Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 <!DOCTYPE HTML> | 1 <!DOCTYPE HTML> |
| 2 | 2 |
| 3 <!-- READ BEFORE UPDATING: | 3 <!-- READ BEFORE UPDATING: |
| 4 If this test is updated make sure to increment the "revision" value of the | 4 If this test is updated make sure to increment the "revision" value of the |
| 5 associated test in content/test/gpu/page_sets/pixel_tests.py. This will ensure | 5 associated test in content/test/gpu/page_sets/pixel_tests.py. This will ensure |
| 6 that the baseline images are regenerated on the next run. | 6 that the baseline images are regenerated on the next run. |
| 7 --> | 7 --> |
| 8 | 8 |
| 9 <html> | 9 <html> |
| 10 <head> | 10 <head> |
| 11 <title>OffscreenCanvas commit flow on worker thread: red square on white backgro und.</title> | 11 <title>OffscreenCanvas transferToImageBitmap on worker thread: green and blue sq uare on white background.</title> |
|
Ken Russell (switch to Gerrit)
2016/09/26 18:21:47
Same here.
| |
| 12 <style type="text/css"> | 12 <style type="text/css"> |
| 13 .nomargin { | 13 .nomargin { |
| 14 margin: 0px auto; | 14 margin: 0px auto; |
| 15 } | 15 } |
| 16 </style> | 16 </style> |
| 17 </style> | |
|
Ken Russell (switch to Gerrit)
2016/09/26 18:21:47
This extra closing "style" tag looks wrong.
| |
| 17 <script id="myWorker" type="text/worker"> | 18 <script id="myWorker" type="text/worker"> |
| 18 self.onmessage = function(e) { | 19 self.onmessage = function(e) { |
| 19 var transferredOffscreenCanvas = e.data; | 20 var canvas1 = new OffscreenCanvas(100, 100); |
| 20 var gl = transferredOffscreenCanvas.getContext("webgl"); | 21 var gl1 = canvas1.getContext('webgl'); |
| 21 gl.clearColor(1.0, 0.0, 0.0, 1.0); | 22 gl1.clearColor(0.0, 1.0, 0.0, 1.0); |
| 22 gl.clear(gl.COLOR_BUFFER_BIT); | 23 gl1.clear(gl1.COLOR_BUFFER_BIT); |
| 23 gl.commit(); | 24 |
| 24 self.postMessage(""); | 25 var canvas2 = new OffscreenCanvas(100, 100); |
| 26 var gl2 = canvas2.getContext('webgl'); | |
| 27 gl2.clearColor(0.0, 0.0, 1.0, 1.0); | |
| 28 gl2.clear(gl2.COLOR_BUFFER_BIT); | |
| 29 | |
| 30 var image1 = canvas1.transferToImageBitmap(); | |
| 31 var image2 = canvas2.transferToImageBitmap(); | |
| 32 self.postMessage({bitmap1: image1, bitmap2: image2}, [image1, image2]); | |
| 25 }; | 33 }; |
| 26 </script> | 34 </script> |
| 27 <script> | 35 <script> |
| 28 var g_swapsBeforeAck = 15; | 36 var g_swapsBeforeAck = 15; |
| 29 | 37 |
| 30 function makeWorker(script) { | 38 function makeWorker(script) { |
| 31 var blob = new Blob([script]); | 39 var blob = new Blob([script]); |
| 32 return new Worker(URL.createObjectURL(blob)); | 40 return new Worker(URL.createObjectURL(blob)); |
| 33 } | 41 } |
| 34 | 42 |
| 35 function main() | 43 function main() |
| 36 { | 44 { |
| 37 draw(); | 45 draw(); |
| 38 } | 46 } |
| 39 | 47 |
| 40 function draw() | 48 function draw() |
| 41 { | 49 { |
| 42 var canvas = document.getElementById("c"); | |
| 43 var offscreenCanvas = canvas.transferControlToOffscreen(); | |
| 44 var worker = makeWorker(document.getElementById("myWorker").textContent); | 50 var worker = makeWorker(document.getElementById("myWorker").textContent); |
| 45 worker.postMessage(offscreenCanvas, [offscreenCanvas]); | 51 |
| 46 worker.onmessage = function (e) { | 52 worker.onmessage = function(msg) { |
| 53 var bitmap1 = msg.data.bitmap1; | |
| 54 var bitmap2 = msg.data.bitmap2; | |
| 55 var canvas1 = document.getElementById("canvas1"); | |
| 56 var ctx1 = canvas1.getContext('bitmaprenderer'); | |
| 57 ctx1.transferFromImageBitmap(bitmap1); | |
| 58 | |
| 59 var canvas2 = document.getElementById('canvas2'); | |
| 60 var ctx2 = canvas2.getContext('bitmaprenderer'); | |
| 61 ctx2.transferFromImageBitmap(bitmap2); | |
| 47 waitForFinish(); | 62 waitForFinish(); |
| 48 } | 63 } |
| 64 | |
| 65 worker.postMessage(""); | |
| 49 } | 66 } |
| 50 | 67 |
| 51 function waitForFinish() | 68 function waitForFinish() |
| 52 { | 69 { |
| 53 if (g_swapsBeforeAck == 0) { | 70 if (g_swapsBeforeAck == 0) { |
| 54 domAutomationController.setAutomationId(1); | 71 domAutomationController.setAutomationId(1); |
| 55 domAutomationController.send("SUCCESS"); | 72 domAutomationController.send("SUCCESS"); |
| 56 } else { | 73 } else { |
| 57 g_swapsBeforeAck--; | 74 g_swapsBeforeAck--; |
| 58 document.getElementById('container').style.zIndex = g_swapsBeforeAck + 1; | 75 document.getElementById('container').style.zIndex = g_swapsBeforeAck + 1; |
| 59 window.webkitRequestAnimationFrame(waitForFinish); | 76 window.webkitRequestAnimationFrame(waitForFinish); |
| 60 } | 77 } |
| 61 } | 78 } |
| 62 </script> | 79 </script> |
| 63 </head> | 80 </head> |
| 64 <body onload="main()"> | 81 <body onload="main()"> |
| 65 <div style="position:relative; width:200px; height:200px; background-color:white "> | 82 <div style="position:relative; width:200px; height:200px; background-color:white "> |
| 66 </div> | 83 </div> |
| 67 <div id="container" style="position:absolute; top:0px; left:0px"> | 84 <div id="container" style="position:absolute; top:0px; left:0px"> |
| 68 <canvas id="c" width="200" height="200" class="nomargin"></canvas> | 85 <canvas id="canvas1" width="100" height="100" class="nomargin"></canvas> |
| 86 </div> | |
| 87 <div id="container" style="position:absolute; top:0px; left:150px"> | |
| 88 <canvas id="canvas2" width="100" height="100" class="nomargin"></canvas> | |
| 69 </div> | 89 </div> |
| 70 </body> | 90 </body> |
| 71 </html> | 91 </html> |
| OLD | NEW |