| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. |
| 3 * | 3 * |
| 4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
| 5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
| 6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
| 7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
| 8 * | 8 * |
| 9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 12 * Library General Public License for more details. | 12 * Library General Public License for more details. |
| 13 * | 13 * |
| 14 * You should have received a copy of the GNU Library General Public License | 14 * You should have received a copy of the GNU Library General Public License |
| 15 * along with this library; see the file COPYING.LIB. If not, write to | 15 * along with this library; see the file COPYING.LIB. If not, write to |
| 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 17 * Boston, MA 02110-1301, USA. | 17 * Boston, MA 02110-1301, USA. |
| 18 */ | 18 */ |
| 19 | 19 |
| 20 #include "config.h" | 20 #include "config.h" |
| 21 | 21 |
| 22 #include "core/rendering/svg/RenderSVGResourceMasker.h" | 22 #include "core/rendering/svg/RenderSVGResourceMasker.h" |
| 23 | 23 |
| 24 #include "core/platform/graphics/FloatRect.h" | 24 #include "core/platform/graphics/FloatRect.h" |
| 25 #include "core/platform/graphics/GraphicsContext.h" | 25 #include "core/platform/graphics/GraphicsContext.h" |
| 26 #include "core/platform/graphics/GraphicsContextStateSaver.h" |
| 26 #include "core/platform/graphics/ImageBuffer.h" | 27 #include "core/platform/graphics/ImageBuffer.h" |
| 27 #include "core/platform/graphics/transforms/AffineTransform.h" | 28 #include "core/platform/graphics/transforms/AffineTransform.h" |
| 28 #include "core/rendering/svg/RenderSVGResource.h" | 29 #include "core/rendering/svg/RenderSVGResource.h" |
| 29 #include "core/rendering/svg/SVGRenderingContext.h" | 30 #include "core/rendering/svg/SVGRenderingContext.h" |
| 30 #include "core/svg/SVGElement.h" | 31 #include "core/svg/SVGElement.h" |
| 31 #include "core/svg/SVGMaskElement.h" | 32 #include "core/svg/SVGMaskElement.h" |
| 32 #include "core/svg/SVGUnitTypes.h" | 33 #include "core/svg/SVGUnitTypes.h" |
| 33 | 34 |
| 34 #include "wtf/UnusedParam.h" | 35 #include "wtf/UnusedParam.h" |
| 35 #include "wtf/Vector.h" | 36 #include "wtf/Vector.h" |
| 36 | 37 |
| 37 namespace WebCore { | 38 namespace WebCore { |
| 38 | 39 |
| 39 RenderSVGResourceType RenderSVGResourceMasker::s_resourceType = MaskerResourceTy
pe; | 40 RenderSVGResourceType RenderSVGResourceMasker::s_resourceType = MaskerResourceTy
pe; |
| 40 | 41 |
| 41 RenderSVGResourceMasker::RenderSVGResourceMasker(SVGMaskElement* node) | 42 RenderSVGResourceMasker::RenderSVGResourceMasker(SVGMaskElement* node) |
| 42 : RenderSVGResourceContainer(node) | 43 : RenderSVGResourceContainer(node) |
| 43 { | 44 { |
| 44 } | 45 } |
| 45 | 46 |
| 46 RenderSVGResourceMasker::~RenderSVGResourceMasker() | 47 RenderSVGResourceMasker::~RenderSVGResourceMasker() |
| 47 { | 48 { |
| 48 if (m_masker.isEmpty()) | |
| 49 return; | |
| 50 | |
| 51 deleteAllValues(m_masker); | |
| 52 m_masker.clear(); | |
| 53 } | 49 } |
| 54 | 50 |
| 55 void RenderSVGResourceMasker::removeAllClientsFromCache(bool markForInvalidation
) | 51 void RenderSVGResourceMasker::removeAllClientsFromCache(bool markForInvalidation
) |
| 56 { | 52 { |
| 57 m_maskContentBoundaries = FloatRect(); | 53 m_maskContentBoundaries = FloatRect(); |
| 58 if (!m_masker.isEmpty()) { | |
| 59 deleteAllValues(m_masker); | |
| 60 m_masker.clear(); | |
| 61 } | |
| 62 | |
| 63 markAllClientsForInvalidation(markForInvalidation ? LayoutAndBoundariesInval
idation : ParentOnlyInvalidation); | 54 markAllClientsForInvalidation(markForInvalidation ? LayoutAndBoundariesInval
idation : ParentOnlyInvalidation); |
| 64 } | 55 } |
| 65 | 56 |
| 66 void RenderSVGResourceMasker::removeClientFromCache(RenderObject* client, bool m
arkForInvalidation) | 57 void RenderSVGResourceMasker::removeClientFromCache(RenderObject* client, bool m
arkForInvalidation) |
| 67 { | 58 { |
| 68 ASSERT(client); | 59 ASSERT(client); |
| 69 | |
| 70 if (m_masker.contains(client)) | |
| 71 delete m_masker.take(client); | |
| 72 | |
| 73 markClientForInvalidation(client, markForInvalidation ? BoundariesInvalidati
on : ParentOnlyInvalidation); | 60 markClientForInvalidation(client, markForInvalidation ? BoundariesInvalidati
on : ParentOnlyInvalidation); |
| 74 } | 61 } |
| 75 | 62 |
| 76 bool RenderSVGResourceMasker::applyResource(RenderObject* object, RenderStyle*,
GraphicsContext*& context, unsigned short resourceMode) | 63 bool RenderSVGResourceMasker::applyResource(RenderObject* object, RenderStyle*, |
| 64 GraphicsContext*& context, unsigned short resourceMode) |
| 77 { | 65 { |
| 78 ASSERT(object); | 66 ASSERT(object); |
| 79 ASSERT(context); | 67 ASSERT(context); |
| 68 ASSERT(style()); |
| 80 ASSERT_UNUSED(resourceMode, resourceMode == ApplyToDefaultMode); | 69 ASSERT_UNUSED(resourceMode, resourceMode == ApplyToDefaultMode); |
| 81 | 70 ASSERT_WITH_SECURITY_IMPLICATION(!needsLayout()); |
| 82 bool missingMaskerData = !m_masker.contains(object); | |
| 83 if (missingMaskerData) | |
| 84 m_masker.set(object, new MaskerData); | |
| 85 | |
| 86 MaskerData* maskerData = m_masker.get(object); | |
| 87 | |
| 88 AffineTransform absoluteTransform; | |
| 89 SVGRenderingContext::calculateTransformationToOutermostCoordinateSystem(obje
ct, absoluteTransform); | |
| 90 | 71 |
| 91 FloatRect repaintRect = object->repaintRectInLocalCoordinates(); | 72 FloatRect repaintRect = object->repaintRectInLocalCoordinates(); |
| 73 if (repaintRect.isEmpty() || !node()->hasChildNodes()) |
| 74 return false; |
| 92 | 75 |
| 93 if (!maskerData->maskImage && !repaintRect.isEmpty()) { | 76 const SVGRenderStyle* svgStyle = style()->svgStyle(); |
| 94 SVGMaskElement* maskElement = toSVGMaskElement(node()); | 77 ASSERT(svgStyle); |
| 95 if (!maskElement) | 78 ColorSpace colorSpace = svgStyle->colorInterpolation() == CI_LINEARRGB |
| 96 return false; | 79 ? ColorSpaceLinearRGB |
| 80 : ColorSpaceDeviceRGB; |
| 97 | 81 |
| 98 ASSERT(style()); | 82 // Mask layer start. |
| 99 const SVGRenderStyle* svgStyle = style()->svgStyle(); | 83 context->beginTransparencyLayer(1, &repaintRect); |
| 100 ASSERT(svgStyle); | 84 { |
| 101 ColorSpace colorSpace = svgStyle->colorInterpolation() == CI_LINEARRGB ?
ColorSpaceLinearRGB : ColorSpaceDeviceRGB; | 85 // Draw the mask with color conversion (when needed). |
| 102 if (!SVGRenderingContext::createImageBuffer(repaintRect, absoluteTransfo
rm, maskerData->maskImage, Unaccelerated)) | 86 GraphicsContextStateSaver maskContentSaver(*context); |
| 103 return false; | 87 context->setColorSpaceConversion(ColorSpaceDeviceRGB, colorSpace); |
| 104 | 88 |
| 105 if (!drawContentIntoMaskImage(maskerData, colorSpace, maskElement, objec
t)) { | 89 drawMaskContent(context, object->objectBoundingBox()); |
| 106 maskerData->maskImage.clear(); | |
| 107 } | |
| 108 } | 90 } |
| 109 | 91 |
| 110 if (!maskerData->maskImage) | 92 // Content layer start. |
| 111 return false; | 93 MaskType maskType = svgStyle->maskType() == MT_LUMINANCE ? LuminanceMaskType
: AlphaMaskType; |
| 112 | 94 context->beginMaskedLayer(repaintRect, maskType); |
| 113 SVGRenderingContext::clipToImageBuffer(context, absoluteTransform, repaintRe
ct, maskerData->maskImage, missingMaskerData); | |
| 114 return true; | |
| 115 } | |
| 116 | |
| 117 bool RenderSVGResourceMasker::drawContentIntoMaskImage(MaskerData* maskerData, C
olorSpace colorSpace, const SVGMaskElement* maskElement, RenderObject* object) | |
| 118 { | |
| 119 GraphicsContext* maskImageContext = maskerData->maskImage->context(); | |
| 120 ASSERT(maskImageContext); | |
| 121 | |
| 122 // Eventually adjust the mask image context according to the target objectBo
undingBox. | |
| 123 AffineTransform maskContentTransformation; | |
| 124 if (maskElement->maskContentUnitsCurrentValue() == SVGUnitTypes::SVG_UNIT_TY
PE_OBJECTBOUNDINGBOX) { | |
| 125 FloatRect objectBoundingBox = object->objectBoundingBox(); | |
| 126 maskContentTransformation.translate(objectBoundingBox.x(), objectBoundin
gBox.y()); | |
| 127 maskContentTransformation.scaleNonUniform(objectBoundingBox.width(), obj
ectBoundingBox.height()); | |
| 128 maskImageContext->concatCTM(maskContentTransformation); | |
| 129 } | |
| 130 | |
| 131 // Draw the content into the ImageBuffer. | |
| 132 for (Node* node = maskElement->firstChild(); node; node = node->nextSibling(
)) { | |
| 133 RenderObject* renderer = node->renderer(); | |
| 134 if (!node->isSVGElement() || !renderer) | |
| 135 continue; | |
| 136 if (renderer->needsLayout()) | |
| 137 return false; | |
| 138 RenderStyle* style = renderer->style(); | |
| 139 if (!style || style->display() == NONE || style->visibility() != VISIBLE
) | |
| 140 continue; | |
| 141 SVGRenderingContext::renderSubtreeToImageBuffer(maskerData->maskImage.ge
t(), renderer, maskContentTransformation); | |
| 142 } | |
| 143 | |
| 144 maskerData->maskImage->transformColorSpace(ColorSpaceDeviceRGB, colorSpace); | |
| 145 | |
| 146 ASSERT(style()); | |
| 147 ASSERT(style()->svgStyle()); | |
| 148 // Create the luminance mask. | |
| 149 if (style()->svgStyle()->maskType() == MT_LUMINANCE) | |
| 150 maskerData->maskImage->convertToLuminanceMask(); | |
| 151 | 95 |
| 152 return true; | 96 return true; |
| 153 } | 97 } |
| 154 | 98 |
| 99 void RenderSVGResourceMasker::postApplyResource(RenderObject*, GraphicsContext*&
context, |
| 100 unsigned short resourceMode, const Path*, const RenderSVGShape*) |
| 101 { |
| 102 ASSERT_UNUSED(resourceMode, resourceMode == ApplyToDefaultMode); |
| 103 |
| 104 // Transfer content layer -> mask layer (SrcIn) |
| 105 context->endLayer(); |
| 106 // Transfer mask layer -> bg layer (SrcOver) |
| 107 context->endLayer(); |
| 108 } |
| 109 |
| 110 void RenderSVGResourceMasker::drawMaskContent(GraphicsContext* context, const Fl
oatRect& targetBoundingBox) |
| 111 { |
| 112 ASSERT(context); |
| 113 |
| 114 // Adjust the mask image context according to the target objectBoundingBox. |
| 115 AffineTransform maskContentTransformation; |
| 116 if (toSVGMaskElement(node())->maskContentUnitsCurrentValue() == SVGUnitTypes
::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) { |
| 117 maskContentTransformation.translate(targetBoundingBox.x(), targetBoundin
gBox.y()); |
| 118 maskContentTransformation.scaleNonUniform(targetBoundingBox.width(), tar
getBoundingBox.height()); |
| 119 context->concatCTM(maskContentTransformation); |
| 120 } |
| 121 |
| 122 for (Node* childNode = node()->firstChild(); childNode; childNode = childNod
e->nextSibling()) { |
| 123 RenderObject* renderer = childNode->renderer(); |
| 124 if (!childNode->isSVGElement() || !renderer) |
| 125 continue; |
| 126 RenderStyle* style = renderer->style(); |
| 127 if (!style || style->display() == NONE || style->visibility() != VISIBLE
) |
| 128 continue; |
| 129 |
| 130 SVGRenderingContext::renderSubtree(context, renderer, maskContentTransfo
rmation); |
| 131 } |
| 132 } |
| 133 |
| 155 void RenderSVGResourceMasker::calculateMaskContentRepaintRect() | 134 void RenderSVGResourceMasker::calculateMaskContentRepaintRect() |
| 156 { | 135 { |
| 157 for (Node* childNode = node()->firstChild(); childNode; childNode = childNod
e->nextSibling()) { | 136 for (Node* childNode = node()->firstChild(); childNode; childNode = childNod
e->nextSibling()) { |
| 158 RenderObject* renderer = childNode->renderer(); | 137 RenderObject* renderer = childNode->renderer(); |
| 159 if (!childNode->isSVGElement() || !renderer) | 138 if (!childNode->isSVGElement() || !renderer) |
| 160 continue; | 139 continue; |
| 161 RenderStyle* style = renderer->style(); | 140 RenderStyle* style = renderer->style(); |
| 162 if (!style || style->display() == NONE || style->visibility() != VISIBLE
) | 141 if (!style || style->display() == NONE || style->visibility() != VISIBLE
) |
| 163 continue; | 142 continue; |
| 164 m_maskContentBoundaries.unite(renderer->localToParentTransform().mapRect
(renderer->repaintRectInLocalCoordinates())); | 143 m_maskContentBoundaries.unite(renderer->localToParentTransform().mapRect
(renderer->repaintRectInLocalCoordinates())); |
| (...skipping 21 matching lines...) Expand all Loading... |
| 186 transform.translate(objectBoundingBox.x(), objectBoundingBox.y()); | 165 transform.translate(objectBoundingBox.x(), objectBoundingBox.y()); |
| 187 transform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.h
eight()); | 166 transform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.h
eight()); |
| 188 maskRect = transform.mapRect(maskRect); | 167 maskRect = transform.mapRect(maskRect); |
| 189 } | 168 } |
| 190 | 169 |
| 191 maskRect.intersect(maskBoundaries); | 170 maskRect.intersect(maskBoundaries); |
| 192 return maskRect; | 171 return maskRect; |
| 193 } | 172 } |
| 194 | 173 |
| 195 } | 174 } |
| OLD | NEW |