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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkGradientShaderPriv_DEFINED | 8 #ifndef SkGradientShaderPriv_DEFINED |
| 9 #define SkGradientShaderPriv_DEFINED | 9 #define SkGradientShaderPriv_DEFINED |
| 10 | 10 |
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| 463 // several control flows inside -- 2-color gradients, 3-color symmetric grad
ients, 4+ | 463 // several control flows inside -- 2-color gradients, 3-color symmetric grad
ients, 4+ |
| 464 // color gradients that use the traditional texture lookup, as well as sever
al varieties | 464 // color gradients that use the traditional texture lookup, as well as sever
al varieties |
| 465 // of hard stop gradients | 465 // of hard stop gradients |
| 466 void emitColor(GrGLSLFPFragmentBuilder* fragBuilder, | 466 void emitColor(GrGLSLFPFragmentBuilder* fragBuilder, |
| 467 GrGLSLUniformHandler* uniformHandler, | 467 GrGLSLUniformHandler* uniformHandler, |
| 468 const GrGLSLCaps* caps, | 468 const GrGLSLCaps* caps, |
| 469 const GrGradientEffect&, | 469 const GrGradientEffect&, |
| 470 const char* gradientTValue, | 470 const char* gradientTValue, |
| 471 const char* outputColor, | 471 const char* outputColor, |
| 472 const char* inputColor, | 472 const char* inputColor, |
| 473 const SamplerHandle* texSamplers); | 473 const TextureSamplers&); |
| 474 | 474 |
| 475 private: | 475 private: |
| 476 enum { | 476 enum { |
| 477 // First bit for premul before/after interp | 477 // First bit for premul before/after interp |
| 478 kPremulBeforeInterpKey = 1, | 478 kPremulBeforeInterpKey = 1, |
| 479 | 479 |
| 480 // Next three bits for 2/3 color type or different special | 480 // Next three bits for 2/3 color type or different special |
| 481 // hard stop cases (neither means using texture atlas) | 481 // hard stop cases (neither means using texture atlas) |
| 482 kTwoColorKey = 2, | 482 kTwoColorKey = 2, |
| 483 kThreeColorKey = 4, | 483 kThreeColorKey = 4, |
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| 500 GrGLSLProgramDataManager::UniformHandle fColorsUni; | 500 GrGLSLProgramDataManager::UniformHandle fColorsUni; |
| 501 GrGLSLProgramDataManager::UniformHandle fFSYUni; | 501 GrGLSLProgramDataManager::UniformHandle fFSYUni; |
| 502 GrGLSLProgramDataManager::UniformHandle fColorSpaceXformUni; | 502 GrGLSLProgramDataManager::UniformHandle fColorSpaceXformUni; |
| 503 | 503 |
| 504 typedef GrGLSLFragmentProcessor INHERITED; | 504 typedef GrGLSLFragmentProcessor INHERITED; |
| 505 }; | 505 }; |
| 506 | 506 |
| 507 #endif | 507 #endif |
| 508 | 508 |
| 509 #endif | 509 #endif |
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