Index: mojo/system/core_impl.cc |
diff --git a/mojo/system/core_impl.cc b/mojo/system/core_impl.cc |
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+// Copyright 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "mojo/system/core_impl.h" |
+ |
+#include <vector> |
+ |
+#include "base/logging.h" |
+#include "mojo/system/dispatcher.h" |
+#include "mojo/system/limits.h" |
+#include "mojo/system/memory.h" |
+#include "mojo/system/message_pipe.h" |
+#include "mojo/system/message_pipe_dispatcher.h" |
+#include "mojo/system/waiter.h" |
+ |
+namespace mojo { |
+namespace system { |
+ |
+// Implementation notes |
+// |
+// Mojo primitives are implemented by the singleton |CoreImpl| object. Most |
+// calls are for a "primary" handle (the first argument). |
+// |CoreImpl::GetDispatcher()| is used to look up a |Dispatcher| object for a |
+// given handle. That object implements most primitives for that object. The |
+// wait primitives are not attached to objects and are implemented by |CoreImpl| |
+// itself. |
+// |
+// Some objects have multiple handles associated to them, e.g., message pipes |
+// (which have two). In such a case, there is still a |Dispatcher| (e.g., |
+// |MessagePipeDispatcher|) for each handle, with each handle having a strong |
+// reference to the common "secondary" object (e.g., |MessagePipe|). This |
+// secondary object does NOT have any references to the |Dispatcher|s (even if |
+// it did, it wouldn't be able to do anything with them due to lock order |
+// requirements -- see below). |
+// |
+// Waiting is implemented by having the thread that wants to wait call the |
+// |Dispatcher|s for the handles that it wants to wait on with a |Waiter| |
+// object; this |Waiter| object may be created on the stack of that thread or be |
+// kept in thread local storage for that thread (TODO(vtl): future improvement). |
+// The |Dispatcher| then adds the |Waiter| to a |WaiterList| that's either owned |
+// by that |Dispatcher| (see |SimpleDispatcher|) or by a secondary object (e.g., |
+// |MessagePipe|). To signal/wake a |Waiter|, the object in question -- either a |
+// |SimpleDispatcher| or a secondary object -- talks to its |WaiterList|. |
+ |
+// Thread-safety notes |
+// |
+// Mojo primitives calls are thread-safe. We achieve this with relatively |
+// fine-grained locking. There is a global handle table lock. This lock should |
+// be held as briefly as possible (TODO(vtl): a future improvement would be to |
+// switch it to a reader-writer lock). Each |Dispatcher| object then has a lock |
+// (which subclasses can use to protect their data). |
+// |
+// The lock ordering is as follows: |
+// 1. global handle table lock |
+// 2. |Dispatcher| locks |
+// 3. secondary object locks |
+// ... |
+// INF. |Waiter| locks |
+// |
+// Notes: |
+// - While holding a |Dispatcher| lock, you may not unconditionally attempt |
+// to take another |Dispatcher| lock. (This has consequences on the |
+// concurrency semantics of |MojoWriteMessage()| when passing handles.) |
+// Doing so would lead to deadlock. |
+// - Locks at the "INF" level may not have any locks taken while they are |
+// held. |
+ |
+// static |
+CoreImpl* CoreImpl::singleton_ = NULL; |
+ |
+// static |
+void CoreImpl::Init() { |
+ CHECK(!singleton_); |
+ singleton_ = new CoreImpl(); |
+} |
+ |
+MojoResult CoreImpl::Close(MojoHandle handle) { |
+ if (handle == MOJO_HANDLE_INVALID) |
+ return MOJO_RESULT_INVALID_ARGUMENT; |
+ |
+ scoped_refptr<Dispatcher> dispatcher; |
+ { |
+ base::AutoLock locker(handle_table_lock_); |
+ HandleTableMap::iterator it = handle_table_.find(handle); |
+ if (it == handle_table_.end()) |
+ return MOJO_RESULT_INVALID_ARGUMENT; |
+ dispatcher = it->second; |
+ handle_table_.erase(it); |
+ } |
+ |
+ // The dispatcher doesn't have a say in being closed, but gets notified of it. |
+ // Note: This is done outside of |handle_table_lock_|. As a result, there's a |
+ // race condition that the dispatcher must handle; see the comment in |
+ // |Dispatcher| in dispatcher.h. |
+ return dispatcher->Close(); |
+} |
+ |
+MojoResult CoreImpl::Wait(MojoHandle handle, |
+ MojoWaitFlags flags, |
+ MojoDeadline deadline) { |
+ return WaitManyInternal(&handle, &flags, 1, deadline); |
+} |
+ |
+MojoResult CoreImpl::WaitMany(const MojoHandle* handles, |
+ const MojoWaitFlags* flags, |
+ uint32_t num_handles, |
+ MojoDeadline deadline) { |
+ if (!VerifyUserPointer(handles, num_handles, sizeof(handles[0]))) |
+ return MOJO_RESULT_INVALID_ARGUMENT; |
+ if (!VerifyUserPointer(flags, num_handles, sizeof(flags[0]))) |
+ return MOJO_RESULT_INVALID_ARGUMENT; |
+ if (num_handles < 1) |
+ return MOJO_RESULT_INVALID_ARGUMENT; |
+ if (num_handles > kMaxWaitManyNumHandles) |
+ return MOJO_RESULT_RESOURCE_EXHAUSTED; |
+ return WaitManyInternal(handles, flags, num_handles, deadline); |
+} |
+ |
+MojoResult CoreImpl::CreateMessagePipe(MojoHandle* handle_0, |
+ MojoHandle* handle_1) { |
+ scoped_refptr<MessagePipeDispatcher> dispatcher_0( |
+ new MessagePipeDispatcher()); |
+ scoped_refptr<MessagePipeDispatcher> dispatcher_1( |
+ new MessagePipeDispatcher()); |
+ |
+ MojoHandle h0, h1; |
+ { |
+ base::AutoLock locker(handle_table_lock_); |
+ |
+ h0 = AddDispatcherNoLock(dispatcher_0); |
+ if (h0 == MOJO_HANDLE_INVALID) |
+ return MOJO_RESULT_RESOURCE_EXHAUSTED; |
+ |
+ h1 = AddDispatcherNoLock(dispatcher_1); |
+ if (h1 == MOJO_HANDLE_INVALID) { |
+ handle_table_.erase(h0); |
+ return MOJO_RESULT_RESOURCE_EXHAUSTED; |
+ } |
+ } |
+ |
+ scoped_refptr<MessagePipe> message_pipe(new MessagePipe()); |
+ dispatcher_0->Init(message_pipe, 0); |
+ dispatcher_1->Init(message_pipe, 1); |
+ |
+ *handle_0 = h0; |
+ *handle_1 = h1; |
+ return MOJO_RESULT_OK; |
+} |
+ |
+MojoResult CoreImpl::WriteMessage( |
+ MojoHandle handle, |
+ const void* bytes, uint32_t num_bytes, |
+ const MojoHandle* handles, uint32_t num_handles, |
+ MojoWriteMessageFlags flags) { |
+ scoped_refptr<Dispatcher> dispatcher(GetDispatcher(handle)); |
+ if (!dispatcher.get()) |
+ return MOJO_RESULT_INVALID_ARGUMENT; |
+ |
+ return dispatcher->WriteMessage(bytes, num_bytes, |
+ handles, num_handles, |
+ flags); |
+} |
+ |
+MojoResult CoreImpl::ReadMessage( |
+ MojoHandle handle, |
+ void* bytes, uint32_t* num_bytes, |
+ MojoHandle* handles, uint32_t* num_handles, |
+ MojoReadMessageFlags flags) { |
+ scoped_refptr<Dispatcher> dispatcher(GetDispatcher(handle)); |
+ if (!dispatcher.get()) |
+ return MOJO_RESULT_INVALID_ARGUMENT; |
+ |
+ return dispatcher->ReadMessage(bytes, num_bytes, |
+ handles, num_handles, |
+ flags); |
+} |
+ |
+CoreImpl::CoreImpl() |
+ : next_handle_(MOJO_HANDLE_INVALID + 1) { |
+} |
+ |
+CoreImpl::~CoreImpl() { |
+ // This should usually not be reached (the singleton lives forever), except |
+ // in tests. |
+} |
+ |
+scoped_refptr<Dispatcher> CoreImpl::GetDispatcher(MojoHandle handle) { |
+ if (handle == MOJO_HANDLE_INVALID) |
+ return NULL; |
+ |
+ base::AutoLock locker(handle_table_lock_); |
+ HandleTableMap::iterator it = handle_table_.find(handle); |
+ if (it == handle_table_.end()) |
+ return NULL; |
+ |
+ return it->second; |
+} |
+ |
+MojoHandle CoreImpl::AddDispatcherNoLock(scoped_refptr<Dispatcher> dispatcher) { |
+ DCHECK(dispatcher.get()); |
+ handle_table_lock_.AssertAcquired(); |
+ DCHECK_NE(next_handle_, MOJO_HANDLE_INVALID); |
+ |
+ if (handle_table_.size() >= kMaxHandleTableSize) |
+ return MOJO_HANDLE_INVALID; |
+ |
+ // TODO(vtl): Maybe we want to do something different/smarter. (Or maybe try |
+ // assigning randomly?) |
+ while (handle_table_.find(next_handle_) != handle_table_.end()) { |
+ next_handle_++; |
+ if (next_handle_ == MOJO_HANDLE_INVALID) |
+ next_handle_++; |
+ } |
+ |
+ MojoHandle new_handle = next_handle_; |
+ handle_table_[new_handle] = dispatcher; |
+ |
+ next_handle_++; |
+ if (next_handle_ == MOJO_HANDLE_INVALID) |
+ next_handle_++; |
+ |
+ return new_handle; |
+} |
+ |
+// Note: We allow |handles| to repeat the same handle multiple times, since |
+// different flags may be specified. |
+// TODO(vtl): This incurs a performance cost in |RemoveWaiter()|. Analyze this |
+// more carefully and address it if necessary. |
+MojoResult CoreImpl::WaitManyInternal(const MojoHandle* handles, |
+ const MojoWaitFlags* flags, |
+ uint32_t num_handles, |
+ MojoDeadline deadline) { |
+ DCHECK_GT(num_handles, 0u); |
+ |
+ std::vector<scoped_refptr<Dispatcher> > dispatchers; |
+ dispatchers.reserve(num_handles); |
+ for (uint32_t i = 0; i < num_handles; i++) { |
+ scoped_refptr<Dispatcher> d = GetDispatcher(handles[i]); |
+ if (!d.get()) |
+ return MOJO_RESULT_INVALID_ARGUMENT; |
+ dispatchers.push_back(d); |
+ } |
+ |
+ // TODO(vtl): Should make the waiter live (permanently) in TLS. |
+ Waiter waiter; |
+ waiter.Init(); |
+ |
+ uint32_t i; |
+ MojoResult rv = MOJO_RESULT_OK; |
+ for (i = 0; i < num_handles; i++) { |
+ rv = dispatchers[i]->AddWaiter(&waiter, |
+ flags[i], |
+ static_cast<MojoResult>(i)); |
+ if (rv != MOJO_RESULT_OK) |
+ break; |
+ } |
+ uint32_t num_added = i; |
+ |
+ if (rv == MOJO_RESULT_ALREADY_EXISTS) |
+ rv = static_cast<MojoResult>(i); // The i-th one is already "triggered". |
+ else if (rv == MOJO_RESULT_OK) |
+ rv = waiter.Wait(deadline); |
+ |
+ // Make sure no other dispatchers try to wake |waiter| for the current |
+ // |Wait()|/|WaitMany()| call. (Only after doing this can |waiter| be |
+ // destroyed, but this would still be required if the waiter were in TLS.) |
+ for (i = 0; i < num_added; i++) |
+ dispatchers[i]->RemoveWaiter(&waiter); |
+ |
+ return rv; |
+} |
+ |
+} // namespace system |
+} // namespace mojo |