| Index: cc/output/gl_renderer.cc
|
| diff --git a/cc/output/gl_renderer.cc b/cc/output/gl_renderer.cc
|
| index b980d211846e4f2ec1d15bfa3c6d19aaf182c81b..26a59a7106649d89a851939cd70639804cc2d30c 100644
|
| --- a/cc/output/gl_renderer.cc
|
| +++ b/cc/output/gl_renderer.cc
|
| @@ -334,8 +334,7 @@ GLRenderer::GLRenderer(RendererClient* client,
|
| // so we only need to avoid POT textures if we have an NPOT fast-path.
|
| capabilities_.avoid_pow2_textures = context_caps.gpu.fast_npot_mo8_textures;
|
|
|
| - capabilities_.using_map_image =
|
| - settings_->use_map_image && context_caps.gpu.map_image;
|
| + capabilities_.using_map_image = context_caps.gpu.map_image;
|
|
|
| capabilities_.using_discard_framebuffer =
|
| context_caps.gpu.discard_framebuffer;
|
|
|