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| 1 /* |
| 2 * Copyright 2013 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #ifndef SkDeviceLooper_DEFINED |
| 9 #define SkDeviceLooper_DEFINED |
| 10 |
| 11 #include "SkBitmap.h" |
| 12 #include "SkMatrix.h" |
| 13 #include "SkRasterClip.h" |
| 14 |
| 15 /** |
| 16 * Helper class to manage "tiling" a large coordinate space into managable |
| 17 * chunks, where managable means areas that are <= some max critical coordinate |
| 18 * size. |
| 19 * |
| 20 * The constructor takes an antialiasing bool, which affects what this maximum |
| 21 * allowable size is: If we're drawing BW, then we need coordinates to stay |
| 22 * safely within fixed-point range (we use +- 16K, to give ourselves room to |
| 23 * add/subtract two fixed values and still be in range. If we're drawing AA, |
| 24 * then we reduce that size by the amount that the supersampler scan converter |
| 25 * needs (at the moment, that is 4X, so the "safe" range is +- 4K). |
| 26 * |
| 27 * For performance reasons, the class first checks to see if any help is needed |
| 28 * at all, and if not (i.e. the specified bounds and base bitmap area already |
| 29 * in the safe-zone, then the class does nothing (effectively). |
| 30 */ |
| 31 class SkDeviceLooper { |
| 32 public: |
| 33 SkDeviceLooper(const SkBitmap& base, const SkRasterClip&, |
| 34 const SkIRect& bounds, bool aa); |
| 35 ~SkDeviceLooper(); |
| 36 |
| 37 const SkBitmap& getBitmap() const { |
| 38 SkASSERT(kDone_State != fState); |
| 39 SkASSERT(fCurrBitmap); |
| 40 return *fCurrBitmap; |
| 41 } |
| 42 |
| 43 const SkRasterClip& getRC() const { |
| 44 SkASSERT(kDone_State != fState); |
| 45 SkASSERT(fCurrRC); |
| 46 return *fCurrRC; |
| 47 } |
| 48 |
| 49 void mapRect(SkRect* dst, const SkRect& src) const; |
| 50 void mapMatrix(SkMatrix* dst, const SkMatrix& src) const; |
| 51 |
| 52 /** |
| 53 * Call next to setup the looper to return a valid coordinate chunk. |
| 54 * Each time this returns true, it is safe to call mapRect() and |
| 55 * mapMatrix(), to convert from "global" coordinate values to ones that |
| 56 * are local to this chunk. |
| 57 * |
| 58 * When next() returns false, the list of chunks is done, and mapRect() |
| 59 * and mapMatrix() should no longer be called. |
| 60 */ |
| 61 bool next(); |
| 62 |
| 63 private: |
| 64 const SkBitmap& fBaseBitmap; |
| 65 const SkRasterClip& fBaseRC; |
| 66 |
| 67 enum State { |
| 68 kDone_State, // iteration is complete, getters will assert |
| 69 kSimple_State, // no translate/clip mods needed |
| 70 kComplex_State |
| 71 }; |
| 72 |
| 73 // storage for our tiled versions. Perhaps could use SkTLazy |
| 74 SkBitmap fSubsetBitmap; |
| 75 SkRasterClip fSubsetRC; |
| 76 |
| 77 const SkBitmap* fCurrBitmap; |
| 78 const SkRasterClip* fCurrRC; |
| 79 SkIRect fClippedBounds; |
| 80 SkIPoint fCurrOffset; |
| 81 int fDelta; |
| 82 State fState; |
| 83 |
| 84 enum Delta { |
| 85 kBW_Delta = 1 << 14, // 16K, gives room to spare for fixedpoint |
| 86 kAA_Delta = kBW_Delta >> 2 // supersample 4x |
| 87 }; |
| 88 |
| 89 bool fitsInDelta(const SkIRect& r) const { |
| 90 return r.right() < fDelta && r.bottom() < fDelta; |
| 91 } |
| 92 |
| 93 bool computeCurrBitmapAndClip(); |
| 94 }; |
| 95 |
| 96 #endif |
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