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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CC_BLIMP_LAYER_TREE_HOST_REMOTE_H_ |
| 6 #define CC_BLIMP_LAYER_TREE_HOST_REMOTE_H_ |
| 7 |
| 8 #include "base/macros.h" |
| 9 #include "base/memory/ref_counted.h" |
| 10 #include "cc/base/cc_export.h" |
| 11 #include "cc/blimp/compositor_proto_state_sink_client.h" |
| 12 #include "cc/debug/layer_tree_debug_state.h" |
| 13 #include "cc/trees/layer_tree_host.h" |
| 14 #include "cc/trees/layer_tree_settings.h" |
| 15 #include "cc/trees/surface_sequence_generator.h" |
| 16 #include "cc/trees/swap_promise_manager.h" |
| 17 |
| 18 namespace base { |
| 19 class SingleThreadTaskRunner; |
| 20 } // namespace base |
| 21 |
| 22 namespace cc { |
| 23 class AnimationHost; |
| 24 class CompositorProtoStateSink; |
| 25 class LayerTreeHostClient; |
| 26 |
| 27 class CC_EXPORT LayerTreeHostRemote : public LayerTreeHost, |
| 28 public CompositorProtoStateSinkClient { |
| 29 public: |
| 30 // The remote LayerTreeHost doesn't perform any compositing, so we don't need |
| 31 // any resources (OutputSurface, TaskGraphRunner, etc.) needed by the |
| 32 // compositor. |
| 33 struct InitParams { |
| 34 LayerTreeHostClient* client = nullptr; |
| 35 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner; |
| 36 std::unique_ptr<AnimationHost> animation_host; |
| 37 std::unique_ptr<CompositorProtoStateSink> compositor_proto_state_sink; |
| 38 LayerTreeSettings const* settings = nullptr; |
| 39 |
| 40 InitParams(); |
| 41 ~InitParams(); |
| 42 }; |
| 43 |
| 44 explicit LayerTreeHostRemote(InitParams* params); |
| 45 ~LayerTreeHostRemote() override; |
| 46 |
| 47 // LayerTreeHost implementation. |
| 48 int GetId() const override; |
| 49 int SourceFrameNumber() const override; |
| 50 LayerTree* GetLayerTree() override; |
| 51 const LayerTree* GetLayerTree() const override; |
| 52 UIResourceManager* GetUIResourceManager() override; |
| 53 TaskRunnerProvider* GetTaskRunnerProvider() const override; |
| 54 const LayerTreeSettings& GetSettings() const override; |
| 55 void SetSurfaceClientId(uint32_t client_id) override; |
| 56 void SetLayerTreeMutator(std::unique_ptr<LayerTreeMutator> mutator) override; |
| 57 void QueueSwapPromise(std::unique_ptr<SwapPromise> swap_promise) override; |
| 58 SwapPromiseManager* GetSwapPromiseManager() override; |
| 59 void SetHasGpuRasterizationTrigger(bool has_trigger) override; |
| 60 void SetVisible(bool visible) override; |
| 61 bool IsVisible() const override; |
| 62 void SetCompositorFrameSink( |
| 63 std::unique_ptr<CompositorFrameSink> compositor_frame_sink) override; |
| 64 std::unique_ptr<CompositorFrameSink> ReleaseCompositorFrameSink() override; |
| 65 void SetNeedsAnimate() override; |
| 66 void SetNeedsUpdateLayers() override; |
| 67 void SetNeedsCommit() override; |
| 68 bool BeginMainFrameRequested() const override; |
| 69 bool CommitRequested() const override; |
| 70 void SetDeferCommits(bool defer_commits) override; |
| 71 void LayoutAndUpdateLayers() override; |
| 72 void Composite(base::TimeTicks frame_begin_time) override; |
| 73 void SetNeedsRedraw() override; |
| 74 void SetNeedsRedrawRect(const gfx::Rect& damage_rect) override; |
| 75 void SetNextCommitForcesRedraw() override; |
| 76 void NotifyInputThrottledUntilCommit() override; |
| 77 void UpdateTopControlsState(TopControlsState constraints, |
| 78 TopControlsState current, |
| 79 bool animate) override; |
| 80 const base::WeakPtr<InputHandler>& GetInputHandler() const override; |
| 81 void DidStopFlinging() override; |
| 82 void SetDebugState(const LayerTreeDebugState& debug_state) override; |
| 83 const LayerTreeDebugState& GetDebugState() const override; |
| 84 int ScheduleMicroBenchmark( |
| 85 const std::string& benchmark_name, |
| 86 std::unique_ptr<base::Value> value, |
| 87 const MicroBenchmark::DoneCallback& callback) override; |
| 88 bool SendMessageToMicroBenchmark(int id, |
| 89 std::unique_ptr<base::Value> value) override; |
| 90 SurfaceSequenceGenerator* GetSurfaceSequenceGenerator() override; |
| 91 void SetNextCommitWaitsForActivation() override; |
| 92 void ResetGpuRasterizationTracking() override; |
| 93 |
| 94 protected: |
| 95 // Protected for testing. Allows tests to inject the LayerTree. |
| 96 LayerTreeHostRemote(InitParams* params, |
| 97 std::unique_ptr<LayerTree> layer_tree); |
| 98 |
| 99 private: |
| 100 enum class FramePipelineStage { NONE, ANIMATE, UPDATE_LAYERS, COMMIT }; |
| 101 |
| 102 // CompositorProtoStateSinkClient implementation. |
| 103 void BeginMainFrame() override; |
| 104 base::SingleThreadTaskRunner* GetMainTaskRunner() override; |
| 105 |
| 106 void MainFrameRequested(FramePipelineStage requested_pipeline_stage); |
| 107 void ScheduleMainFrameIfNecessary(); |
| 108 void MainFrameComplete(); |
| 109 void DispatchDrawAndSwapCallbacks(); |
| 110 |
| 111 int id_; |
| 112 int source_frame_number_; |
| 113 bool visible_; |
| 114 bool defer_commits_; |
| 115 |
| 116 // Set to true if a main frame request is pending on the |
| 117 // CompositorProtoStateSink. |
| 118 bool main_frame_requested_from_state_sink_; |
| 119 |
| 120 // Set to the pipeline stage we are currently at if we are inside a main frame |
| 121 // update. |
| 122 FramePipelineStage current_pipeline_stage_; |
| 123 |
| 124 // Set to the pipeline stage we need to go to for the current main frame |
| 125 // update, if we are inside a main frame update. |
| 126 FramePipelineStage max_pipeline_stage_for_current_frame_; |
| 127 |
| 128 // Set to the pipeline stage requested for the next BeginMainFrame. |
| 129 FramePipelineStage requested_pipeline_stage_for_next_frame_; |
| 130 |
| 131 LayerTreeHostClient* client_; |
| 132 std::unique_ptr<TaskRunnerProvider> task_runner_provider_; |
| 133 |
| 134 // The CompositorProtoStateSink used to submit frame updates to the client. |
| 135 std::unique_ptr<CompositorProtoStateSink> compositor_proto_state_sink_; |
| 136 |
| 137 LayerTreeSettings settings_; |
| 138 LayerTreeDebugState debug_state_; |
| 139 |
| 140 // The LayerTree holds the root layer and other state on the engine. |
| 141 std::unique_ptr<LayerTree> layer_tree_; |
| 142 |
| 143 SwapPromiseManager swap_promise_manager_; |
| 144 SurfaceSequenceGenerator surface_sequence_generator_; |
| 145 |
| 146 base::WeakPtr<InputHandler> input_handler_weak_ptr_; |
| 147 |
| 148 base::WeakPtrFactory<LayerTreeHostRemote> weak_factory_; |
| 149 }; |
| 150 |
| 151 } // namespace cc |
| 152 |
| 153 #endif // CC_BLIMP_LAYER_TREE_HOST_REMOTE_H_ |
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