Chromium Code Reviews| OLD | NEW |
|---|---|
| (Empty) | |
| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ash/wm/overview/window_selector_panels.h" | |
| 6 | |
| 7 #include "ash/screen_ash.h" | |
| 8 #include "ash/shell.h" | |
| 9 #include "ash/shell_window_ids.h" | |
| 10 #include "ash/wm/overview/scoped_transform_overview_window.h" | |
| 11 #include "ash/wm/panels/panel_layout_manager.h" | |
| 12 #include "ui/aura/client/screen_position_client.h" | |
| 13 #include "ui/aura/window.h" | |
| 14 #include "ui/compositor/layer.h" | |
| 15 #include "ui/compositor/layer_animation_observer.h" | |
| 16 #include "ui/compositor/layer_animation_sequence.h" | |
| 17 #include "ui/views/widget/widget.h" | |
| 18 | |
| 19 namespace ash { | |
| 20 | |
| 21 namespace { | |
| 22 | |
| 23 const int kPanelCalloutFadeInDurationMilliseconds = 50; | |
| 24 | |
| 25 // This class extends ScopedTransformOverviewMode to hide and show the callout | |
| 26 // widget for a panel window when entering / leaving overview mode. | |
| 27 class ScopedTransformPanelWindow : public ScopedTransformOverviewWindow { | |
| 28 public: | |
| 29 ScopedTransformPanelWindow(aura::Window* window); | |
| 30 virtual ~ScopedTransformPanelWindow(); | |
| 31 | |
| 32 protected: | |
| 33 virtual void OnOverviewStarted() OVERRIDE; | |
| 34 | |
| 35 private: | |
| 36 // Returns the callout widget for the transformed panel. | |
| 37 views::Widget* GetCalloutWidget(); | |
| 38 | |
| 39 // Restores the callout visibility. | |
| 40 void RestoreCallout(); | |
| 41 | |
| 42 // Trigger relayout | |
| 43 void Relayout(); | |
| 44 | |
| 45 bool callout_visible_; | |
| 46 | |
| 47 DISALLOW_COPY_AND_ASSIGN(ScopedTransformPanelWindow); | |
| 48 }; | |
| 49 | |
| 50 ScopedTransformPanelWindow::ScopedTransformPanelWindow(aura::Window* window) | |
| 51 : ScopedTransformOverviewWindow(window) { | |
| 52 } | |
| 53 | |
| 54 ScopedTransformPanelWindow::~ScopedTransformPanelWindow() { | |
| 55 // window() will be NULL if the window was destroyed. | |
| 56 if (window()) | |
| 57 RestoreCallout(); | |
| 58 } | |
| 59 | |
| 60 void ScopedTransformPanelWindow::OnOverviewStarted() { | |
| 61 ScopedTransformOverviewWindow::OnOverviewStarted(); | |
| 62 GetCalloutWidget()->GetLayer()->SetOpacity(0.0f); | |
| 63 } | |
| 64 | |
| 65 views::Widget* ScopedTransformPanelWindow::GetCalloutWidget() { | |
| 66 DCHECK(window()->parent()->id() == internal::kShellWindowId_PanelContainer); | |
| 67 internal::PanelLayoutManager* panel_layout_manager = | |
| 68 static_cast<internal::PanelLayoutManager*>( | |
| 69 window()->parent()->layout_manager()); | |
| 70 return panel_layout_manager->GetCalloutWidgetForPanel(window()); | |
| 71 } | |
| 72 | |
| 73 void ScopedTransformPanelWindow::RestoreCallout() { | |
| 74 scoped_ptr<ui::LayerAnimationSequence> sequence( | |
| 75 new ui::LayerAnimationSequence); | |
| 76 ui::LayerAnimationElement::AnimatableProperties paused_properties; | |
| 77 paused_properties.insert(ui::LayerAnimationElement::OPACITY); | |
| 78 sequence->AddElement(ui::LayerAnimationElement::CreatePauseElement( | |
| 79 paused_properties, base::TimeDelta::FromMilliseconds( | |
| 80 ScopedTransformOverviewWindow::kTransitionMilliseconds))); | |
| 81 sequence->AddElement(ui::LayerAnimationElement::CreateOpacityElement(1, | |
| 82 base::TimeDelta::FromMilliseconds( | |
| 83 kPanelCalloutFadeInDurationMilliseconds))); | |
| 84 GetCalloutWidget()->GetLayer()->GetAnimator()->StartAnimation( | |
| 85 sequence.release()); | |
| 86 } | |
| 87 | |
| 88 } | |
|
sky
2013/09/13 21:46:44
// namespace
flackr
2013/09/13 22:28:38
Done.
| |
| 89 | |
| 90 WindowSelectorPanels::WindowSelectorPanels() { | |
| 91 } | |
| 92 | |
| 93 WindowSelectorPanels::~WindowSelectorPanels() { | |
| 94 } | |
| 95 | |
| 96 void WindowSelectorPanels::AddWindow(aura::Window* window) { | |
| 97 transform_windows_.push_back(new ScopedTransformPanelWindow(window)); | |
| 98 } | |
| 99 | |
| 100 const aura::RootWindow* WindowSelectorPanels::GetRootWindow() const { | |
| 101 return transform_windows_.front()->window()->GetRootWindow(); | |
| 102 } | |
| 103 | |
| 104 aura::Window* WindowSelectorPanels::TargetedWindow( | |
| 105 const aura::Window* target) const { | |
| 106 for (WindowList::const_iterator iter = transform_windows_.begin(); | |
| 107 iter != transform_windows_.end(); ++iter) { | |
| 108 if ((*iter)->Contains(target)) | |
| 109 return (*iter)->window(); | |
| 110 } | |
| 111 return NULL; | |
| 112 } | |
| 113 | |
| 114 void WindowSelectorPanels::RestoreWindowOnExit(aura::Window* window) { | |
| 115 for (WindowList::iterator iter = transform_windows_.begin(); | |
| 116 iter != transform_windows_.end(); ++iter) { | |
| 117 if ((*iter)->Contains(window)) { | |
| 118 (*iter)->RestoreWindowOnExit(); | |
| 119 break; | |
| 120 } | |
| 121 } | |
| 122 } | |
| 123 | |
| 124 aura::Window* WindowSelectorPanels::SelectionWindow() const { | |
| 125 return transform_windows_.front()->window(); | |
| 126 } | |
| 127 | |
| 128 void WindowSelectorPanels::RemoveWindow(const aura::Window* window) { | |
| 129 for (WindowList::iterator iter = transform_windows_.begin(); | |
| 130 iter != transform_windows_.end(); ++iter) { | |
| 131 if ((*iter)->Contains(window)) { | |
| 132 (*iter)->OnWindowDestroyed(); | |
| 133 transform_windows_.erase(iter); | |
| 134 break; | |
| 135 } | |
| 136 } | |
| 137 } | |
| 138 | |
| 139 bool WindowSelectorPanels::empty() const { | |
| 140 return transform_windows_.empty(); | |
| 141 } | |
| 142 | |
| 143 void WindowSelectorPanels::SetBounds(aura::RootWindow* root_window, | |
| 144 const gfx::Rect& target_bounds) { | |
| 145 // Panel windows affect the position of each other. Restore all panel windows | |
| 146 // first in order to have the correct layout. | |
| 147 for (WindowList::iterator iter = transform_windows_.begin(); | |
| 148 iter != transform_windows_.end(); ++iter) { | |
| 149 (*iter)->RestoreWindow(); | |
| 150 } | |
| 151 WindowSelectorItem::SetBounds(root_window, target_bounds); | |
| 152 gfx::Rect bounding_rect; | |
| 153 for (WindowList::iterator iter = transform_windows_.begin(); | |
| 154 iter != transform_windows_.end(); ++iter) { | |
| 155 aura::Window* panel = (*iter)->window(); | |
| 156 gfx::Rect bounds = ScreenAsh::ConvertRectToScreen( | |
| 157 panel->parent(), panel->GetTargetBounds()); | |
| 158 bounding_rect.Union(bounds); | |
| 159 } | |
| 160 gfx::Transform bounding_transform = | |
| 161 ScopedTransformOverviewWindow::GetTransformForRectPreservingAspectRatio( | |
| 162 bounding_rect, target_bounds); | |
| 163 for (WindowList::iterator iter = transform_windows_.begin(); | |
| 164 iter != transform_windows_.end(); ++iter) { | |
| 165 gfx::Transform transform; | |
| 166 aura::Window* panel = (*iter)->window(); | |
| 167 gfx::Rect bounds = ScreenAsh::ConvertRectToScreen( | |
| 168 panel->parent(), panel->GetTargetBounds()); | |
| 169 transform.Translate(bounding_rect.x() - bounds.x(), | |
| 170 bounding_rect.y() - bounds.y()); | |
| 171 transform.PreconcatTransform(bounding_transform); | |
| 172 transform.Translate(bounds.x() - bounding_rect.x(), | |
| 173 bounds.y() - bounding_rect.y()); | |
| 174 (*iter)->SetTransform(root_window, transform); | |
| 175 } | |
| 176 } | |
| 177 | |
| 178 } // namespace ash | |
| OLD | NEW |