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Issue 23625003: Cleanup Mutex and related classes. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: REBASE Created 7 years, 3 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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755 class MessageDispatchHelperThread; 755 class MessageDispatchHelperThread;
756 756
757 757
758 // LockingCommandMessageQueue is a thread-safe circular buffer of CommandMessage 758 // LockingCommandMessageQueue is a thread-safe circular buffer of CommandMessage
759 // messages. The message data is not managed by LockingCommandMessageQueue. 759 // messages. The message data is not managed by LockingCommandMessageQueue.
760 // Pointers to the data are passed in and out. Implemented by adding a 760 // Pointers to the data are passed in and out. Implemented by adding a
761 // Mutex to CommandMessageQueue. Includes logging of all puts and gets. 761 // Mutex to CommandMessageQueue. Includes logging of all puts and gets.
762 class LockingCommandMessageQueue BASE_EMBEDDED { 762 class LockingCommandMessageQueue BASE_EMBEDDED {
763 public: 763 public:
764 LockingCommandMessageQueue(Logger* logger, int size); 764 LockingCommandMessageQueue(Logger* logger, int size);
765 ~LockingCommandMessageQueue();
766 bool IsEmpty() const; 765 bool IsEmpty() const;
767 CommandMessage Get(); 766 CommandMessage Get();
768 void Put(const CommandMessage& message); 767 void Put(const CommandMessage& message);
769 void Clear(); 768 void Clear();
770 private: 769 private:
771 Logger* logger_; 770 Logger* logger_;
772 CommandMessageQueue queue_; 771 CommandMessageQueue queue_;
773 Mutex* lock_; 772 mutable Mutex mutex_;
774 DISALLOW_COPY_AND_ASSIGN(LockingCommandMessageQueue); 773 DISALLOW_COPY_AND_ASSIGN(LockingCommandMessageQueue);
775 }; 774 };
776 775
777 776
778 class Debugger { 777 class Debugger {
779 public: 778 public:
780 ~Debugger(); 779 ~Debugger();
781 780
782 void DebugRequest(const uint16_t* json_request, int length); 781 void DebugRequest(const uint16_t* json_request, int length);
783 782
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856 void CallMessageDispatchHandler(); 855 void CallMessageDispatchHandler();
857 856
858 Handle<Context> GetDebugContext(); 857 Handle<Context> GetDebugContext();
859 858
860 // Unload the debugger if possible. Only called when no debugger is currently 859 // Unload the debugger if possible. Only called when no debugger is currently
861 // active. 860 // active.
862 void UnloadDebugger(); 861 void UnloadDebugger();
863 friend void ForceUnloadDebugger(); // In test-debug.cc 862 friend void ForceUnloadDebugger(); // In test-debug.cc
864 863
865 inline bool EventActive(v8::DebugEvent event) { 864 inline bool EventActive(v8::DebugEvent event) {
866 ScopedLock with(debugger_access_); 865 LockGuard<RecursiveMutex> lock_guard(debugger_access_);
867 866
868 // Check whether the message handler was been cleared. 867 // Check whether the message handler was been cleared.
869 if (debugger_unload_pending_) { 868 if (debugger_unload_pending_) {
870 if (isolate_->debug()->debugger_entry() == NULL) { 869 if (isolate_->debug()->debugger_entry() == NULL) {
871 UnloadDebugger(); 870 UnloadDebugger();
872 } 871 }
873 } 872 }
874 873
875 if (((event == v8::BeforeCompile) || (event == v8::AfterCompile)) && 874 if (((event == v8::BeforeCompile) || (event == v8::AfterCompile)) &&
876 !FLAG_debug_compile_events) { 875 !FLAG_debug_compile_events) {
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after
911 v8::Debug::ClientData* client_data); 910 v8::Debug::ClientData* client_data);
912 void CallCEventCallback(v8::DebugEvent event, 911 void CallCEventCallback(v8::DebugEvent event,
913 Handle<Object> exec_state, 912 Handle<Object> exec_state,
914 Handle<Object> event_data, 913 Handle<Object> event_data,
915 v8::Debug::ClientData* client_data); 914 v8::Debug::ClientData* client_data);
916 void CallJSEventCallback(v8::DebugEvent event, 915 void CallJSEventCallback(v8::DebugEvent event,
917 Handle<Object> exec_state, 916 Handle<Object> exec_state,
918 Handle<Object> event_data); 917 Handle<Object> event_data);
919 void ListenersChanged(); 918 void ListenersChanged();
920 919
921 Mutex* debugger_access_; // Mutex guarding debugger variables. 920 RecursiveMutex* debugger_access_; // Mutex guarding debugger variables.
922 Handle<Object> event_listener_; // Global handle to listener. 921 Handle<Object> event_listener_; // Global handle to listener.
923 Handle<Object> event_listener_data_; 922 Handle<Object> event_listener_data_;
924 bool compiling_natives_; // Are we compiling natives? 923 bool compiling_natives_; // Are we compiling natives?
925 bool is_loading_debugger_; // Are we loading the debugger? 924 bool is_loading_debugger_; // Are we loading the debugger?
926 bool live_edit_enabled_; // Enable LiveEdit. 925 bool live_edit_enabled_; // Enable LiveEdit.
927 bool never_unload_debugger_; // Can we unload the debugger? 926 bool never_unload_debugger_; // Can we unload the debugger?
928 bool force_debugger_active_; // Activate debugger without event listeners. 927 bool force_debugger_active_; // Activate debugger without event listeners.
929 v8::Debug::MessageHandler2 message_handler_; 928 v8::Debug::MessageHandler2 message_handler_;
930 bool debugger_unload_pending_; // Was message handler cleared? 929 bool debugger_unload_pending_; // Was message handler cleared?
931 v8::Debug::HostDispatchHandler host_dispatch_handler_; 930 v8::Debug::HostDispatchHandler host_dispatch_handler_;
932 Mutex* dispatch_handler_access_; // Mutex guarding dispatch handler. 931 Mutex dispatch_handler_access_; // Mutex guarding dispatch handler.
933 v8::Debug::DebugMessageDispatchHandler debug_message_dispatch_handler_; 932 v8::Debug::DebugMessageDispatchHandler debug_message_dispatch_handler_;
934 MessageDispatchHelperThread* message_dispatch_helper_thread_; 933 MessageDispatchHelperThread* message_dispatch_helper_thread_;
935 int host_dispatch_micros_; 934 int host_dispatch_micros_;
936 935
937 DebuggerAgent* agent_; 936 DebuggerAgent* agent_;
938 937
939 static const int kQueueInitialSize = 4; 938 static const int kQueueInitialSize = 4;
940 LockingCommandMessageQueue command_queue_; 939 LockingCommandMessageQueue command_queue_;
941 Semaphore* command_received_; // Signaled for each command received. 940 Semaphore* command_received_; // Signaled for each command received.
942 LockingCommandMessageQueue event_command_queue_; 941 LockingCommandMessageQueue event_command_queue_;
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1049 explicit MessageDispatchHelperThread(Isolate* isolate); 1048 explicit MessageDispatchHelperThread(Isolate* isolate);
1050 ~MessageDispatchHelperThread(); 1049 ~MessageDispatchHelperThread();
1051 1050
1052 void Schedule(); 1051 void Schedule();
1053 1052
1054 private: 1053 private:
1055 void Run(); 1054 void Run();
1056 1055
1057 Isolate* isolate_; 1056 Isolate* isolate_;
1058 Semaphore* const sem_; 1057 Semaphore* const sem_;
1059 Mutex* const mutex_; 1058 Mutex mutex_;
1060 bool already_signalled_; 1059 bool already_signalled_;
1061 1060
1062 DISALLOW_COPY_AND_ASSIGN(MessageDispatchHelperThread); 1061 DISALLOW_COPY_AND_ASSIGN(MessageDispatchHelperThread);
1063 }; 1062 };
1064 1063
1065 1064
1066 } } // namespace v8::internal 1065 } } // namespace v8::internal
1067 1066
1068 #endif // ENABLE_DEBUGGER_SUPPORT 1067 #endif // ENABLE_DEBUGGER_SUPPORT
1069 1068
1070 #endif // V8_DEBUG_H_ 1069 #endif // V8_DEBUG_H_
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