| Index: src/gpu/effects/GrVertexEffect.h
|
| diff --git a/src/gpu/effects/GrVertexEffect.h b/src/gpu/effects/GrVertexEffect.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..387ec7aee913830ba01b2eb3226e2ae485ec0157
|
| --- /dev/null
|
| +++ b/src/gpu/effects/GrVertexEffect.h
|
| @@ -0,0 +1,37 @@
|
| +/*
|
| + * Copyright 2013 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#ifndef GrVertexEffect_DEFINED
|
| +#define GrVertexEffect_DEFINED
|
| +
|
| +#include "GrEffect.h"
|
| +
|
| +/**
|
| + * If an effect needs specialized vertex shader code, then it must inherit from this class.
|
| + * Otherwise it won't be able to add vertex attribs, and it might be given a vertexless shader
|
| + * program in emitCode.
|
| + */
|
| +class GrVertexEffect : public GrEffect {
|
| +public:
|
| + GrVertexEffect() { fHasVertexCode = true; }
|
| +
|
| +protected:
|
| + /**
|
| + * Subclasses call this from their constructor to register vertex attributes (at most
|
| + * kMaxVertexAttribs). This must only be called from the constructor because GrEffects are
|
| + * immutable.
|
| + */
|
| + void addVertexAttrib(GrSLType type) {
|
| + SkASSERT(fVertexAttribTypes.count() < kMaxVertexAttribs);
|
| + fVertexAttribTypes.push_back(type);
|
| + }
|
| +
|
| +private:
|
| + typedef GrEffect INHERITED;
|
| +};
|
| +
|
| +#endif
|
|
|