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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_LASER_LASER_POINTER_POINTS_H_ | 5 #ifndef ASH_LASER_LASER_POINTER_POINTS_H_ |
| 6 #define ASH_LASER_LASER_POINTER_POINTS_H_ | 6 #define ASH_LASER_LASER_POINTER_POINTS_H_ |
| 7 | 7 |
| 8 #include <deque> | 8 #include <deque> |
| 9 #include <memory> | 9 #include <memory> |
| 10 | 10 |
| 11 #include "ash/ash_export.h" | 11 #include "ash/ash_export.h" |
| 12 #include "base/time/time.h" | 12 #include "base/time/time.h" |
| 13 #include "ui/gfx/geometry/point.h" | 13 #include "ui/gfx/geometry/point.h" |
| 14 #include "ui/gfx/geometry/rect.h" | 14 #include "ui/gfx/geometry/rect.h" |
| 15 | 15 |
| 16 namespace ash { | 16 namespace ash { |
| 17 | 17 |
| 18 // LaserPointerPoints is a helper class used for displaying the palette tool | 18 // LaserPointerPoints is a helper class used for displaying the palette tool |
| 19 // laser pointer. It keeps track of the points needed to render the laser | 19 // laser pointer. It keeps track of the points needed to render the laser |
| 20 // pointer and its tail. | 20 // pointer and its tail. |
| 21 class ASH_EXPORT LaserPointerPoints { | 21 class ASH_EXPORT LaserPointerPoints { |
| 22 public: | 22 public: |
| 23 // Struct to describe each point. | 23 // Struct to describe each point. |
| 24 struct LaserPoint { | 24 struct LaserPoint { |
| 25 gfx::Point location; | 25 gfx::Point location; |
| 26 base::Time creation_time; | 26 // age is a value between [0,1] where 0 means the point was just added and 1 |
| 27 // means that the point is just about to be removed. | |
| 28 double age; | |
|
jdufault
2016/10/05 18:08:51
Going from 0 -> 1 seems a bit strange to me (I'd e
sammiequon
2016/10/05 21:15:22
Is it normal convention to go the other way?
jdufault
2016/10/05 21:36:04
I think so, but with 'age' it is confusing. ie, li
| |
| 27 }; | 29 }; |
| 28 | 30 |
| 29 // Constructor with a parameter to choose the fade out time of the points in | 31 // Constructor with a parameter to choose the fade out time of the points in |
| 30 // the collection. | 32 // the collection. |
| 31 explicit LaserPointerPoints(base::TimeDelta life_duration); | 33 explicit LaserPointerPoints(base::TimeDelta life_duration); |
| 32 ~LaserPointerPoints(); | 34 ~LaserPointerPoints(); |
| 33 | 35 |
| 34 // Adds a point. Automatically clears points that are too old. | 36 // Adds a point. Automatically clears points that are too old. |
| 35 void AddPoint(const gfx::Point& point); | 37 void AddPoint(const gfx::Point& point); |
| 38 // Updates the collection latest time. Automatically clears points that are | |
| 39 // too old. | |
| 40 void MoveForwardToCurrentTime(); | |
| 41 void MoveForwardToTime(const base::Time& new_latest_time); | |
| 36 // Removes all points. | 42 // Removes all points. |
| 37 void Clear(); | 43 void Clear(); |
| 38 // Gets the bounding box of the points. | 44 // Gets the bounding box of the points. |
| 39 gfx::Rect GetBoundingBox(); | 45 gfx::Rect GetBoundingBox(); |
| 40 // Returns the oldest point in the collection. | 46 // Returns the oldest point in the collection. |
| 41 LaserPoint GetOldest() const; | 47 LaserPoint GetOldest() const; |
| 42 // Returns the newest point in the collection. | 48 // Returns the newest point in the collection. |
| 43 LaserPoint GetNewest() const; | 49 LaserPoint GetNewest() const; |
| 44 // Returns the number of points in the collection. | 50 // Returns the number of points in the collection. |
| 45 int GetNumberOfPoints() const; | 51 int GetNumberOfPoints() const; |
| 46 // Whether there are any points or not. | 52 // Whether there are any points or not. |
| 47 bool IsEmpty() const; | 53 bool IsEmpty() const; |
| 48 // Expose the collection so callers can work with the points. | 54 // Expose the collection so callers can work with the points. |
| 49 const std::deque<LaserPoint>& laser_points(); | 55 const std::deque<LaserPoint>& laser_points(); |
| 50 | 56 |
| 51 private: | 57 private: |
| 52 friend class LaserPointerPointsTestApi; | 58 friend class LaserPointerPointsTestApi; |
| 53 | 59 |
| 54 void ClearOldPoints(); | 60 void ClearOldPoints(); |
| 55 | 61 |
| 56 base::TimeDelta life_duration_; | 62 base::TimeDelta life_duration_; |
| 57 std::deque<LaserPoint> points_; | 63 std::deque<LaserPoint> points_; |
| 64 // The latest time of the collection of points. This gets updated when new | |
| 65 // points are added or when MoveForwardInTime is called. | |
| 66 base::Time collection_latest_time_; | |
| 58 | 67 |
| 59 DISALLOW_COPY_AND_ASSIGN(LaserPointerPoints); | 68 DISALLOW_COPY_AND_ASSIGN(LaserPointerPoints); |
| 60 }; | 69 }; |
| 61 | 70 |
| 62 } // namespace ash | 71 } // namespace ash |
| 63 | 72 |
| 64 #endif // ASH_LASER_LASER_POINTER_POINTS_H_ | 73 #endif // ASH_LASER_LASER_POINTER_POINTS_H_ |
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