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1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_CONTEXT_CACHE_CONTROLLER_H_ | 5 #ifndef CC_OUTPUT_CONTEXT_CACHE_CONTROLLER_H_ |
6 #define CC_OUTPUT_CONTEXT_CACHE_CONTROLLER_H_ | 6 #define CC_OUTPUT_CONTEXT_CACHE_CONTROLLER_H_ |
7 | 7 |
8 #include <cstdint> | 8 #include <cstdint> |
9 #include <memory> | 9 #include <memory> |
10 | 10 |
11 #include "base/macros.h" | 11 #include "base/macros.h" |
12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
13 #include "base/memory/weak_ptr.h" | |
14 #include "cc/base/cc_export.h" | 13 #include "cc/base/cc_export.h" |
15 | 14 |
16 class GrContext; | 15 class GrContext; |
17 | 16 |
18 namespace base { | 17 namespace base { |
19 class Lock; | |
20 class SingleThreadTaskRunner; | 18 class SingleThreadTaskRunner; |
21 } | 19 } |
22 | 20 |
23 namespace gpu { | 21 namespace gpu { |
24 class ContextSupport; | 22 class ContextSupport; |
25 } | 23 } |
26 | 24 |
27 namespace cc { | 25 namespace cc { |
28 | 26 |
29 // ContextCacheController manages clearing cached data on ContextProvider when | 27 // ContextCacheController manages clearing cached data on ContextProvider when |
30 // appropriate. Currently, cache clearing is triggered when the Context | 28 // appropriate. Currently, cache clearing happens when the ContextProvider |
31 // provider transitions from Visible to Not Visible, or from Busy to Idle. As a | 29 // transitions from visible to not visible. As a ContextProvider may have |
32 // ContextProvider may have multiple clients, ContextCacheController tracks | 30 // multiple clients, ContextCacheController tracks visibility across all |
33 // visibility and idle status across all clients and only cleans up when | 31 // clients and only cleans up when appropriate. |
34 // appropriate. | 32 // |
| 33 // Note: Virtuals on this function are for testing only. This function is not |
| 34 // designed to have multiple implementations. |
35 class CC_EXPORT ContextCacheController { | 35 class CC_EXPORT ContextCacheController { |
36 public: | 36 public: |
37 class CC_EXPORT ScopedToken { | 37 class CC_EXPORT ScopedVisibility { |
38 public: | 38 public: |
39 ~ScopedToken(); | 39 ~ScopedVisibility(); |
40 | 40 |
41 private: | 41 private: |
42 friend class ContextCacheController; | 42 friend class ContextCacheController; |
43 ScopedToken(); | 43 ScopedVisibility(); |
44 void Release(); | 44 void Release(); |
45 | 45 |
46 bool released_ = false; | 46 bool released_ = false; |
47 }; | 47 }; |
48 using ScopedVisibility = ScopedToken; | |
49 using ScopedBusy = ScopedToken; | |
50 | 48 |
51 ContextCacheController( | 49 ContextCacheController( |
52 gpu::ContextSupport* context_support, | 50 gpu::ContextSupport* context_support, |
53 scoped_refptr<base::SingleThreadTaskRunner> task_runner); | 51 scoped_refptr<base::SingleThreadTaskRunner> task_runner); |
54 virtual ~ContextCacheController(); | 52 virtual ~ContextCacheController(); |
55 | 53 |
56 void SetGrContext(GrContext* gr_context); | 54 void SetGrContext(GrContext* gr_context); |
57 void SetLock(base::Lock* lock); | |
58 | 55 |
59 // Clients of the owning ContextProvider should call this function when they | 56 // Clients of the owning ContextProvider should call this function when they |
60 // become visible. The returned ScopedVisibility pointer must be passed back | 57 // become visible. The returned ScopedVisibility pointer must be passed back |
61 // to ClientBecameNotVisible or it will DCHECK in its destructor. | 58 // to ClientBecameNotVisible or it will DCHECK in its destructor. |
62 virtual std::unique_ptr<ScopedVisibility> ClientBecameVisible(); | 59 virtual std::unique_ptr<ScopedVisibility> ClientBecameVisible(); |
63 | 60 |
64 // When a client becomes not visible (either due to a visibility change or | 61 // When a client becomes not visible (either due to a visibility change or |
65 // because it is being deleted), it must pass back any ScopedVisibility | 62 // because it is being deleted), it must pass back any ScopedVisibility |
66 // pointers it owns via this function. | 63 // pointers it owns via this function. |
67 virtual void ClientBecameNotVisible( | 64 virtual void ClientBecameNotVisible( |
68 std::unique_ptr<ScopedVisibility> scoped_visibility); | 65 std::unique_ptr<ScopedVisibility> scoped_visibility); |
69 | 66 |
70 // Clients of the owning ContextProvider may call this function when they | 67 protected: |
71 // become busy. The returned ScopedBusy pointer must be passed back | 68 std::unique_ptr<ScopedVisibility> CreateScopedVisibilityForTesting() const; |
72 // to ClientBecameNotBusy or it will DCHECK in its destructor. | 69 void ReleaseScopedVisibilityForTesting( |
73 std::unique_ptr<ScopedBusy> ClientBecameBusy(); | 70 std::unique_ptr<ScopedVisibility> scoped_visibility) const; |
74 | |
75 // When a client becomes not busy, it must pass back any ScopedBusy | |
76 // pointers it owns via this function. | |
77 void ClientBecameNotBusy(std::unique_ptr<ScopedBusy> scoped_busy); | |
78 | 71 |
79 private: | 72 private: |
80 void OnIdle(uint32_t idle_generation); | |
81 void PostIdleCallback(uint32_t current_idle_generation) const; | |
82 void InvalidatePendingIdleCallbacks(); | |
83 | |
84 gpu::ContextSupport* context_support_; | 73 gpu::ContextSupport* context_support_; |
85 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; | 74 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
86 GrContext* gr_context_ = nullptr; | 75 GrContext* gr_context_ = nullptr; |
87 | 76 |
88 // If set, |context_lock_| must be held before accessing any member within | |
89 // the idle callback. Exceptions to this are |current_idle_generation_|, | |
90 // which has its own lock, and weak_ptr_ and task_runner_, which may be | |
91 // accessed from multiple threads without locking. | |
92 base::Lock* context_lock_ = nullptr; | |
93 | |
94 uint32_t num_clients_visible_ = 0; | 77 uint32_t num_clients_visible_ = 0; |
95 uint32_t num_clients_busy_ = 0; | |
96 bool callback_pending_ = false; | |
97 | |
98 // |current_idle_generation_lock_| must be held when accessing | |
99 // |current_idle_generation_|. |current_idle_generation_lock_| must never be | |
100 // held while acquiring |context_lock_|. | |
101 base::Lock current_idle_generation_lock_; | |
102 uint32_t current_idle_generation_ = 0; | |
103 | |
104 base::WeakPtr<ContextCacheController> weak_ptr_; | |
105 base::WeakPtrFactory<ContextCacheController> weak_factory_; | |
106 }; | 78 }; |
107 | 79 |
108 } // namespace cc | 80 } // namespace cc |
109 | 81 |
110 #endif // CC_OUTPUT_CONTEXT_CACHE_CONTROLLER_H_ | 82 #endif // CC_OUTPUT_CONTEXT_CACHE_CONTROLLER_H_ |
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