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Side by Side Diff: third_party/WebKit/Source/modules/webaudio/BaseAudioContext.h

Issue 2366253002: Remove ActiveDOMObject::stop() (Closed)
Patch Set: temp Created 4 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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102 102
103 DECLARE_VIRTUAL_TRACE(); 103 DECLARE_VIRTUAL_TRACE();
104 104
105 // Is the destination node initialized and ready to handle audio? 105 // Is the destination node initialized and ready to handle audio?
106 bool isDestinationInitialized() const { 106 bool isDestinationInitialized() const {
107 AudioDestinationNode* dest = destination(); 107 AudioDestinationNode* dest = destination();
108 return dest ? dest->audioDestinationHandler().isInitialized() : false; 108 return dest ? dest->audioDestinationHandler().isInitialized() : false;
109 } 109 }
110 110
111 // Document notification 111 // Document notification
112 void stop() final; 112 void contextDestroyed() final;
113 bool hasPendingActivity() const final; 113 bool hasPendingActivity() const final;
114 114
115 // Cannnot be called from the audio thread. 115 // Cannnot be called from the audio thread.
116 AudioDestinationNode* destination() const; 116 AudioDestinationNode* destination() const;
117 117
118 size_t currentSampleFrame() const { 118 size_t currentSampleFrame() const {
119 // TODO: What is the correct value for the current frame if the destination node has gone 119 // TODO: What is the correct value for the current frame if the destination node has gone
120 // away? 0 is a valid frame. 120 // away? 0 is a valid frame.
121 return m_destinationNode 121 return m_destinationNode
122 ? m_destinationNode->audioDestinationHandler() 122 ? m_destinationNode->audioDestinationHandler()
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410 Member<PeriodicWave> m_periodicWaveTriangle; 410 Member<PeriodicWave> m_periodicWaveTriangle;
411 411
412 // This is considering 32 is large enough for multiple channels audio. 412 // This is considering 32 is large enough for multiple channels audio.
413 // It is somewhat arbitrary and could be increased if necessary. 413 // It is somewhat arbitrary and could be increased if necessary.
414 enum { MaxNumberOfChannels = 32 }; 414 enum { MaxNumberOfChannels = 32 };
415 }; 415 };
416 416
417 } // namespace blink 417 } // namespace blink
418 418
419 #endif // BaseAudioContext_h 419 #endif // BaseAudioContext_h
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