Index: ash/laser/laser_pointer_view.cc |
diff --git a/ash/laser/laser_pointer_view.cc b/ash/laser/laser_pointer_view.cc |
index 2bfe8dafb8d353d8d600fee69bbd1360383744ad..e8c8a97d06a93a968159f4201f60024438ae8340 100644 |
--- a/ash/laser/laser_pointer_view.cc |
+++ b/ash/laser/laser_pointer_view.cc |
@@ -87,7 +87,17 @@ void LaserPointerView::ReparentWidget(aura::Window* new_root_window) { |
void LaserPointerView::AddNewPoint(const gfx::Point& new_point) { |
laser_points_.AddPoint(new_point); |
+ OnPointsUpdated(); |
+} |
+ |
+void LaserPointerView::UpdateTime() { |
+ // Do not add the point but advance the time if the view is in process of |
+ // fading away. |
+ laser_points_.MoveForwardToTime(base::Time::Now()); |
+ OnPointsUpdated(); |
+} |
+void LaserPointerView::OnPointsUpdated() { |
// The bounding box should be relative to the screen. |
gfx::Point screen_offset = |
widget_->GetNativeView()->GetRootWindow()->GetBoundsInScreen().origin(); |
@@ -113,29 +123,25 @@ void LaserPointerView::OnPaint(gfx::Canvas* canvas) { |
paint.setAntiAlias(true); |
paint.setStrokeJoin(SkPaint::kBevel_Join); |
- base::Time oldest = laser_points_.GetOldest().creation_time; |
- base::Time newest = laser_points_.GetNewest().creation_time; |
- gfx::Point previous_point = laser_points_.GetOldest().location; |
- gfx::Point current_point; |
- |
// Compute the offset of the current widget. |
gfx::Point widget_offset = |
widget_->GetNativeView()->GetBoundsInRootWindow().origin(); |
+ |
+ gfx::Point previous_point( |
+ (laser_points_.GetOldest().location - widget_offset).x(), |
+ (laser_points_.GetOldest().location - widget_offset).y()); |
+ gfx::Point current_point; |
+ |
int num_points_ = laser_points_.GetNumberOfPoints(); |
int point_count = 0; |
+ int current_opacity = 0; |
for (const LaserPointerPoints::LaserPoint& point : |
laser_points_.laser_points()) { |
- // relative_time is a value between [0,1] where 0 means the point is about |
- // to be removed and 1 means that the point was just added. |
- double relative_time = 1.0; |
- if (oldest != newest) { |
- relative_time = 1.0 - ((point.creation_time - oldest).InMillisecondsF() / |
- (newest - oldest).InMillisecondsF()); |
- } |
- |
// Set the radius and opacity based on the distance. |
- double radius = LinearInterpolate(kPointInitialRadius, kPointFinalRadius, |
- relative_time); |
+ double current_radius = |
+ LinearInterpolate(kPointInitialRadius, kPointFinalRadius, point.age); |
+ current_opacity = int{LinearInterpolate( |
+ double{kPointInitialOpacity}, double{kPointFinalOpacity}, point.age)}; |
gfx::Vector2d center = point.location - widget_offset; |
current_point = gfx::Point(center.x(), center.y()); |
@@ -144,23 +150,20 @@ void LaserPointerView::OnPaint(gfx::Canvas* canvas) { |
// the result will be very jagged, unless we are on the last point, then we |
// draw regardless. |
point_count++; |
- float distance_threshold = float{radius * 2}; |
+ float distance_threshold = float{current_radius * 2}; |
if (DistanceBetweenPoints(previous_point, current_point) <= |
distance_threshold && |
point_count != num_points_) { |
continue; |
} |
- int opacity = |
- int{LinearInterpolate(double{kPointInitialOpacity}, |
- double{kPointFinalOpacity}, relative_time)}; |
- paint.setColor(SkColorSetA(kPointColor, opacity)); |
- paint.setStrokeWidth(radius * 2); |
+ paint.setColor(SkColorSetA(kPointColor, current_opacity)); |
+ paint.setStrokeWidth(current_radius * 2); |
canvas->DrawLine(previous_point, current_point, paint); |
previous_point = current_point; |
} |
// Draw the last point as a circle. |
- paint.setColor(SkColorSetA(kPointColor, kPointInitialOpacity)); |
+ paint.setColor(SkColorSetA(kPointColor, current_opacity)); |
paint.setStyle(SkPaint::kFill_Style); |
canvas->DrawCircle(current_point, kPointInitialRadius, paint); |
} |