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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_WM_OVERVIEW_WINDOW_OVERVIEW_H_ | 5 #ifndef ASH_WM_OVERVIEW_WINDOW_OVERVIEW_H_ |
| 6 #define ASH_WM_OVERVIEW_WINDOW_OVERVIEW_H_ | 6 #define ASH_WM_OVERVIEW_WINDOW_OVERVIEW_H_ |
| 7 | 7 |
| 8 #include "base/compiler_specific.h" | 8 #include "base/compiler_specific.h" |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "base/memory/scoped_vector.h" | 10 #include "base/memory/scoped_vector.h" |
| 11 #include "ui/base/events/event_handler.h" | 11 #include "ui/base/events/event_handler.h" |
| 12 | 12 |
| 13 namespace aura { | 13 namespace aura { |
| 14 class Window; |
| 14 class RootWindow; | 15 class RootWindow; |
| 15 } | 16 } |
| 16 | 17 |
| 17 namespace ui { | 18 namespace ui { |
| 18 class LocatedEvent; | 19 class LocatedEvent; |
| 19 } | 20 } |
| 20 | 21 |
| 21 namespace views { | 22 namespace views { |
| 22 class Widget; | 23 class Widget; |
| 23 } | 24 } |
| 24 | 25 |
| 25 namespace ash { | 26 namespace ash { |
| 26 | 27 |
| 27 class WindowSelector; | 28 class WindowSelector; |
| 28 class WindowSelectorWindow; | 29 class WindowSelectorItem; |
| 29 | 30 |
| 30 // The WindowOverview shows a grid of all of your windows and allows selecting | 31 // The WindowOverview shows a grid of all of your windows and allows selecting |
| 31 // a window by clicking or tapping on it. It also displays a selection widget | 32 // a window by clicking or tapping on it. It also displays a selection widget |
| 32 // used to indicate the current selection when alt-tabbing between windows. | 33 // used to indicate the current selection when alt-tabbing between windows. |
| 33 class WindowOverview : public ui::EventHandler { | 34 class WindowOverview : public ui::EventHandler { |
| 34 public: | 35 public: |
| 35 typedef ScopedVector<WindowSelectorWindow> WindowSelectorWindowList; | 36 typedef ScopedVector<WindowSelectorItem> WindowSelectorItemList; |
| 36 | 37 |
| 37 // Enters an overview mode displaying |windows| and dispatches methods | 38 // Enters an overview mode displaying |windows| and dispatches methods |
| 38 // on |window_selector| when a window is selected or selection is canceled. | 39 // on |window_selector| when a window is selected or selection is canceled. |
| 39 // If |single_root_window| is not NULL, all windows will be positioned on the | 40 // If |single_root_window| is not NULL, all windows will be positioned on the |
| 40 // given root window. | 41 // given root window. |
| 41 WindowOverview(WindowSelector* window_selector, | 42 WindowOverview(WindowSelector* window_selector, |
| 42 WindowSelectorWindowList* windows, | 43 WindowSelectorItemList* windows, |
| 43 aura::RootWindow* single_root_window); | 44 aura::RootWindow* single_root_window); |
| 44 virtual ~WindowOverview(); | 45 virtual ~WindowOverview(); |
| 45 | 46 |
| 46 // Sets the selected window to be the window in position |index|. | 47 // Sets the selected window to be the window in position |index|. |
| 47 void SetSelection(size_t index); | 48 void SetSelection(size_t index); |
| 48 | 49 |
| 49 // Dispatched when the list of windows has changed. | 50 // Dispatched when the list of windows has changed. |
| 50 void OnWindowsChanged(); | 51 void OnWindowsChanged(); |
| 51 | 52 |
| 52 // ui::EventHandler: | 53 // ui::EventHandler: |
| 53 virtual void OnEvent(ui::Event* event) OVERRIDE; | 54 virtual void OnEvent(ui::Event* event) OVERRIDE; |
| 54 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE; | 55 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE; |
| 55 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE; | 56 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE; |
| 56 virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE; | 57 virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE; |
| 57 | 58 |
| 58 private: | 59 private: |
| 59 // Returns the target of |event| or NULL if the event is not targeted at | 60 // Returns the target of |event| or NULL if the event is not targeted at |
| 60 // any of the windows in the selector. | 61 // any of the windows in the selector. |
| 61 WindowSelectorWindow* GetEventTarget(ui::LocatedEvent* event); | 62 aura::Window* GetEventTarget(ui::LocatedEvent* event); |
| 62 | 63 |
| 63 // Position all of the windows based on the current selection mode. | 64 // Position all of the windows based on the current selection mode. |
| 64 void PositionWindows(); | 65 void PositionWindows(); |
| 65 // Position all of the windows from |root_window| on |root_window|. | 66 // Position all of the windows from |root_window| on |root_window|. |
| 66 void PositionWindowsFromRoot(aura::RootWindow* root_window); | 67 void PositionWindowsFromRoot(aura::RootWindow* root_window); |
| 67 // Position all of the |windows| to fit on the |root_window|. | 68 // Position all of the |windows| to fit on the |root_window|. |
| 68 void PositionWindowsOnRoot(aura::RootWindow* root_window, | 69 void PositionWindowsOnRoot(aura::RootWindow* root_window, |
| 69 const std::vector<WindowSelectorWindow*>& windows); | 70 const std::vector<WindowSelectorItem*>& windows); |
| 70 | 71 |
| 71 void InitializeSelectionWidget(); | 72 void InitializeSelectionWidget(); |
| 72 | 73 |
| 73 // Updates the selection widget's location to the currently selected window. | 74 // Updates the selection widget's location to the currently selected window. |
| 74 // If |animate| the transition to the new location is animated. | 75 // If |animate| the transition to the new location is animated. |
| 75 void UpdateSelectionLocation(bool animate); | 76 void UpdateSelectionLocation(bool animate); |
| 76 | 77 |
| 77 // Weak pointer to the window selector which owns this class. | 78 // Weak pointer to the window selector which owns this class. |
| 78 WindowSelector* window_selector_; | 79 WindowSelector* window_selector_; |
| 79 | 80 |
| 80 // A weak pointer to the collection of windows in the overview wrapped by a | 81 // A weak pointer to the collection of windows in the overview wrapped by a |
| 81 // helper class which restores their state and helps transform them to other | 82 // helper class which restores their state and helps transform them to other |
| 82 // root windows. | 83 // root windows. |
| 83 WindowSelectorWindowList* windows_; | 84 WindowSelectorItemList* windows_; |
| 84 | 85 |
| 85 // Widget indicating which window is currently selected. | 86 // Widget indicating which window is currently selected. |
| 86 scoped_ptr<views::Widget> selection_widget_; | 87 scoped_ptr<views::Widget> selection_widget_; |
| 87 | 88 |
| 88 // If NULL, each root window displays an overview of the windows in that | 89 // If NULL, each root window displays an overview of the windows in that |
| 89 // display. Otherwise, all windows are in a single overview on | 90 // display. Otherwise, all windows are in a single overview on |
| 90 // |single_root_window_|. | 91 // |single_root_window_|. |
| 91 aura::RootWindow* single_root_window_; | 92 aura::RootWindow* single_root_window_; |
| 92 | 93 |
| 93 DISALLOW_COPY_AND_ASSIGN(WindowOverview); | 94 DISALLOW_COPY_AND_ASSIGN(WindowOverview); |
| 94 }; | 95 }; |
| 95 | 96 |
| 96 } // namespace ash | 97 } // namespace ash |
| 97 | 98 |
| 98 #endif // ASH_WM_OVERVIEW_WINDOW_OVERVIEW_H_ | 99 #endif // ASH_WM_OVERVIEW_WINDOW_OVERVIEW_H_ |
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