| Index: Source/core/rendering/RenderInline.cpp
|
| diff --git a/Source/core/rendering/RenderInline.cpp b/Source/core/rendering/RenderInline.cpp
|
| index daf7678c7e020b739b234e12842d8fc138b19995..b85e3dc24d239e25a2154f72c31f84fb71340eeb 100644
|
| --- a/Source/core/rendering/RenderInline.cpp
|
| +++ b/Source/core/rendering/RenderInline.cpp
|
| @@ -302,7 +302,7 @@ void RenderInline::addChildIgnoringContinuation(RenderObject* newChild, RenderOb
|
| if (!beforeChild && isAfterContent(lastChild()))
|
| beforeChild = lastChild();
|
|
|
| - if (!newChild->isInline() && !newChild->isFloatingOrOutOfFlowPositioned()) {
|
| + if (!newChild->isInline() && !newChild->isTablePart() && !newChild->isFloatingOrOutOfFlowPositioned()) {
|
| // We are placing a block inside an inline. We have to perform a split of this
|
| // inline into continuations. This involves creating an anonymous block box to hold
|
| // |newChild|. We then make that block box a continuation of this inline. We take all of
|
|
|