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1 // Copyright 2016 The PDFium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include <cstdint> | |
6 | |
7 #include "core/fxcodec/codec/ccodec_iccmodule.h" | |
8 | |
9 extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { | |
10 CCodec_IccModule icc_module; | |
11 uint32_t nComponent = 0; | |
12 void* transform = icc_module.CreateTransform_sRGB(data, size, nComponent); | |
13 | |
14 if (transform) { | |
15 FX_FLOAT src[4]; | |
16 FX_FLOAT dst[4]; | |
17 for (int i = 0; i < nComponent; i++) | |
Tom Sepez
2016/09/22 16:46:48
Nit: we could just set all 4 to 0.5, that way if
kcwu
2016/09/22 17:13:51
Done.
| |
18 src[i] = 0.5; | |
Tom Sepez
2016/09/22 16:46:48
nit: If I were really picky, I'd say 0.5f, but as
kcwu
2016/09/22 17:13:50
Done.
| |
19 icc_module.SetComponents(nComponent); | |
20 icc_module.Translate(transform, src, dst); | |
21 } | |
22 | |
23 icc_module.DestroyTransform(transform); | |
Tom Sepez
2016/09/22 16:46:48
nit: maybe we save a few cycles per test case if t
kcwu
2016/09/22 17:13:51
Done.
| |
24 return 0; | |
25 } | |
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