| Index: mojo/system/core_impl.cc
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| diff --git a/mojo/system/core_impl.cc b/mojo/system/core_impl.cc
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..00d1107d1297b572b4f730fbe9bcfe82011cd50c
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| --- /dev/null
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| +++ b/mojo/system/core_impl.cc
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| @@ -0,0 +1,275 @@
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| +// Copyright 2013 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
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| +
|
| +#include "mojo/system/core_impl.h"
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| +
|
| +#include <vector>
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| +
|
| +#include "base/logging.h"
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| +#include "mojo/system/dispatcher.h"
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| +#include "mojo/system/limits.h"
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| +#include "mojo/system/memory.h"
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| +#include "mojo/system/message_pipe.h"
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| +#include "mojo/system/message_pipe_dispatcher.h"
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| +#include "mojo/system/waiter.h"
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| +
|
| +namespace mojo {
|
| +namespace system {
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| +
|
| +// Implementation notes
|
| +//
|
| +// Mojo primitives are implemented by the singleton |CoreImpl| object. Most
|
| +// calls are for a "primary" handle (the first argument).
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| +// |CoreImpl::GetDispatcher()| is used to look up a |Dispatcher| object for a
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| +// given handle. That object implements most primitives for that object. The
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| +// wait primitives are not attached to objects and are implemented by |CoreImpl|
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| +// itself.
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| +//
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| +// Some objects have multiple handles associated to them, e.g., message pipes
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| +// (which have two). In such a case, there is still a |Dispatcher| (e.g.,
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| +// |MessagePipeDispatcher|) for each handle, with each handle having a strong
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| +// reference to the common "secondary" object (e.g., |MessagePipe|). This
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| +// secondary object does NOT have any references to the |Dispatcher|s (even if
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| +// it did, it wouldn't be able to do anything with them due to lock order
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| +// requirements -- see below).
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| +//
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| +// Waiting is implemented by having the thread that wants to wait call the
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| +// |Dispatcher|s for the handles that it wants to wait on with a |Waiter|
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| +// object; this |Waiter| object may be created on the stack of that thread or be
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| +// kept in thread local storage for that thread (TODO(vtl): future improvement).
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| +// The |Dispatcher| then adds the |Waiter| to a |WaiterList| that's either owned
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| +// by that |Dispatcher| (see |SimpleDispatcher|) or by a secondary object (e.g.,
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| +// |MessagePipe|). To signal/wake a |Waiter|, the object in question -- either a
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| +// |SimpleDispatcher| or a secondary object -- talks to its |WaiterList|.
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| +
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| +// Thread-safety notes
|
| +//
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| +// Mojo primitives calls are thread-safe. We achieve this with relatively
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| +// fine-grained locking. There is a global handle table lock. This lock should
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| +// be held as briefly as possible (TODO(vtl): a future improvement would be to
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| +// switch it to a reader-writer lock). Each |Dispatcher| object then has a lock
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| +// (which subclasses can use to protect their data).
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| +//
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| +// The lock ordering is as follows:
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| +// 1. global handle table lock
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| +// 2. |Dispatcher| locks
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| +// 3. secondary object locks
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| +// ...
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| +// INF. |Waiter| locks
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| +//
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| +// Notes:
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| +// - While holding a |Dispatcher| lock, you may not unconditionally attempt
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| +// to take another |Dispatcher| lock. (This has consequences on the
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| +// concurrency semantics of |MojoWriteMessage()| when passing handles.)
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| +// Doing so would lead to deadlock.
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| +// - Locks at the "INF" level may not have any locks taken while they are
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| +// held.
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| +
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| +// static
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| +CoreImpl* CoreImpl::singleton_ = NULL;
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| +
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| +// static
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| +void CoreImpl::Init() {
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| + CHECK(!singleton_);
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| + singleton_ = new CoreImpl();
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| +}
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| +
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| +MojoResult CoreImpl::Close(MojoHandle handle) {
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| + if (handle == MOJO_HANDLE_INVALID)
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| + return MOJO_RESULT_INVALID_ARGUMENT;
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| +
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| + scoped_refptr<Dispatcher> dispatcher;
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| + {
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| + base::AutoLock locker(handle_table_lock_);
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| + HandleTableMap::iterator it = handle_table_.find(handle);
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| + if (it == handle_table_.end())
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| + return MOJO_RESULT_INVALID_ARGUMENT;
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| + dispatcher = it->second;
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| + handle_table_.erase(it);
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| + }
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| +
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| + // The dispatcher doesn't have a say in being closed, but gets notified of it.
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| + // Note: This is done outside of |handle_table_lock_|. As a result, there's a
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| + // race condition that the dispatcher must handle; see the comment in
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| + // |Dispatcher| in dispatcher.h.
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| + return dispatcher->Close();
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| +}
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| +
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| +MojoResult CoreImpl::Wait(MojoHandle handle,
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| + MojoWaitFlags flags,
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| + MojoDeadline deadline) {
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| + return WaitManyInternal(&handle, &flags, 1, deadline);
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| +}
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| +
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| +MojoResult CoreImpl::WaitMany(const MojoHandle* handles,
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| + const MojoWaitFlags* flags,
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| + uint32_t num_handles,
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| + MojoDeadline deadline) {
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| + if (!VerifyUserPointer(handles, num_handles, sizeof(handles[0])))
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| + return MOJO_RESULT_INVALID_ARGUMENT;
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| + if (!VerifyUserPointer(flags, num_handles, sizeof(flags[0])))
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| + return MOJO_RESULT_INVALID_ARGUMENT;
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| + if (num_handles < 1)
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| + return MOJO_RESULT_INVALID_ARGUMENT;
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| + if (num_handles > kMaxWaitManyNumHandles)
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| + return MOJO_RESULT_RESOURCE_EXHAUSTED;
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| + return WaitManyInternal(handles, flags, num_handles, deadline);
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| +}
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| +
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| +MojoResult CoreImpl::CreateMessagePipe(MojoHandle* handle_0,
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| + MojoHandle* handle_1) {
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| + scoped_refptr<MessagePipeDispatcher> dispatcher_0(
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| + new MessagePipeDispatcher());
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| + scoped_refptr<MessagePipeDispatcher> dispatcher_1(
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| + new MessagePipeDispatcher());
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| +
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| + MojoHandle h0, h1;
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| + {
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| + base::AutoLock locker(handle_table_lock_);
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| +
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| + h0 = AddDispatcherNoLock(dispatcher_0);
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| + if (h0 == MOJO_HANDLE_INVALID)
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| + return MOJO_RESULT_RESOURCE_EXHAUSTED;
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| +
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| + h1 = AddDispatcherNoLock(dispatcher_1);
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| + if (h1 == MOJO_HANDLE_INVALID) {
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| + handle_table_.erase(h0);
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| + return MOJO_RESULT_RESOURCE_EXHAUSTED;
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| + }
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| + }
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| +
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| + scoped_refptr<MessagePipe> message_pipe(new MessagePipe());
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| + dispatcher_0->Init(message_pipe, 0);
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| + dispatcher_1->Init(message_pipe, 1);
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| +
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| + *handle_0 = h0;
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| + *handle_1 = h1;
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| + return MOJO_RESULT_OK;
|
| +}
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| +
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| +MojoResult CoreImpl::WriteMessage(
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| + MojoHandle handle,
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| + const void* bytes, uint32_t num_bytes,
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| + const MojoHandle* handles, uint32_t num_handles,
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| + MojoWriteMessageFlags flags) {
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| + scoped_refptr<Dispatcher> dispatcher(GetDispatcher(handle));
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| + if (!dispatcher.get())
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| + return MOJO_RESULT_INVALID_ARGUMENT;
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| +
|
| + return dispatcher->WriteMessage(bytes, num_bytes,
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| + handles, num_handles,
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| + flags);
|
| +}
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| +
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| +MojoResult CoreImpl::ReadMessage(
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| + MojoHandle handle,
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| + void* bytes, uint32_t* num_bytes,
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| + MojoHandle* handles, uint32_t* num_handles,
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| + MojoReadMessageFlags flags) {
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| + scoped_refptr<Dispatcher> dispatcher(GetDispatcher(handle));
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| + if (!dispatcher.get())
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| + return MOJO_RESULT_INVALID_ARGUMENT;
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| +
|
| + return dispatcher->ReadMessage(bytes, num_bytes,
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| + handles, num_handles,
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| + flags);
|
| +}
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| +
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| +CoreImpl::CoreImpl()
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| + : next_handle_(MOJO_HANDLE_INVALID + 1) {
|
| +}
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| +
|
| +CoreImpl::~CoreImpl() {
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| + // This should usually not be reached (the singleton lives forever), except
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| + // in tests.
|
| +}
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| +
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| +scoped_refptr<Dispatcher> CoreImpl::GetDispatcher(MojoHandle handle) {
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| + if (handle == MOJO_HANDLE_INVALID)
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| + return NULL;
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| +
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| + base::AutoLock locker(handle_table_lock_);
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| + HandleTableMap::iterator it = handle_table_.find(handle);
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| + if (it == handle_table_.end())
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| + return NULL;
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| +
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| + return it->second;
|
| +}
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| +
|
| +MojoHandle CoreImpl::AddDispatcherNoLock(scoped_refptr<Dispatcher> dispatcher) {
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| + DCHECK(dispatcher.get());
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| + handle_table_lock_.AssertAcquired();
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| + DCHECK_NE(next_handle_, MOJO_HANDLE_INVALID);
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| +
|
| + if (handle_table_.size() >= kMaxHandleTableSize)
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| + return MOJO_HANDLE_INVALID;
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| +
|
| + // TODO(vtl): Maybe we want to do something different/smarter. (Or maybe try
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| + // assigning randomly?)
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| + while (handle_table_.find(next_handle_) != handle_table_.end()) {
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| + next_handle_++;
|
| + if (next_handle_ == MOJO_HANDLE_INVALID)
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| + next_handle_++;
|
| + }
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| +
|
| + MojoHandle new_handle = next_handle_;
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| + handle_table_[new_handle] = dispatcher;
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| +
|
| + next_handle_++;
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| + if (next_handle_ == MOJO_HANDLE_INVALID)
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| + next_handle_++;
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| +
|
| + return new_handle;
|
| +}
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| +
|
| +// Note: We allow |handles| to repeat the same handle multiple times, since
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| +// different flags may be specified.
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| +// TODO(vtl): This incurs a performance cost in |RemoveWaiter()|. Analyze this
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| +// more carefully and address it if necessary.
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| +MojoResult CoreImpl::WaitManyInternal(const MojoHandle* handles,
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| + const MojoWaitFlags* flags,
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| + uint32_t num_handles,
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| + MojoDeadline deadline) {
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| + DCHECK_GT(num_handles, 0u);
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| +
|
| + std::vector<scoped_refptr<Dispatcher> > dispatchers;
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| + dispatchers.reserve(num_handles);
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| + for (uint32_t i = 0; i < num_handles; i++) {
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| + scoped_refptr<Dispatcher> d = GetDispatcher(handles[i]);
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| + if (!d.get())
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| + return MOJO_RESULT_INVALID_ARGUMENT;
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| + dispatchers.push_back(d);
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| + }
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| +
|
| + // TODO(vtl): Should make the waiter live (permanently) in TLS.
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| + Waiter waiter;
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| + waiter.Init();
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| +
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| + uint32_t i;
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| + MojoResult rv = MOJO_RESULT_OK;
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| + for (i = 0; i < num_handles; i++) {
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| + rv = dispatchers[i]->AddWaiter(&waiter,
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| + flags[i],
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| + static_cast<MojoResult>(i));
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| + if (rv != MOJO_RESULT_OK)
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| + break;
|
| + }
|
| + uint32_t num_added = i;
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| +
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| + if (rv == MOJO_RESULT_ALREADY_EXISTS)
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| + rv = static_cast<MojoResult>(i); // The i-th one is already "triggered".
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| + else if (rv == MOJO_RESULT_OK)
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| + rv = waiter.Wait(deadline);
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| +
|
| + // Make sure no other dispatchers try to wake |waiter| for the current
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| + // |Wait()|/|WaitMany()| call. (Only after doing this can |waiter| be
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| + // destroyed, but this would still be required if the waiter were in TLS.)
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| + for (i = 0; i < num_added; i++)
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| + dispatchers[i]->RemoveWaiter(&waiter);
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| +
|
| + return rv;
|
| +}
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| +
|
| +} // namespace system
|
| +} // namespace mojo
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|
|