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Side by Side Diff: ui/display/win/screen_win.h

Issue 2361283002: Add GetDisplayWithDisplayId to display::Screen. (Closed)
Patch Set: id Created 4 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_DISPLAY_WIN_SCREEN_WIN_H_ 5 #ifndef UI_DISPLAY_WIN_SCREEN_WIN_H_
6 #define UI_DISPLAY_WIN_SCREEN_WIN_H_ 6 #define UI_DISPLAY_WIN_SCREEN_WIN_H_
7 7
8 #include <windows.h> 8 #include <windows.h>
9 9
10 #include <memory> 10 #include <memory>
(...skipping 97 matching lines...) Expand 10 before | Expand all | Expand 10 after
108 // Returns the NativeView associated with the HWND. 108 // Returns the NativeView associated with the HWND.
109 virtual gfx::NativeWindow GetNativeWindowFromHWND(HWND hwnd) const; 109 virtual gfx::NativeWindow GetNativeWindowFromHWND(HWND hwnd) const;
110 110
111 protected: 111 protected:
112 // display::Screen: 112 // display::Screen:
113 gfx::Point GetCursorScreenPoint() override; 113 gfx::Point GetCursorScreenPoint() override;
114 bool IsWindowUnderCursor(gfx::NativeWindow window) override; 114 bool IsWindowUnderCursor(gfx::NativeWindow window) override;
115 gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override; 115 gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override;
116 int GetNumDisplays() const override; 116 int GetNumDisplays() const override;
117 std::vector<display::Display> GetAllDisplays() const override; 117 std::vector<display::Display> GetAllDisplays() const override;
118 bool GetDisplayWithDisplayId(int64_t display_id,
119 display::Display* display) const override;
118 display::Display GetDisplayNearestWindow( 120 display::Display GetDisplayNearestWindow(
119 gfx::NativeView window) const override; 121 gfx::NativeView window) const override;
120 display::Display GetDisplayNearestPoint( 122 display::Display GetDisplayNearestPoint(
121 const gfx::Point& point) const override; 123 const gfx::Point& point) const override;
122 display::Display GetDisplayMatching( 124 display::Display GetDisplayMatching(
123 const gfx::Rect& match_rect) const override; 125 const gfx::Rect& match_rect) const override;
124 display::Display GetPrimaryDisplay() const override; 126 display::Display GetPrimaryDisplay() const override;
125 void AddObserver(display::DisplayObserver* observer) override; 127 void AddObserver(display::DisplayObserver* observer) override;
126 void RemoveObserver(display::DisplayObserver* observer) override; 128 void RemoveObserver(display::DisplayObserver* observer) override;
127 gfx::Rect ScreenToDIPRectInWindow( 129 gfx::Rect ScreenToDIPRectInWindow(
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after
185 // Current list of ScreenWinDisplays. 187 // Current list of ScreenWinDisplays.
186 std::vector<ScreenWinDisplay> screen_win_displays_; 188 std::vector<ScreenWinDisplay> screen_win_displays_;
187 189
188 DISALLOW_COPY_AND_ASSIGN(ScreenWin); 190 DISALLOW_COPY_AND_ASSIGN(ScreenWin);
189 }; 191 };
190 192
191 } // namespace win 193 } // namespace win
192 } // namespace display 194 } // namespace display
193 195
194 #endif // UI_DISPLAY_WIN_SCREEN_WIN_H_ 196 #endif // UI_DISPLAY_WIN_SCREEN_WIN_H_
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