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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef DOMMatrix_h | 5 #ifndef DOMMatrix_h |
6 #define DOMMatrix_h | 6 #define DOMMatrix_h |
7 | 7 |
8 #include "core/dom/DOMMatrixInit.h" | 8 #include "core/dom/DOMMatrixInit.h" |
9 #include "core/dom/DOMMatrixReadOnly.h" | 9 #include "core/dom/DOMMatrixReadOnly.h" |
10 | 10 |
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44 void setM43(double value) { m_matrix->setM43(value); setIs2D(!value); } | 44 void setM43(double value) { m_matrix->setM43(value); setIs2D(!value); } |
45 void setM44(double value) { m_matrix->setM44(value); setIs2D(value != 1); } | 45 void setM44(double value) { m_matrix->setM44(value); setIs2D(value != 1); } |
46 | 46 |
47 DOMMatrix* multiplySelf(DOMMatrixInit&, ExceptionState&); | 47 DOMMatrix* multiplySelf(DOMMatrixInit&, ExceptionState&); |
48 DOMMatrix* preMultiplySelf(DOMMatrixInit&, ExceptionState&); | 48 DOMMatrix* preMultiplySelf(DOMMatrixInit&, ExceptionState&); |
49 DOMMatrix* translateSelf(double tx, double ty, double tz = 0); | 49 DOMMatrix* translateSelf(double tx, double ty, double tz = 0); |
50 DOMMatrix* scaleSelf(double scale, double ox = 0, double oy = 0); | 50 DOMMatrix* scaleSelf(double scale, double ox = 0, double oy = 0); |
51 DOMMatrix* scale3dSelf(double scale, double ox = 0, double oy = 0, double oz
= 0); | 51 DOMMatrix* scale3dSelf(double scale, double ox = 0, double oy = 0, double oz
= 0); |
52 DOMMatrix* scaleNonUniformSelf(double sx, double sy = 1, double sz = 1, | 52 DOMMatrix* scaleNonUniformSelf(double sx, double sy = 1, double sz = 1, |
53 double ox = 0, double oy = 0, double oz = 0); | 53 double ox = 0, double oy = 0, double oz = 0); |
| 54 DOMMatrix* rotateAxisAngleSelf(double x = 0, double y = 0, double z = 0, dou
ble angle = 0); |
54 DOMMatrix* skewXSelf(double sx = 0); | 55 DOMMatrix* skewXSelf(double sx = 0); |
55 DOMMatrix* skewYSelf(double sy = 0); | 56 DOMMatrix* skewYSelf(double sy = 0); |
56 DOMMatrix* invertSelf(); | 57 DOMMatrix* invertSelf(); |
57 | 58 |
58 private: | 59 private: |
59 DOMMatrix(const TransformationMatrix&, bool is2D = true); | 60 DOMMatrix(const TransformationMatrix&, bool is2D = true); |
60 template <typename T> | 61 template <typename T> |
61 DOMMatrix(T sequence, int size); | 62 DOMMatrix(T sequence, int size); |
62 | 63 |
63 void setIs2D(bool value); | 64 void setIs2D(bool value); |
64 }; | 65 }; |
65 | 66 |
66 } // namespace blink | 67 } // namespace blink |
67 | 68 |
68 #endif | 69 #endif |
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