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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrEffect_DEFINED | 8 #ifndef GrEffect_DEFINED |
9 #define GrEffect_DEFINED | 9 #define GrEffect_DEFINED |
10 | 10 |
11 #include "GrColor.h" | 11 #include "GrColor.h" |
12 #include "GrEffectUnitTest.h" | 12 #include "GrEffectUnitTest.h" |
13 #include "GrTexture.h" | 13 #include "GrTexture.h" |
14 #include "GrTextureAccess.h" | 14 #include "GrTextureAccess.h" |
15 #include "GrTypesPriv.h" | 15 #include "GrTypesPriv.h" |
16 | 16 |
17 class GrBackendEffectFactory; | 17 class GrBackendEffectFactory; |
18 class GrContext; | 18 class GrContext; |
19 class GrEffect; | 19 class GrEffect; |
| 20 class GrVertexEffect; |
20 class SkString; | 21 class SkString; |
21 | 22 |
22 /** | 23 /** |
23 * A Wrapper class for GrEffect. Its ref-count will track owners that may use ef
fects to enqueue | 24 * A Wrapper class for GrEffect. Its ref-count will track owners that may use ef
fects to enqueue |
24 * new draw operations separately from ownership within a deferred drawing queue
. When the | 25 * new draw operations separately from ownership within a deferred drawing queue
. When the |
25 * GrEffectRef ref count reaches zero the scratch GrResources owned by the effec
t can be recycled | 26 * GrEffectRef ref count reaches zero the scratch GrResources owned by the effec
t can be recycled |
26 * in service of later draws. However, the deferred draw queue may still own dir
ect references to | 27 * in service of later draws. However, the deferred draw queue may still own dir
ect references to |
27 * the underlying GrEffect. | 28 * the underlying GrEffect. |
28 * | 29 * |
29 * GrEffectRefs created by new are placed in a per-thread managed pool. The pool
is destroyed when | 30 * GrEffectRefs created by new are placed in a per-thread managed pool. The pool
is destroyed when |
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145 | 146 |
146 /** Shortcut for textureAccess(index).texture(); */ | 147 /** Shortcut for textureAccess(index).texture(); */ |
147 GrTexture* texture(int index) const { return this->textureAccess(index).getT
exture(); } | 148 GrTexture* texture(int index) const { return this->textureAccess(index).getT
exture(); } |
148 | 149 |
149 /** Will this effect read the destination pixel value? */ | 150 /** Will this effect read the destination pixel value? */ |
150 bool willReadDstColor() const { return fWillReadDstColor; } | 151 bool willReadDstColor() const { return fWillReadDstColor; } |
151 | 152 |
152 /** Will this effect read the fragment position? */ | 153 /** Will this effect read the fragment position? */ |
153 bool willReadFragmentPosition() const { return fWillReadFragmentPosition; } | 154 bool willReadFragmentPosition() const { return fWillReadFragmentPosition; } |
154 | 155 |
155 int numVertexAttribs() const { return fVertexAttribTypes.count(); } | 156 /** Will this effect emit custom vertex shader code? |
| 157 (To set this value the effect must inherit from GrVertexEffect.) */ |
| 158 bool hasVertexCode() const { return fHasVertexCode; } |
| 159 |
| 160 int numVertexAttribs() const { |
| 161 SkASSERT(0 == fVertexAttribTypes.count() || fHasVertexCode); |
| 162 return fVertexAttribTypes.count(); |
| 163 } |
156 | 164 |
157 GrSLType vertexAttribType(int index) const { return fVertexAttribTypes[index
]; } | 165 GrSLType vertexAttribType(int index) const { return fVertexAttribTypes[index
]; } |
158 | 166 |
159 static const int kMaxVertexAttribs = 2; | 167 static const int kMaxVertexAttribs = 2; |
160 | 168 |
161 /** Useful for effects that want to insert a texture matrix that is implied
by the texture | 169 /** Useful for effects that want to insert a texture matrix that is implied
by the texture |
162 dimensions */ | 170 dimensions */ |
163 static inline SkMatrix MakeDivByTextureWHMatrix(const GrTexture* texture) { | 171 static inline SkMatrix MakeDivByTextureWHMatrix(const GrTexture* texture) { |
164 SkASSERT(NULL != texture); | 172 SkASSERT(NULL != texture); |
165 SkMatrix mat; | 173 SkMatrix mat; |
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197 | 205 |
198 protected: | 206 protected: |
199 /** | 207 /** |
200 * Subclasses call this from their constructor to register GrTextureAccesses
. The effect | 208 * Subclasses call this from their constructor to register GrTextureAccesses
. The effect |
201 * subclass manages the lifetime of the accesses (this function only stores
a pointer). The | 209 * subclass manages the lifetime of the accesses (this function only stores
a pointer). The |
202 * GrTextureAccess is typically a member field of the GrEffet subclass. This
must only be | 210 * GrTextureAccess is typically a member field of the GrEffet subclass. This
must only be |
203 * called from the constructor because GrEffects are immutable. | 211 * called from the constructor because GrEffects are immutable. |
204 */ | 212 */ |
205 void addTextureAccess(const GrTextureAccess* textureAccess); | 213 void addTextureAccess(const GrTextureAccess* textureAccess); |
206 | 214 |
207 /** | 215 GrEffect() |
208 * Subclasses call this from their constructor to register vertex attributes
(at most | 216 : fWillReadDstColor(false) |
209 * kMaxVertexAttribs). This must only be called from the constructor because
GrEffects are | 217 , fWillReadFragmentPosition(false) |
210 * immutable. | 218 , fHasVertexCode(false) |
211 */ | 219 , fEffectRef(NULL) {} |
212 void addVertexAttrib(GrSLType type); | |
213 | |
214 GrEffect() : fWillReadDstColor(false), fWillReadFragmentPosition(false), fEf
fectRef(NULL) {} | |
215 | 220 |
216 /** This should be called by GrEffect subclass factories. See the comment on
AutoEffectUnref for | 221 /** This should be called by GrEffect subclass factories. See the comment on
AutoEffectUnref for |
217 an example factory function. */ | 222 an example factory function. */ |
218 static GrEffectRef* CreateEffectRef(GrEffect* effect) { | 223 static GrEffectRef* CreateEffectRef(GrEffect* effect) { |
219 if (NULL == effect->fEffectRef) { | 224 if (NULL == effect->fEffectRef) { |
220 effect->fEffectRef = SkNEW_ARGS(GrEffectRef, (effect)); | 225 effect->fEffectRef = SkNEW_ARGS(GrEffectRef, (effect)); |
221 } else { | 226 } else { |
222 effect->fEffectRef->ref(); | 227 effect->fEffectRef->ref(); |
223 } | 228 } |
224 return effect->fEffectRef; | 229 return effect->fEffectRef; |
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293 return result; | 298 return result; |
294 } | 299 } |
295 | 300 |
296 /** Subclass implements this to support isEqual(). It will only be called if
it is known that | 301 /** Subclass implements this to support isEqual(). It will only be called if
it is known that |
297 the two effects are of the same subclass (i.e. they return the same obje
ct from | 302 the two effects are of the same subclass (i.e. they return the same obje
ct from |
298 getFactory()).*/ | 303 getFactory()).*/ |
299 virtual bool onIsEqual(const GrEffect& other) const = 0; | 304 virtual bool onIsEqual(const GrEffect& other) const = 0; |
300 | 305 |
301 void EffectRefDestroyed() { fEffectRef = NULL; } | 306 void EffectRefDestroyed() { fEffectRef = NULL; } |
302 | 307 |
303 friend class GrEffectRef; // to call EffectRefDestroyed() | 308 friend class GrEffectRef; // to call EffectRefDestroyed() |
304 friend class GrEffectStage; // to rewrap GrEffect in GrEffectRef when restor
ing an effect-stage | 309 friend class GrEffectStage; // to rewrap GrEffect in GrEffectRef when resto
ring an effect-stage |
305 // from deferred state, to call isEqual on naked
GrEffects, and | 310 // from deferred state, to call isEqual on nake
d GrEffects, and |
306 // to inc/dec deferred ref counts. | 311 // to inc/dec deferred ref counts. |
| 312 friend class GrVertexEffect; // to set fHasVertexCode and build fVertexAttri
bTypes. |
307 | 313 |
308 SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses; | 314 SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses; |
309 SkSTArray<kMaxVertexAttribs, GrSLType, true> fVertexAttribTypes; | 315 SkSTArray<kMaxVertexAttribs, GrSLType, true> fVertexAttribTypes; |
310 bool fWillReadDstColor; | 316 bool fWillReadDstColor; |
311 bool fWillReadFragmentPosition; | 317 bool fWillReadFragmentPosition; |
| 318 bool fHasVertexCode; |
312 GrEffectRef* fEffectRef; | 319 GrEffectRef* fEffectRef; |
313 | 320 |
314 typedef SkRefCnt INHERITED; | 321 typedef SkRefCnt INHERITED; |
315 }; | 322 }; |
316 | 323 |
317 inline GrEffectRef::GrEffectRef(GrEffect* effect) { | 324 inline GrEffectRef::GrEffectRef(GrEffect* effect) { |
318 SkASSERT(NULL != effect); | 325 SkASSERT(NULL != effect); |
319 effect->ref(); | 326 effect->ref(); |
320 fEffect = effect; | 327 fEffect = effect; |
321 } | 328 } |
322 | 329 |
323 /** | 330 /** |
324 * This creates an effect outside of the effect memory pool. The effect's destru
ctor will be called | 331 * This creates an effect outside of the effect memory pool. The effect's destru
ctor will be called |
325 * at global destruction time. NAME will be the name of the created GrEffectRef. | 332 * at global destruction time. NAME will be the name of the created GrEffectRef. |
326 */ | 333 */ |
327 #define GR_CREATE_STATIC_EFFECT(NAME, EFFECT_CLASS, ARGS)
\ | 334 #define GR_CREATE_STATIC_EFFECT(NAME, EFFECT_CLASS, ARGS)
\ |
328 enum {
\ | 335 enum {
\ |
329 k_##NAME##_EffectRefOffset = GR_CT_ALIGN_UP(sizeof(EFFECT_CLASS), 8),
\ | 336 k_##NAME##_EffectRefOffset = GR_CT_ALIGN_UP(sizeof(EFFECT_CLASS), 8),
\ |
330 k_##NAME##_StorageSize = k_##NAME##_EffectRefOffset + sizeof(GrEffectRef)
\ | 337 k_##NAME##_StorageSize = k_##NAME##_EffectRefOffset + sizeof(GrEffectRef)
\ |
331 };
\ | 338 };
\ |
332 static SkAlignedSStorage<k_##NAME##_StorageSize> g_##NAME##_Storage;
\ | 339 static SkAlignedSStorage<k_##NAME##_StorageSize> g_##NAME##_Storage;
\ |
333 static void* NAME##_RefLocation = (char*)g_##NAME##_Storage.get() + k_##NAME##_E
ffectRefOffset; \ | 340 static void* NAME##_RefLocation = (char*)g_##NAME##_Storage.get() + k_##NAME##_E
ffectRefOffset; \ |
334 static GrEffect* NAME##_Effect SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), EF
FECT_CLASS, ARGS);\ | 341 static GrEffect* NAME##_Effect SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), EF
FECT_CLASS, ARGS);\ |
335 static SkAutoTDestroy<GrEffect> NAME##_ad(NAME##_Effect);
\ | 342 static SkAutoTDestroy<GrEffect> NAME##_ad(NAME##_Effect);
\ |
336 static GrEffectRef* NAME(GrEffect::CreateStaticEffectRef(NAME##_RefLocation, NAM
E##_Effect)); \ | 343 static GrEffectRef* NAME(GrEffect::CreateStaticEffectRef(NAME##_RefLocation, NAM
E##_Effect)); \ |
337 static SkAutoTDestroy<GrEffectRef> NAME##_Ref_ad(NAME) | 344 static SkAutoTDestroy<GrEffectRef> NAME##_Ref_ad(NAME) |
338 | 345 |
339 | 346 |
340 #endif | 347 #endif |
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