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Issue 23617003: Remove blur from text labels in tilemodes* GMs (Closed)

Created:
7 years, 3 months ago by robertphillips
Modified:
7 years, 3 months ago
Reviewers:
bsalomon
CC:
skia-review_googlegroups.com
Visibility:
Public.

Description

These GMs show up whenever I make a change to the blur code and I would like that to stop. Text with a drop shadow is tested elsewhere so I don't think we need it here.

Patch Set 1 #

Unified diffs Side-by-side diffs Delta from patch set Stats (+1 line, -5 lines) Patch
M gm/tilemodes.cpp View 3 chunks +1 line, -5 lines 0 comments Download

Messages

Total messages: 3 (0 generated)
robertphillips
7 years, 3 months ago (2013-08-27 17:30:20 UTC) #1
bsalomon
On 2013/08/27 17:30:20, robertphillips wrote: lgtm
7 years, 3 months ago (2013-08-27 17:43:14 UTC) #2
robertphillips
7 years, 3 months ago (2013-08-30 12:41:58 UTC) #3
Message was sent while issue was closed.
committed as r11021

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