Index: cc/blimp/layer_tree_host_remote.cc |
diff --git a/cc/blimp/layer_tree_host_remote.cc b/cc/blimp/layer_tree_host_remote.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..6c183577a228af628510b5ea2801ce232d714adb |
--- /dev/null |
+++ b/cc/blimp/layer_tree_host_remote.cc |
@@ -0,0 +1,419 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "cc/blimp/layer_tree_host_remote.h" |
+ |
+#include "base/memory/ptr_util.h" |
+#include "cc/animation/animation_host.h" |
+#include "cc/blimp/compositor_proto_state.h" |
+#include "cc/blimp/remote_compositor_bridge.h" |
+#include "cc/output/begin_frame_args.h" |
+#include "cc/output/compositor_frame_sink.h" |
+#include "cc/trees/layer_tree.h" |
+#include "cc/trees/layer_tree_host_client.h" |
+#include "cc/trees/layer_tree_host_common.h" |
+#include "cc/trees/task_runner_provider.h" |
+ |
+namespace cc { |
+namespace { |
+// We use a 16ms default frame interval because the rate at which the engine |
+// produces main frames doesn't matter. |
+base::TimeDelta kDefaultFrameInterval = base::TimeDelta::FromMilliseconds(16); |
+} // namespace |
+ |
+LayerTreeHostRemote::InitParams::InitParams() = default; |
+ |
+LayerTreeHostRemote::InitParams::~InitParams() = default; |
+ |
+LayerTreeHostRemote::LayerTreeHostRemote(InitParams* params) |
+ : LayerTreeHostRemote( |
+ params, |
+ base::MakeUnique<LayerTree>(std::move(params->animation_host), |
+ this)) {} |
+ |
+LayerTreeHostRemote::LayerTreeHostRemote(InitParams* params, |
+ std::unique_ptr<LayerTree> layer_tree) |
+ : id_(LayerTreeHost::GenerateHostId()), |
+ source_frame_number_(0), |
danakj
2016/09/30 22:37:13
can you move constant initializers like this out t
Khushal
2016/10/01 00:53:48
Done.
|
+ visible_(false), |
+ defer_commits_(false), |
+ main_frame_requested_from_bridge_(false), |
+ current_pipeline_stage_(FramePipelineStage::NONE), |
+ max_pipeline_stage_for_current_frame_(FramePipelineStage::NONE), |
+ requested_pipeline_stage_for_next_frame_(FramePipelineStage::NONE), |
+ client_(params->client), |
+ task_runner_provider_( |
+ TaskRunnerProvider::Create(std::move(params->main_task_runner), |
+ nullptr)), |
+ remote_compositor_bridge_(std::move(params->remote_compositor_bridge)), |
+ settings_(*params->settings), |
+ layer_tree_(std::move(layer_tree)), |
+ weak_factory_(this) { |
+ DCHECK(task_runner_provider_->IsMainThread()); |
+ DCHECK(remote_compositor_bridge_); |
+ DCHECK(client_); |
+ remote_compositor_bridge_->BindToClient(this); |
+} |
+ |
+LayerTreeHostRemote::~LayerTreeHostRemote() = default; |
+ |
+int LayerTreeHostRemote::GetId() const { |
+ return id_; |
+} |
+ |
+int LayerTreeHostRemote::SourceFrameNumber() const { |
+ return source_frame_number_; |
+} |
+ |
+LayerTree* LayerTreeHostRemote::GetLayerTree() { |
+ return layer_tree_.get(); |
+} |
+ |
+const LayerTree* LayerTreeHostRemote::GetLayerTree() const { |
+ return layer_tree_.get(); |
+} |
+ |
+UIResourceManager* LayerTreeHostRemote::GetUIResourceManager() { |
+ // We shouldn't need a UIResourceManager. The layers which need this |
+ // (UIResourceLayers and PaintedScrollbarLayers) are never used by the |
+ // renderer compositor in remote mode. |
+ NOTREACHED() << "UIResourceManager requested. Unsupported Layer type used"; |
+ return nullptr; |
+} |
+ |
+TaskRunnerProvider* LayerTreeHostRemote::GetTaskRunnerProvider() const { |
+ return task_runner_provider_.get(); |
+} |
+ |
+const LayerTreeSettings& LayerTreeHostRemote::GetSettings() const { |
+ return settings_; |
+} |
+ |
+void LayerTreeHostRemote::SetSurfaceClientId(uint32_t client_id) { |
+ // We don't need to care about SurfaceLayers. The Surfaces system is |
+ // relevant on the client only. |
+} |
+ |
+void LayerTreeHostRemote::SetLayerTreeMutator( |
+ std::unique_ptr<LayerTreeMutator> mutator) { |
+ // TODO(khushalsagar): Compositor-worker not supported. See crbug.com/650876. |
+} |
+ |
+void LayerTreeHostRemote::QueueSwapPromise( |
+ std::unique_ptr<SwapPromise> swap_promise) { |
+ swap_promise_manager_.QueueSwapPromise(std::move(swap_promise)); |
danakj
2016/09/30 22:37:13
API feedback it's a bit weird that this class can
Khushal
2016/10/01 00:53:48
For this one you would have to talk to piman@, htt
danakj
2016/10/03 21:02:48
Thanks for the pointer.
|
+} |
+ |
+SwapPromiseManager* LayerTreeHostRemote::GetSwapPromiseManager() { |
+ return &swap_promise_manager_; |
+} |
+ |
+void LayerTreeHostRemote::SetHasGpuRasterizationTrigger(bool has_trigger) { |
+ // TODO(khushalsagar) : Take care of Gpu raster. See crbug.com/650431. |
+} |
+ |
+void LayerTreeHostRemote::SetVisible(bool visible) { |
+ // The visibility of the compositor is controlled on the client. |
danakj
2016/09/30 22:37:13
".. but we fake it for blink because .."
danakj
2016/09/30 22:38:31
oops i lied we shouldnt say blink here. "for the c
Khushal
2016/10/01 00:53:48
Not sure what you mean, we don't fake anything her
danakj
2016/10/03 21:02:48
What I mean by fake, this doesn't actually change
|
+ visible_ = visible; |
+} |
+ |
+bool LayerTreeHostRemote::IsVisible() const { |
+ return visible_; |
+} |
+ |
+void LayerTreeHostRemote::SetCompositorFrameSink( |
+ std::unique_ptr<CompositorFrameSink> compositor_frame_sink) { |
+ NOTREACHED() |
+ << "The LayerTreeHostClient is never asked for a CompositorFrameSink"; |
+} |
+ |
+std::unique_ptr<CompositorFrameSink> |
+LayerTreeHostRemote::ReleaseCompositorFrameSink() { |
+ // Since we never have a CompositorFrameSink, this is always a no-op. |
+ return nullptr; |
+} |
+ |
+void LayerTreeHostRemote::SetNeedsAnimate() { |
+ MainFrameRequested(FramePipelineStage::ANIMATE); |
+} |
+ |
+void LayerTreeHostRemote::SetNeedsUpdateLayers() { |
+ MainFrameRequested(FramePipelineStage::UPDATE_LAYERS); |
+} |
+ |
+void LayerTreeHostRemote::SetNeedsCommit() { |
+ MainFrameRequested(FramePipelineStage::COMMIT); |
+} |
+ |
+bool LayerTreeHostRemote::BeginMainFrameRequested() const { |
+ return requested_pipeline_stage_for_next_frame_ != FramePipelineStage::NONE; |
+} |
+ |
+bool LayerTreeHostRemote::CommitRequested() const { |
+ return requested_pipeline_stage_for_next_frame_ == FramePipelineStage::COMMIT; |
+} |
+ |
+void LayerTreeHostRemote::SetDeferCommits(bool defer_commits) { |
+ defer_commits_ = defer_commits; |
+ ScheduleMainFrameIfNecessary(); |
+} |
+ |
+void LayerTreeHostRemote::LayoutAndUpdateLayers() { |
+ NOTREACHED() << "Only supported in single-threaded mode and this class" |
+ << " does not support single-thread since it is out of process"; |
+} |
+ |
+void LayerTreeHostRemote::Composite(base::TimeTicks frame_begin_time) { |
+ NOTREACHED() << "Only supported in single-threaded mode and this class" |
+ << " does not support single-thread since it is out of process"; |
+} |
+ |
+void LayerTreeHostRemote::SetNeedsRedraw() { |
+ // The engine shouldn't need to care about draws. CompositorFrames are never |
+ // used here. |
+ NOTREACHED(); |
+} |
+ |
+void LayerTreeHostRemote::SetNeedsRedrawRect(const gfx::Rect& damage_rect) { |
+ // The engine shouldn't need to care about draws. CompositorFrames are never |
+ // used here. |
+ // TODO(khushalsagar): The caller could be waiting for an Ack for this redraw. |
+ // We need a better solution for this. See crbug.com/651141. |
+ NOTIMPLEMENTED(); |
+} |
+ |
+void LayerTreeHostRemote::SetNextCommitForcesRedraw() { |
+ // Ideally the engine shouldn't need to care about draw requests at all. The |
+ // compositor that produces CompositorFrames is on the client and draw |
+ // requests should be made directly to it on the client itself. |
+ NOTREACHED(); |
+} |
+ |
+void LayerTreeHostRemote::NotifyInputThrottledUntilCommit() { |
+ // This notification is used in the case where the renderer handles an input |
+ // event, and needs to send an Ack to the browser when the resulting main |
+ // frame is committed. If the compositor is taking too long on the pending |
+ // tree, the commit processing will be delayed blocking all input as a result. |
+ // So this is used to have the compositor activate the pending tree faster, so |
+ // the pending commit can be processed. |
+ // In remote mode, we don't send such notifications to the client because the |
+ // most likely bottleneck is the transport instead of raster. Also, input is |
+ // queued on the client, so if raster does end up being a bottleneck, the |
+ // input handling code on the client informs the LayerTreeHostInProcess |
+ // directly. |
+ NOTIMPLEMENTED(); |
+} |
+ |
+void LayerTreeHostRemote::UpdateTopControlsState(TopControlsState constraints, |
+ TopControlsState current, |
+ bool animate) { |
+ NOTREACHED() << "Using TopControls animations is not supported"; |
+} |
+ |
+const base::WeakPtr<InputHandler>& LayerTreeHostRemote::GetInputHandler() |
+ const { |
+ // Input on the compositor thread is handled on the client, so this is always |
+ // null. |
+ return input_handler_weak_ptr_; |
+} |
+ |
+void LayerTreeHostRemote::DidStopFlinging() { |
+ NOTIMPLEMENTED() << "We shouldn't be sending fling gestures to the engine"; |
danakj
2016/09/30 22:37:13
NOTREACHED() unless we are sending fling gestures,
Khushal
2016/10/01 00:53:48
This will probably be a long running bug to unders
|
+} |
+ |
+void LayerTreeHostRemote::SetDebugState( |
+ const LayerTreeDebugState& debug_state) { |
+ // TODO(khushalsagar): Figure out if we need to send these to the client. |
+ NOTREACHED(); |
+} |
+ |
+const LayerTreeDebugState& LayerTreeHostRemote::GetDebugState() const { |
+ return debug_state_; |
+} |
+ |
+int LayerTreeHostRemote::ScheduleMicroBenchmark( |
+ const std::string& benchmark_name, |
+ std::unique_ptr<base::Value> value, |
+ const MicroBenchmark::DoneCallback& callback) { |
+ NOTREACHED(); |
+ return 0; |
+} |
+ |
+bool LayerTreeHostRemote::SendMessageToMicroBenchmark( |
+ int id, |
+ std::unique_ptr<base::Value> value) { |
+ NOTREACHED(); |
+ return false; |
+} |
+ |
+SurfaceSequenceGenerator* LayerTreeHostRemote::GetSurfaceSequenceGenerator() { |
+ // TODO(khushalsagar): Eliminate the use of this in blink. See |
+ // crbug.com/650876. |
+ return &surface_sequence_generator_; |
+} |
+ |
+void LayerTreeHostRemote::SetNextCommitWaitsForActivation() { |
+ // This is used only by layers that need resource synchronization, i.e., |
+ // texture and surface layers, both of which are not supported. |
+ NOTIMPLEMENTED() << "Unsupported Layer type used"; |
+} |
+ |
+void LayerTreeHostRemote::ResetGpuRasterizationTracking() { |
+ // TODO(khushalsagar): Take care of Gpu raster. See crbug.com/650431. |
+} |
+ |
+void LayerTreeHostRemote::MainFrameRequested( |
+ FramePipelineStage requested_pipeline_stage) { |
+ DCHECK_NE(FramePipelineStage::NONE, requested_pipeline_stage); |
+ |
+ swap_promise_manager_.NotifySwapPromiseMonitorsOfSetNeedsCommit(); |
+ |
+ // If we are inside a main frame update right now and the requested pipeline |
+ // stage is higher than the pipeline stage that we are at, then we'll get to |
+ // in this main frame update itself. Update the |
+ // |max_pipeline_stage_for_current_frame_| to ensure we go through the |
+ // requested pipeline stage. |
+ if (current_pipeline_stage_ != FramePipelineStage::NONE && |
+ requested_pipeline_stage > current_pipeline_stage_) { |
+ max_pipeline_stage_for_current_frame_ = std::max( |
+ max_pipeline_stage_for_current_frame_, requested_pipeline_stage); |
+ return; |
+ } |
+ |
+ // Update the pipeline stage for the next frame and schedule an update if it |
+ // has not been scheduled already. |
+ requested_pipeline_stage_for_next_frame_ = std::max( |
+ requested_pipeline_stage_for_next_frame_, requested_pipeline_stage); |
+ |
+ ScheduleMainFrameIfNecessary(); |
+} |
+ |
+void LayerTreeHostRemote::ScheduleMainFrameIfNecessary() { |
+ // If the client hasn't asked for a main frame, don't schedule one. |
+ if (requested_pipeline_stage_for_next_frame_ == FramePipelineStage::NONE) |
+ return; |
+ |
+ // If the client does not want us to run main frame updates right now, don't |
+ // schedule one. |
+ if (defer_commits_) |
+ return; |
+ |
+ // If a main frame request is already pending with the |
+ // RemoteCompositorBridge, we don't need to scheduler another one. |
+ if (main_frame_requested_from_bridge_) |
+ return; |
+ |
+ remote_compositor_bridge_->ScheduleMainFrame(); |
+ main_frame_requested_from_bridge_ = true; |
+} |
+ |
+void LayerTreeHostRemote::BeginMainFrame() { |
+ DCHECK(main_frame_requested_from_bridge_); |
+ DCHECK(task_runner_provider_->IsMainThread()); |
+ |
+ main_frame_requested_from_bridge_ = false; |
+ |
+ // The client might have suspended main frames in the meantime. Early out now, |
+ // we'll come back here when they enable main frames again. |
+ if (defer_commits_) |
+ return; |
+ |
+ DCHECK_EQ(current_pipeline_stage_, FramePipelineStage::NONE); |
+ DCHECK_EQ(max_pipeline_stage_for_current_frame_, FramePipelineStage::NONE); |
+ DCHECK_NE(requested_pipeline_stage_for_next_frame_, FramePipelineStage::NONE); |
+ |
+ // Start the main frame. It should go till the requested pipeline stage. |
+ max_pipeline_stage_for_current_frame_ = |
+ requested_pipeline_stage_for_next_frame_; |
+ requested_pipeline_stage_for_next_frame_ = FramePipelineStage::NONE; |
+ |
+ client_->WillBeginMainFrame(); |
+ |
+ current_pipeline_stage_ = FramePipelineStage::ANIMATE; |
+ base::TimeTicks now = base::TimeTicks::Now(); |
+ client_->BeginMainFrame(BeginFrameArgs::Create( |
+ BEGINFRAME_FROM_HERE, now, now + kDefaultFrameInterval, |
+ kDefaultFrameInterval, BeginFrameArgs::NORMAL)); |
+ // We don't run any animations on the layer because threaded animations are |
+ // disabled. |
+ // TODO(khushalsagar): Revisit this when adding support for animations. |
+ DCHECK(!layer_tree_->animation_host()->needs_push_properties()); |
+ client_->UpdateLayerTreeHost(); |
+ |
+ current_pipeline_stage_ = FramePipelineStage::UPDATE_LAYERS; |
+ LayerList layer_list; |
+ if (max_pipeline_stage_for_current_frame_ >= |
+ FramePipelineStage::UPDATE_LAYERS) { |
+ // Pull updates for all layers from the client. |
+ // TODO(khushalsagar): Investigate the data impact from updating all the |
+ // layers. See crbug.com/650885. |
+ LayerTreeHostCommon::CallFunctionForEveryLayer( |
+ layer_tree_.get(), |
+ [&layer_list](Layer* layer) { layer_list.push_back(layer); }); |
+ |
+ bool content_is_suitable_for_gpu = false; |
+ bool layers_updated = |
+ layer_tree_->UpdateLayers(layer_list, &content_is_suitable_for_gpu); |
+ |
+ // If pulling layer updates resulted in any content updates, we need to go |
+ // till the commit stage. |
+ if (layers_updated) |
+ max_pipeline_stage_for_current_frame_ = FramePipelineStage::COMMIT; |
+ } |
+ |
+ current_pipeline_stage_ = FramePipelineStage::COMMIT; |
+ client_->WillCommit(); |
+ |
+ if (max_pipeline_stage_for_current_frame_ < current_pipeline_stage_) { |
+ // There is nothing to commit so break the swap promises. |
+ swap_promise_manager_.BreakSwapPromises( |
+ SwapPromise::DidNotSwapReason::COMMIT_NO_UPDATE); |
+ |
+ // For the client, the commit was successful. |
+ MainFrameComplete(); |
+ return; |
+ } |
+ |
+ // TODO(khushalsagar): Serialize current state/reset dirty state tracking and |
+ // return the result to the bridge instead. |
+ std::unique_ptr<CompositorProtoState> compositor_state = |
+ base::MakeUnique<CompositorProtoState>(); |
+ remote_compositor_bridge_->ProcessCompositorStateUpdate( |
+ std::move(compositor_state)); |
+ |
+ MainFrameComplete(); |
+ |
+ // We can not wait for updates dispatched from the client about the state of |
+ // drawing or swaps for frames sent. Since these calls can be used by the |
+ // LayerTreeHostClient to throttle further frame updates, so dispatch them |
+ // right after the update is processed by the bridge. |
+ // TODO(khushalsagar): We can not really know what these callbacks end up |
+ // being used for. Consider migrating clients to understand/cope with the fact |
+ // that there is no actual compositing happening here. |
+ MainTaskRunner()->PostTask( |
danakj
2016/09/30 22:37:13
This is the only user of MainTaskRunner? Just use
Khushal
2016/10/01 00:53:48
Done.
|
+ FROM_HERE, base::Bind(&LayerTreeHostRemote::DispatchDrawAndSwapCallbacks, |
+ weak_factory_.GetWeakPtr())); |
+} |
+ |
+base::SingleThreadTaskRunner* LayerTreeHostRemote::MainTaskRunner() { |
+ return task_runner_provider_->MainThreadTaskRunner(); |
+} |
+ |
+void LayerTreeHostRemote::MainFrameComplete() { |
+ DCHECK_EQ(current_pipeline_stage_, FramePipelineStage::COMMIT); |
+ |
+ current_pipeline_stage_ = FramePipelineStage::NONE; |
+ max_pipeline_stage_for_current_frame_ = FramePipelineStage::NONE; |
+ source_frame_number_++; |
+ |
+ client_->DidCommit(); |
+ client_->DidBeginMainFrame(); |
+} |
+ |
+void LayerTreeHostRemote::DispatchDrawAndSwapCallbacks() { |
+ client_->DidCommitAndDrawFrame(); |
+ client_->DidCompleteSwapBuffers(); |
+} |
+ |
+} // namespace cc |