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Issue 23625003: Cleanup Mutex and related classes. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: REBASE Created 7 years, 3 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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112 ThreadState* GetFreeThreadState(); 112 ThreadState* GetFreeThreadState();
113 113
114 private: 114 private:
115 ThreadManager(); 115 ThreadManager();
116 ~ThreadManager(); 116 ~ThreadManager();
117 117
118 void DeleteThreadStateList(ThreadState* anchor); 118 void DeleteThreadStateList(ThreadState* anchor);
119 119
120 void EagerlyArchiveThread(); 120 void EagerlyArchiveThread();
121 121
122 Mutex* mutex_; 122 Mutex mutex_;
123 ThreadId mutex_owner_; 123 ThreadId mutex_owner_;
124 ThreadId lazily_archived_thread_; 124 ThreadId lazily_archived_thread_;
125 ThreadState* lazily_archived_thread_state_; 125 ThreadState* lazily_archived_thread_state_;
126 126
127 // In the following two lists there is always at least one object on the list. 127 // In the following two lists there is always at least one object on the list.
128 // The first object is a flying anchor that is only there to simplify linking 128 // The first object is a flying anchor that is only there to simplify linking
129 // and unlinking. 129 // and unlinking.
130 // Head of linked list of free states. 130 // Head of linked list of free states.
131 ThreadState* free_anchor_; 131 ThreadState* free_anchor_;
132 // Head of linked list of states in use. 132 // Head of linked list of states in use.
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163 void Run(); 163 void Run();
164 164
165 bool keep_going_; 165 bool keep_going_;
166 int sleep_ms_; 166 int sleep_ms_;
167 Isolate* isolate_; 167 Isolate* isolate_;
168 }; 168 };
169 169
170 } } // namespace v8::internal 170 } } // namespace v8::internal
171 171
172 #endif // V8_V8THREADS_H_ 172 #endif // V8_V8THREADS_H_
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