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Side by Side Diff: chrome/browser/ui/window_sizer/window_sizer_common_unittest.cc

Issue 2361283002: Add GetDisplayWithDisplayId to display::Screen. (Closed)
Patch Set: test Created 4 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/window_sizer/window_sizer_common_unittest.h" 5 #include "chrome/browser/ui/window_sizer/window_sizer_common_unittest.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <utility> 8 #include <utility>
9 9
10 #include "ash/common/wm/window_resizer.h" 10 #include "ash/common/wm/window_resizer.h"
(...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after
54 NOTREACHED(); 54 NOTREACHED();
55 return NULL; 55 return NULL;
56 } 56 }
57 57
58 int GetNumDisplays() const override { return displays_.size(); } 58 int GetNumDisplays() const override { return displays_.size(); }
59 59
60 std::vector<display::Display> GetAllDisplays() const override { 60 std::vector<display::Display> GetAllDisplays() const override {
61 return displays_; 61 return displays_;
62 } 62 }
63 63
64 bool GetDisplayWithDisplayId(int64_t display_id,
65 display::Display* display) const override {
66 for (display::Display display_in_list : displays_) {
sadrul 2016/09/23 19:51:12 const &
riajiang 2016/10/05 14:54:11 Done.
67 if (display_in_list.id() == display_id) {
68 *display = display_in_list;
69 return true;
70 }
71 }
72 return false;
73 }
74
64 display::Display GetDisplayNearestWindow( 75 display::Display GetDisplayNearestWindow(
65 gfx::NativeView view) const override { 76 gfx::NativeView view) const override {
66 #if defined(USE_AURA) 77 #if defined(USE_AURA)
67 return displays_[index_of_display_nearest_window_]; 78 return displays_[index_of_display_nearest_window_];
68 #else 79 #else
69 NOTREACHED(); 80 NOTREACHED();
70 return display::Display(); 81 return display::Display();
71 #endif 82 #endif
72 } 83 }
73 84
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465 { // Check that a window which hangs out of the screen get moved back in. 476 { // Check that a window which hangs out of the screen get moved back in.
466 gfx::Rect window_bounds; 477 gfx::Rect window_bounds;
467 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(), gfx::Rect(), 478 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(), gfx::Rect(),
468 gfx::Rect(), DEFAULT, NULL, 479 gfx::Rect(), DEFAULT, NULL,
469 gfx::Rect(1020, 700, 100, 100), &window_bounds); 480 gfx::Rect(1020, 700, 100, 100), &window_bounds);
470 EXPECT_EQ("924,668 100x100", window_bounds.ToString()); 481 EXPECT_EQ("924,668 100x100", window_bounds.ToString());
471 } 482 }
472 } 483 }
473 484
474 #endif // defined(OS_MACOSX) 485 #endif // defined(OS_MACOSX)
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