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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
| 9 | 9 |
| 10 #include "effects/GrTextureDomainEffect.h" | 10 #include "effects/GrTextureDomainEffect.h" |
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| 562 copy.setColor(SkColorSetA(color, newA)); | 562 copy.setColor(SkColorSetA(color, newA)); |
| 563 return skPaint2GrPaintNoShader(dev, copy, false, constantColor, grPa
int); | 563 return skPaint2GrPaintNoShader(dev, copy, false, constantColor, grPa
int); |
| 564 } else { | 564 } else { |
| 565 return false; | 565 return false; |
| 566 } | 566 } |
| 567 } | 567 } |
| 568 } | 568 } |
| 569 } | 569 } |
| 570 | 570 |
| 571 /////////////////////////////////////////////////////////////////////////////// | 571 /////////////////////////////////////////////////////////////////////////////// |
| 572 void SkGpuDevice::getGlobalBounds(SkIRect* bounds) const { |
| 573 if (NULL != bounds) { |
| 574 const SkIPoint& origin = this->getOrigin(); |
| 575 bounds->setXYWH(origin.x(), origin.y(), |
| 576 this->width(), this->height()); |
| 577 } |
| 578 } |
| 579 |
| 580 SkBitmap::Config SkGpuDevice::config() const { |
| 581 if (NULL == fRenderTarget) { |
| 582 return SkBitmap::kNo_Config; |
| 583 } |
| 584 |
| 585 bool isOpaque; |
| 586 return grConfig2skConfig(fRenderTarget->config(), &isOpaque); |
| 587 } |
| 588 |
| 572 void SkGpuDevice::clear(SkColor color) { | 589 void SkGpuDevice::clear(SkColor color) { |
| 573 SkIRect rect = SkIRect::MakeWH(this->width(), this->height()); | 590 SkIRect rect = SkIRect::MakeWH(this->width(), this->height()); |
| 574 fContext->clear(&rect, SkColor2GrColor(color), fRenderTarget); | 591 fContext->clear(&rect, SkColor2GrColor(color), fRenderTarget); |
| 575 fNeedClear = false; | 592 fNeedClear = false; |
| 576 } | 593 } |
| 577 | 594 |
| 578 void SkGpuDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) { | 595 void SkGpuDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) { |
| 579 CHECK_SHOULD_DRAW(draw, false); | 596 CHECK_SHOULD_DRAW(draw, false); |
| 580 | 597 |
| 581 GrPaint grPaint; | 598 GrPaint grPaint; |
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| 1547 // clear of the source device must occur before CHECK_SHOULD_DRAW | 1564 // clear of the source device must occur before CHECK_SHOULD_DRAW |
| 1548 SkGpuDevice* dev = static_cast<SkGpuDevice*>(device); | 1565 SkGpuDevice* dev = static_cast<SkGpuDevice*>(device); |
| 1549 if (dev->fNeedClear) { | 1566 if (dev->fNeedClear) { |
| 1550 // TODO: could check here whether we really need to draw at all | 1567 // TODO: could check here whether we really need to draw at all |
| 1551 dev->clear(0x0); | 1568 dev->clear(0x0); |
| 1552 } | 1569 } |
| 1553 | 1570 |
| 1554 // drawDevice is defined to be in device coords. | 1571 // drawDevice is defined to be in device coords. |
| 1555 CHECK_SHOULD_DRAW(draw, true); | 1572 CHECK_SHOULD_DRAW(draw, true); |
| 1556 | 1573 |
| 1557 GrRenderTarget* devRT = device->accessRenderTarget(); | 1574 GrRenderTarget* devRT = dev->accessRenderTarget(); |
| 1558 GrTexture* devTex; | 1575 GrTexture* devTex; |
| 1559 if (NULL == (devTex = devRT->asTexture())) { | 1576 if (NULL == (devTex = devRT->asTexture())) { |
| 1560 return; | 1577 return; |
| 1561 } | 1578 } |
| 1562 | 1579 |
| 1563 const SkBitmap& bm = dev->accessBitmap(false); | 1580 const SkBitmap& bm = dev->accessBitmap(false); |
| 1564 int w = bm.width(); | 1581 int w = bm.width(); |
| 1565 int h = bm.height(); | 1582 int h = bm.height(); |
| 1566 | 1583 |
| 1567 SkImageFilter* filter = paint.getImageFilter(); | 1584 SkImageFilter* filter = paint.getImageFilter(); |
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| 1864 GrTexture* texture, | 1881 GrTexture* texture, |
| 1865 bool needClear) | 1882 bool needClear) |
| 1866 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { | 1883 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { |
| 1867 | 1884 |
| 1868 SkASSERT(texture && texture->asRenderTarget()); | 1885 SkASSERT(texture && texture->asRenderTarget()); |
| 1869 // This constructor is called from onCreateCompatibleDevice. It has locked t
he RT in the texture | 1886 // This constructor is called from onCreateCompatibleDevice. It has locked t
he RT in the texture |
| 1870 // cache. We pass true for the third argument so that it will get unlocked. | 1887 // cache. We pass true for the third argument so that it will get unlocked. |
| 1871 this->initFromRenderTarget(context, texture->asRenderTarget(), true); | 1888 this->initFromRenderTarget(context, texture->asRenderTarget(), true); |
| 1872 fNeedClear = needClear; | 1889 fNeedClear = needClear; |
| 1873 } | 1890 } |
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