Index: base/memory/memory_coordinator_client.h |
diff --git a/base/memory/memory_coordinator_client.h b/base/memory/memory_coordinator_client.h |
index da7104a8d94395decb299f15e86aa79069ce2e32..6008243e5e6c88e9f5375349182341a4c3ad5f8e 100644 |
--- a/base/memory/memory_coordinator_client.h |
+++ b/base/memory/memory_coordinator_client.h |
@@ -9,6 +9,14 @@ |
namespace base { |
+// OVERVIEW: |
+// |
+// MemoryCoordinatorClient is an interface which a component can implement to |
+// respond to memory state changes. Unlike MemoryPressureListener, this is a |
+// stateful mechanism and clients receive notifications only when memory states |
hajimehoshi
2016/09/26 07:08:13
s/receive/that receive/
bashi
2016/09/26 07:54:13
Done.
|
+// are changed. State transitions are throttled to avoid thrashing; the exact |
+// throttling period is platform dependent, but will be at least 5-10 seconds. |
+ |
// MemoryState is an indicator that processes can use to guide their memory |
// allocation policies. For example, a process that receives the suspended |
// state can use that as as signal to drop memory caches. |
@@ -24,12 +32,18 @@ enum class MemoryState { |
}; |
// This is an interface for components which can respond to memory status |
-// changes. |
+// changes. An initial state is NORMAL. See MemoryCoordinatorClientRegistry for |
+// threading guarantees and ownership management. |
class BASE_EXPORT MemoryCoordinatorClient { |
public: |
virtual ~MemoryCoordinatorClient() {} |
- // Called when memory state has changed. |
+ // Called when memory state has changed. Any transition can occur except for |
+ // UNKNOWN. General guidelines are: |
+ // * NORMAL: Restore the default settings for memory allocation/usage if |
+ // it has changed. |
+ // * THROTTLED: Use smaller limits for memory allocations and caches. |
+ // * SUSPENDED: Purge memory. |
virtual void OnMemoryStateChange(MemoryState state) = 0; |
}; |