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Unified Diff: Source/core/rendering/RenderWidget.cpp

Issue 23618022: BrowserPlugin/WebView - Move plugin lifetime to DOM (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Revised method for widget lifetime management. Created 7 years, 1 month ago
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Index: Source/core/rendering/RenderWidget.cpp
diff --git a/Source/core/rendering/RenderWidget.cpp b/Source/core/rendering/RenderWidget.cpp
index 93c4daced00f2ee26e8265924711a9a8a32d8c1c..853f424cc46f57b0c289727b095207e46477ffb1 100644
--- a/Source/core/rendering/RenderWidget.cpp
+++ b/Source/core/rendering/RenderWidget.cpp
@@ -26,6 +26,7 @@
#include "core/accessibility/AXObjectCache.h"
#include "core/frame/Frame.h"
+#include "core/html/HTMLFrameOwnerElement.h"
#include "core/platform/graphics/GraphicsContext.h"
#include "core/rendering/CompositedLayerMapping.h"
#include "core/rendering/GraphicsContextAnnotator.h"
@@ -89,7 +90,6 @@ static void moveWidgetToParentSoon(Widget* child, FrameView* parent)
RenderWidget::RenderWidget(Element* element)
: RenderReplaced(element)
- , m_widget(0)
, m_frameView(element->document().view())
// Reference counting is used to prevent the widget from being
// destroyed while inside the Widget code, which might not be
@@ -109,7 +109,9 @@ void RenderWidget::willBeDestroyed()
cache->remove(this);
}
- setWidget(0);
+ Element* element = toElement(node());
+ if (element && element->isFrameOwnerElement())
+ toHTMLFrameOwnerElement(element)->setWidget(0);
RenderReplaced::willBeDestroyed();
}
@@ -124,7 +126,17 @@ void RenderWidget::destroy()
RenderWidget::~RenderWidget()
{
ASSERT(m_refCount <= 0);
- clearWidget();
+}
+
+Widget* RenderWidget::widget() const
+{
+ // Plugin widgets are stored in their DOM node. This includes HTMLAppletElement.
+ Element* element = toElement(node());
+
+ if (element && element->isFrameOwnerElement())
+ return toHTMLFrameOwnerElement(element)->widget();
+
+ return 0;
}
// Widgets are always placed on integer boundaries, so rounding the size is actually
@@ -140,10 +152,13 @@ bool RenderWidget::setWidgetGeometry(const LayoutRect& frame)
if (!node())
return false;
+ Widget* widget = this->widget();
+ ASSERT(widget);
+
IntRect clipRect = roundedIntRect(enclosingLayer()->childrenClipRect());
IntRect newFrame = roundedIntRect(frame);
bool clipChanged = m_clipRect != clipRect;
- bool frameRectChanged = m_widget->frameRect() != newFrame;
+ bool frameRectChanged = widget->frameRect() != newFrame;
if (!frameRectChanged && !clipChanged)
return false;
@@ -152,23 +167,25 @@ bool RenderWidget::setWidgetGeometry(const LayoutRect& frame)
RefPtr<RenderWidget> protector(this);
RefPtr<Node> protectedNode(node());
- m_widget->setFrameRect(newFrame);
+ widget->setFrameRect(newFrame);
if (clipChanged && !frameRectChanged)
- m_widget->clipRectChanged();
+ widget->clipRectChanged();
if (hasLayer() && layer()->compositingState() == PaintsIntoOwnBacking)
layer()->compositedLayerMapping()->updateAfterWidgetResize();
- bool boundsChanged = m_widget->frameRect().size() != newFrame.size();
+ bool boundsChanged = widget->frameRect().size() != newFrame.size();
return boundsChanged;
}
bool RenderWidget::updateWidgetGeometry()
{
+ Widget* widget = this->widget();
+
LayoutRect contentBox = contentBoxRect();
LayoutRect absoluteContentBox(localToAbsoluteQuad(FloatQuad(contentBox)).boundingBox());
- if (m_widget->isFrameView()) {
+ if (widget->isFrameView()) {
contentBox.setLocation(absoluteContentBox.location());
return setWidgetGeometry(contentBox);
}
@@ -176,33 +193,33 @@ bool RenderWidget::updateWidgetGeometry()
return setWidgetGeometry(absoluteContentBox);
}
-void RenderWidget::setWidget(PassRefPtr<Widget> widget)
+void RenderWidget::attachWidget(Widget* widget)
{
- if (widget == m_widget)
- return;
-
- if (m_widget) {
- moveWidgetToParentSoon(m_widget.get(), 0);
- clearWidget();
- }
- m_widget = widget;
- if (m_widget) {
- // If we've already received a layout, apply the calculated space to the
- // widget immediately, but we have to have really been fully constructed (with a non-null
- // style pointer).
+ if (widget) {
if (style()) {
if (!needsLayout())
updateWidgetGeometry();
- if (style()->visibility() != VISIBLE)
- m_widget->hide();
- else {
- m_widget->show();
+ if (style()->visibility() != VISIBLE) {
+ widget->hide();
+ } else {
+ widget->show();
repaint();
}
}
- moveWidgetToParentSoon(m_widget.get(), m_frameView);
+ moveWidgetToParentSoon(widget, m_frameView);
}
+ if (AXObjectCache* cache = document().existingAXObjectCache())
+ cache->childrenChanged(this);
+}
+
+void RenderWidget::detachWidget(Widget* widget)
+{
+ // If the widget has no parent, it means it's already detached.
eseidel 2013/12/02 16:28:34 Detach can be called twice?
wjmaclean 2013/12/02 21:51:55 That was a bug I was trying to resolve in this CL.
+ if (!widget || !widget->parent())
+ return;
+
+ moveWidgetToParentSoon(widget, 0);
if (AXObjectCache* cache = document().existingAXObjectCache())
cache->childrenChanged(this);
@@ -219,11 +236,13 @@ void RenderWidget::layout()
void RenderWidget::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
{
RenderReplaced::styleDidChange(diff, oldStyle);
- if (m_widget) {
+ Widget* widget = this->widget();
+
+ if (widget) {
if (style()->visibility() != VISIBLE)
- m_widget->hide();
+ widget->hide();
else
- m_widget->show();
+ widget->show();
}
}
@@ -231,9 +250,12 @@ void RenderWidget::paintContents(PaintInfo& paintInfo, const LayoutPoint& paintO
{
LayoutPoint adjustedPaintOffset = paintOffset + location();
+ Widget* widget = this->widget();
+ ASSERT(widget);
+
// Tell the widget to paint now. This is the only time the widget is allowed
// to paint itself. That way it will composite properly with z-indexed layers.
- IntPoint widgetLocation = m_widget->frameRect().location();
+ IntPoint widgetLocation = widget->frameRect().location();
IntPoint paintLocation(roundToInt(adjustedPaintOffset.x() + borderLeft() + paddingLeft()),
roundToInt(adjustedPaintOffset.y() + borderTop() + paddingTop()));
IntRect paintRect = paintInfo.rect;
@@ -245,17 +267,17 @@ void RenderWidget::paintContents(PaintInfo& paintInfo, const LayoutPoint& paintO
paintInfo.context->translate(widgetPaintOffset);
paintRect.move(-widgetPaintOffset);
}
- m_widget->paint(paintInfo.context, paintRect);
+ widget->paint(paintInfo.context, paintRect);
if (!widgetPaintOffset.isZero())
paintInfo.context->translate(-widgetPaintOffset);
- if (m_widget->isFrameView()) {
- FrameView* frameView = toFrameView(m_widget.get());
+ if (widget->isFrameView()) {
+ FrameView* frameView = toFrameView(widget);
bool runOverlapTests = !frameView->useSlowRepaintsIfNotOverlapped() || frameView->hasCompositedContent();
if (paintInfo.overlapTestRequests && runOverlapTests) {
ASSERT(!paintInfo.overlapTestRequests->contains(this));
- paintInfo.overlapTestRequests->set(this, m_widget->frameRect());
+ paintInfo.overlapTestRequests->set(this, widget->frameRect());
}
}
}
@@ -296,7 +318,8 @@ void RenderWidget::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
clipRoundedInnerRect(paintInfo.context, borderRect, roundedInnerRect);
}
- if (m_widget)
+ Widget* widget = this->widget();
+ if (widget)
paintContents(paintInfo, paintOffset);
if (style()->hasBorderRadius())
@@ -314,9 +337,10 @@ void RenderWidget::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
void RenderWidget::setIsOverlapped(bool isOverlapped)
{
- ASSERT(m_widget);
- ASSERT(m_widget->isFrameView());
- toFrameView(m_widget.get())->setIsOverlapped(isOverlapped);
+ Widget* widget = this->widget();
+ ASSERT(widget);
+ ASSERT(widget->isFrameView());
+ toFrameView(widget)->setIsOverlapped(isOverlapped);
}
void RenderWidget::deref()
@@ -327,15 +351,16 @@ void RenderWidget::deref()
void RenderWidget::updateWidgetPosition()
{
- if (!m_widget || !node()) // Check the node in case destroy() has been called.
+ Widget* widget = this->widget();
+ if (!widget || !node()) // Check the node in case destroy() has been called.
return;
bool boundsChanged = updateWidgetGeometry();
// if the frame bounds got changed, or if view needs layout (possibly indicating
// content size is wrong) we have to do a layout to set the right widget size
- if (m_widget && m_widget->isFrameView()) {
- FrameView* frameView = toFrameView(m_widget.get());
+ if (widget && widget->isFrameView()) {
+ FrameView* frameView = toFrameView(widget);
// Check the frame's page to make sure that the frame isn't in the process of being destroyed.
if ((boundsChanged || frameView->needsLayout()) && frameView->frame().page())
frameView->layout();
@@ -344,9 +369,10 @@ void RenderWidget::updateWidgetPosition()
void RenderWidget::widgetPositionsUpdated()
{
- if (!m_widget)
+ Widget* widget = this->widget();
+ if (!widget)
return;
- m_widget->widgetPositionsUpdated();
+ widget->widgetPositionsUpdated();
}
IntRect RenderWidget::windowClipRect() const
@@ -357,11 +383,6 @@ IntRect RenderWidget::windowClipRect() const
return intersection(m_frameView->contentsToWindow(m_clipRect), m_frameView->windowClipRect());
}
-void RenderWidget::clearWidget()
-{
- m_widget = 0;
-}
-
bool RenderWidget::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction action)
{
bool hadResult = result.innerNode();

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