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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef DOMMatrix_h | 5 #ifndef DOMMatrix_h |
6 #define DOMMatrix_h | 6 #define DOMMatrix_h |
7 | 7 |
8 #include "bindings/core/v8/ExceptionStatePlaceholder.h" | 8 #include "bindings/core/v8/ExceptionStatePlaceholder.h" |
9 #include "core/dom/DOMMatrixInit.h" | 9 #include "core/dom/DOMMatrixInit.h" |
10 #include "core/dom/DOMMatrixReadOnly.h" | 10 #include "core/dom/DOMMatrixReadOnly.h" |
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85 DOMMatrix* scale3dSelf(double scale, | 85 DOMMatrix* scale3dSelf(double scale, |
86 double ox = 0, | 86 double ox = 0, |
87 double oy = 0, | 87 double oy = 0, |
88 double oz = 0); | 88 double oz = 0); |
89 DOMMatrix* scaleNonUniformSelf(double sx, | 89 DOMMatrix* scaleNonUniformSelf(double sx, |
90 double sy = 1, | 90 double sy = 1, |
91 double sz = 1, | 91 double sz = 1, |
92 double ox = 0, | 92 double ox = 0, |
93 double oy = 0, | 93 double oy = 0, |
94 double oz = 0); | 94 double oz = 0); |
| 95 DOMMatrix* rotateAxisAngleSelf(double x = 0, |
| 96 double y = 0, |
| 97 double z = 0, |
| 98 double angle = 0); |
95 DOMMatrix* skewXSelf(double sx = 0); | 99 DOMMatrix* skewXSelf(double sx = 0); |
96 DOMMatrix* skewYSelf(double sy = 0); | 100 DOMMatrix* skewYSelf(double sy = 0); |
97 DOMMatrix* invertSelf(); | 101 DOMMatrix* invertSelf(); |
98 | 102 |
99 private: | 103 private: |
100 DOMMatrix(const TransformationMatrix&, bool is2D = true); | 104 DOMMatrix(const TransformationMatrix&, bool is2D = true); |
101 template <typename T> | 105 template <typename T> |
102 DOMMatrix(T sequence, int size); | 106 DOMMatrix(T sequence, int size); |
103 | 107 |
104 void setIs2D(bool value); | 108 void setIs2D(bool value); |
105 }; | 109 }; |
106 | 110 |
107 } // namespace blink | 111 } // namespace blink |
108 | 112 |
109 #endif | 113 #endif |
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