| Index: gpu/command_buffer/service/feature_info_unittest.cc
|
| diff --git a/gpu/command_buffer/service/feature_info_unittest.cc b/gpu/command_buffer/service/feature_info_unittest.cc
|
| index 821e52581d8ad79aba24c25f673dae1eb034de07..8c3d34c2fbbb36ca2d238b2942b1cbc6b3cb6b17 100644
|
| --- a/gpu/command_buffer/service/feature_info_unittest.cc
|
| +++ b/gpu/command_buffer/service/feature_info_unittest.cc
|
| @@ -1435,26 +1435,26 @@ TEST_P(FeatureInfoTest, InitializeWithES3) {
|
| EXPECT_TRUE(info_->feature_flags().use_async_readpixels);
|
| EXPECT_TRUE(info_->feature_flags().oes_standard_derivatives);
|
| EXPECT_TRUE(info_->feature_flags().oes_depth24);
|
| - EXPECT_THAT(info_->extensions(), HasSubstr("GL_GOOGLE_depth_texture"));
|
| - EXPECT_THAT(info_->extensions(), HasSubstr("GL_CHROMIUM_depth_texture"));
|
| - EXPECT_TRUE(
|
| + EXPECT_THAT(info_->extensions(), Not(HasSubstr("GL_GOOGLE_depth_texture")));
|
| + EXPECT_THAT(info_->extensions(), Not(HasSubstr("GL_CHROMIUM_depth_texture")));
|
| + EXPECT_FALSE(
|
| info_->validators()->texture_internal_format.IsValid(GL_DEPTH_COMPONENT));
|
| - EXPECT_TRUE(
|
| + EXPECT_FALSE(
|
| info_->validators()->texture_internal_format.IsValid(GL_DEPTH_STENCIL));
|
| - EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_DEPTH_COMPONENT));
|
| - EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_DEPTH_STENCIL));
|
| - EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_SHORT));
|
| - EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT));
|
| - EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT_24_8));
|
| + EXPECT_FALSE(info_->validators()->texture_format.IsValid(GL_DEPTH_COMPONENT));
|
| + EXPECT_FALSE(info_->validators()->texture_format.IsValid(GL_DEPTH_STENCIL));
|
| + EXPECT_FALSE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_SHORT));
|
| + EXPECT_FALSE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT));
|
| + EXPECT_FALSE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT_24_8));
|
| EXPECT_TRUE(info_->feature_flags().packed_depth24_stencil8);
|
| EXPECT_THAT(info_->extensions(), HasSubstr("GL_OES_depth24"));
|
| EXPECT_TRUE(
|
| info_->validators()->render_buffer_format.IsValid(GL_DEPTH_COMPONENT24));
|
| EXPECT_TRUE(
|
| info_->validators()->render_buffer_format.IsValid(GL_DEPTH24_STENCIL8));
|
| - EXPECT_TRUE(
|
| + EXPECT_FALSE(
|
| info_->validators()->texture_internal_format.IsValid(GL_DEPTH_STENCIL));
|
| - EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_DEPTH_STENCIL));
|
| + EXPECT_FALSE(info_->validators()->texture_format.IsValid(GL_DEPTH_STENCIL));
|
| EXPECT_TRUE(info_->feature_flags().npot_ok);
|
| EXPECT_TRUE(info_->feature_flags().native_vertex_array_object);
|
| EXPECT_TRUE(info_->feature_flags().enable_samplers);
|
| @@ -1465,6 +1465,26 @@ TEST_P(FeatureInfoTest, InitializeWithES3) {
|
| EXPECT_TRUE(gl::GLFence::IsSupported());
|
| }
|
|
|
| +TEST_P(FeatureInfoTest, InitializeWithES3AndDepthTexture) {
|
| + SetupInitExpectationsWithGLVersion(
|
| + "GL_ANGLE_depth_texture", "", "OpenGL ES 3.0");
|
| + EXPECT_THAT(info_->extensions(), HasSubstr("GL_GOOGLE_depth_texture"));
|
| + EXPECT_THAT(info_->extensions(), HasSubstr("GL_CHROMIUM_depth_texture"));
|
| + EXPECT_TRUE(
|
| + info_->validators()->texture_internal_format.IsValid(GL_DEPTH_COMPONENT));
|
| + EXPECT_TRUE(
|
| + info_->validators()->texture_internal_format.IsValid(GL_DEPTH_STENCIL));
|
| + EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_DEPTH_COMPONENT));
|
| + EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_DEPTH_STENCIL));
|
| + EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_SHORT));
|
| + EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT));
|
| + EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT_24_8));
|
| + EXPECT_TRUE(info_->feature_flags().packed_depth24_stencil8);
|
| + EXPECT_TRUE(
|
| + info_->validators()->texture_internal_format.IsValid(GL_DEPTH_STENCIL));
|
| + EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_DEPTH_STENCIL));
|
| +}
|
| +
|
| TEST_P(FeatureInfoTest, InitializeWithoutSamplers) {
|
| SetupInitExpectationsWithGLVersion("", "", "3.0");
|
| EXPECT_FALSE(info_->feature_flags().enable_samplers);
|
|
|