Index: cc/output/gl_renderer.cc |
diff --git a/cc/output/gl_renderer.cc b/cc/output/gl_renderer.cc |
index b980d211846e4f2ec1d15bfa3c6d19aaf182c81b..26a59a7106649d89a851939cd70639804cc2d30c 100644 |
--- a/cc/output/gl_renderer.cc |
+++ b/cc/output/gl_renderer.cc |
@@ -334,8 +334,7 @@ GLRenderer::GLRenderer(RendererClient* client, |
// so we only need to avoid POT textures if we have an NPOT fast-path. |
capabilities_.avoid_pow2_textures = context_caps.gpu.fast_npot_mo8_textures; |
- capabilities_.using_map_image = |
- settings_->use_map_image && context_caps.gpu.map_image; |
+ capabilities_.using_map_image = context_caps.gpu.map_image; |
capabilities_.using_discard_framebuffer = |
context_caps.gpu.discard_framebuffer; |