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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "effects/GrTextureDomainEffect.h" | 10 #include "effects/GrTextureDomainEffect.h" |
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562 copy.setColor(SkColorSetA(color, newA)); | 562 copy.setColor(SkColorSetA(color, newA)); |
563 return skPaint2GrPaintNoShader(dev, copy, false, constantColor, grPa
int); | 563 return skPaint2GrPaintNoShader(dev, copy, false, constantColor, grPa
int); |
564 } else { | 564 } else { |
565 return false; | 565 return false; |
566 } | 566 } |
567 } | 567 } |
568 } | 568 } |
569 } | 569 } |
570 | 570 |
571 /////////////////////////////////////////////////////////////////////////////// | 571 /////////////////////////////////////////////////////////////////////////////// |
| 572 void SkGpuDevice::getGlobalBounds(SkIRect* bounds) const { |
| 573 if (NULL != bounds) { |
| 574 const SkIPoint& origin = this->getOrigin(); |
| 575 bounds->setXYWH(origin.x(), origin.y(), |
| 576 this->width(), this->height()); |
| 577 } |
| 578 } |
| 579 |
| 580 SkBitmap::Config SkGpuDevice::config() const { |
| 581 if (NULL == fRenderTarget) { |
| 582 return SkBitmap::kNo_Config; |
| 583 } |
| 584 |
| 585 bool isOpaque; |
| 586 return grConfig2skConfig(fRenderTarget->config(), &isOpaque); |
| 587 } |
| 588 |
572 void SkGpuDevice::clear(SkColor color) { | 589 void SkGpuDevice::clear(SkColor color) { |
573 SkIRect rect = SkIRect::MakeWH(this->width(), this->height()); | 590 SkIRect rect = SkIRect::MakeWH(this->width(), this->height()); |
574 fContext->clear(&rect, SkColor2GrColor(color), fRenderTarget); | 591 fContext->clear(&rect, SkColor2GrColor(color), fRenderTarget); |
575 fNeedClear = false; | 592 fNeedClear = false; |
576 } | 593 } |
577 | 594 |
578 void SkGpuDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) { | 595 void SkGpuDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) { |
579 CHECK_SHOULD_DRAW(draw, false); | 596 CHECK_SHOULD_DRAW(draw, false); |
580 | 597 |
581 GrPaint grPaint; | 598 GrPaint grPaint; |
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1547 // clear of the source device must occur before CHECK_SHOULD_DRAW | 1564 // clear of the source device must occur before CHECK_SHOULD_DRAW |
1548 SkGpuDevice* dev = static_cast<SkGpuDevice*>(device); | 1565 SkGpuDevice* dev = static_cast<SkGpuDevice*>(device); |
1549 if (dev->fNeedClear) { | 1566 if (dev->fNeedClear) { |
1550 // TODO: could check here whether we really need to draw at all | 1567 // TODO: could check here whether we really need to draw at all |
1551 dev->clear(0x0); | 1568 dev->clear(0x0); |
1552 } | 1569 } |
1553 | 1570 |
1554 // drawDevice is defined to be in device coords. | 1571 // drawDevice is defined to be in device coords. |
1555 CHECK_SHOULD_DRAW(draw, true); | 1572 CHECK_SHOULD_DRAW(draw, true); |
1556 | 1573 |
1557 GrRenderTarget* devRT = device->accessRenderTarget(); | 1574 GrRenderTarget* devRT = dev->accessRenderTarget(); |
1558 GrTexture* devTex; | 1575 GrTexture* devTex; |
1559 if (NULL == (devTex = devRT->asTexture())) { | 1576 if (NULL == (devTex = devRT->asTexture())) { |
1560 return; | 1577 return; |
1561 } | 1578 } |
1562 | 1579 |
1563 const SkBitmap& bm = dev->accessBitmap(false); | 1580 const SkBitmap& bm = dev->accessBitmap(false); |
1564 int w = bm.width(); | 1581 int w = bm.width(); |
1565 int h = bm.height(); | 1582 int h = bm.height(); |
1566 | 1583 |
1567 SkImageFilter* filter = paint.getImageFilter(); | 1584 SkImageFilter* filter = paint.getImageFilter(); |
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1864 GrTexture* texture, | 1881 GrTexture* texture, |
1865 bool needClear) | 1882 bool needClear) |
1866 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { | 1883 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { |
1867 | 1884 |
1868 SkASSERT(texture && texture->asRenderTarget()); | 1885 SkASSERT(texture && texture->asRenderTarget()); |
1869 // This constructor is called from onCreateCompatibleDevice. It has locked t
he RT in the texture | 1886 // This constructor is called from onCreateCompatibleDevice. It has locked t
he RT in the texture |
1870 // cache. We pass true for the third argument so that it will get unlocked. | 1887 // cache. We pass true for the third argument so that it will get unlocked. |
1871 this->initFromRenderTarget(context, texture->asRenderTarget(), true); | 1888 this->initFromRenderTarget(context, texture->asRenderTarget(), true); |
1872 fNeedClear = needClear; | 1889 fNeedClear = needClear; |
1873 } | 1890 } |
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