static void ClearAll(Heap* heap) { 187 static void ClearAll(Heap* heap) {
185 STATIC_ASSERT(direction == OLD_TO_OLD); 188 STATIC_ASSERT(direction == OLD_TO_OLD);
186 MemoryChunkIterator it(heap); 189 MemoryChunkIterator it(heap);
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
220 if (direction == OLD_TO_OLD) { 223 if (direction == OLD_TO_OLD) {
221 chunk->ReleaseOldToOldSlots(); 224 chunk->ReleaseOldToOldSlots();
222 } else { 225 } else {
223 chunk->ReleaseOldToNewSlots(); 226 chunk->ReleaseOldToNewSlots();
224 } 227 }
225 } 228 }
226 229
227 static void ReleaseTypedSlotSet(MemoryChunk* chunk) { 230 static void ReleaseTypedSlotSet(MemoryChunk* chunk) {
228 if (direction == OLD_TO_OLD) { 231 if (direction == OLD_TO_OLD) {
229 chunk->ReleaseTypedOldToOldSlots(); 232 chunk->ReleaseTypedOldToOldSlots();
230 } else {
231 chunk->ReleaseTypedOldToNewSlots();
232 } 233 }
233 } 234 }
234 235
235 static SlotSet* AllocateSlotSet(MemoryChunk* chunk) { 236 static SlotSet* AllocateSlotSet(MemoryChunk* chunk) {
236 if (direction == OLD_TO_OLD) { 237 if (direction == OLD_TO_OLD) {
237 chunk->AllocateOldToOldSlots(); 238 chunk->AllocateOldToOldSlots();
238 return chunk->old_to_old_slots(); 239 return chunk->old_to_old_slots();
239 } else { 240 } else {
240 chunk->AllocateOldToNewSlots(); 241 chunk->AllocateOldToNewSlots();
241 return chunk->old_to_new_slots(); 242 return chunk->old_to_new_slots();
(...skipping 140 matching lines...) Expand 10 before | Expand all | Expand 10 after
382 return DEBUG_TARGET_SLOT; 383 return DEBUG_TARGET_SLOT;
383 } 384 }
384 UNREACHABLE(); 385 UNREACHABLE();
385 return CLEARED_SLOT; 386 return CLEARED_SLOT;
386 } 387 }
387 388
388 } // namespace internal 389 } // namespace internal
389 } // namespace v8 390 } // namespace v8
390 391
391 #endif // V8_REMEMBERED_SET_H 392 #endif // V8_REMEMBERED_SET_H
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