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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/audio/mac/audio_low_latency_input_mac.h" | 5 #include "media/audio/mac/audio_low_latency_input_mac.h" |
| 6 | 6 |
| 7 #include <CoreServices/CoreServices.h> | 7 #include <CoreServices/CoreServices.h> |
| 8 | 8 |
| 9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
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| 57 format_.mBytesPerPacket = (format_.mBitsPerChannel * | 57 format_.mBytesPerPacket = (format_.mBitsPerChannel * |
| 58 input_params.channels()) / 8; | 58 input_params.channels()) / 8; |
| 59 format_.mBytesPerFrame = format_.mBytesPerPacket; | 59 format_.mBytesPerFrame = format_.mBytesPerPacket; |
| 60 format_.mReserved = 0; | 60 format_.mReserved = 0; |
| 61 | 61 |
| 62 DVLOG(1) << "Desired ouput format: " << format_; | 62 DVLOG(1) << "Desired ouput format: " << format_; |
| 63 | 63 |
| 64 // Set number of sample frames per callback used by the internal audio layer. | 64 // Set number of sample frames per callback used by the internal audio layer. |
| 65 // An internal FIFO is then utilized to adapt the internal size to the size | 65 // An internal FIFO is then utilized to adapt the internal size to the size |
| 66 // requested by the client. | 66 // requested by the client. |
| 67 // Note that we use the same native buffer size as for the output side here | |
| 68 // since the AUHAL implementation requires that both capture and render side | |
| 69 // use the same buffer size. See http://crbug.com/154352 for more details. | |
| 70 number_of_frames_ = output_params.frames_per_buffer(); | 67 number_of_frames_ = output_params.frames_per_buffer(); |
| 71 DVLOG(1) << "Size of data buffer in frames : " << number_of_frames_; | 68 DVLOG(1) << "Size of data buffer in frames : " << number_of_frames_; |
| 72 | 69 |
| 73 // Derive size (in bytes) of the buffers that we will render to. | 70 // Derive size (in bytes) of the buffers that we will render to. |
| 74 UInt32 data_byte_size = number_of_frames_ * format_.mBytesPerFrame; | 71 UInt32 data_byte_size = number_of_frames_ * format_.mBytesPerFrame; |
| 75 DVLOG(1) << "Size of data buffer in bytes : " << data_byte_size; | 72 DVLOG(1) << "Size of data buffer in bytes : " << data_byte_size; |
| 76 | 73 |
| 77 // Allocate AudioBuffers to be used as storage for the received audio. | 74 // Allocate AudioBuffers to be used as storage for the received audio. |
| 78 // The AudioBufferList structure works as a placeholder for the | 75 // The AudioBufferList structure works as a placeholder for the |
| 79 // AudioBuffer structure, which holds a pointer to the actual data buffer. | 76 // AudioBuffer structure, which holds a pointer to the actual data buffer. |
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| 226 kAudioUnitScope_Output, | 223 kAudioUnitScope_Output, |
| 227 1, | 224 1, |
| 228 &format_, | 225 &format_, |
| 229 sizeof(format_)); | 226 sizeof(format_)); |
| 230 if (result) { | 227 if (result) { |
| 231 HandleError(result); | 228 HandleError(result); |
| 232 return false; | 229 return false; |
| 233 } | 230 } |
| 234 | 231 |
| 235 // Set the desired number of frames in the IO buffer (output scope). | 232 // Set the desired number of frames in the IO buffer (output scope). |
| 236 // WARNING: Setting this value changes the frame size for all audio units in | 233 // WARNING: Setting this value changes the frame size for all input and output |
| 237 // the current process. It's imperative that the input and output frame sizes | 234 // audio units in the current process. As a result, the AURenderCallback must |
| 238 // be the same as the frames_per_buffer() returned by | 235 // be able to handle arbitrary buffer sizes and FIFO appropriately. |
| 239 // GetInputStreamParameters(). | 236 UInt32 buffer_size = 0; |
| 240 // TODO(henrika): Due to http://crrev.com/159666 this is currently not true | 237 UInt32 property_size = sizeof(buffer_size); |
| 241 // and should be fixed, a CHECK() should be added at that time. | 238 result = AudioUnitGetProperty(audio_unit_, |
| 242 result = AudioUnitSetProperty(audio_unit_, | |
| 243 kAudioDevicePropertyBufferFrameSize, | 239 kAudioDevicePropertyBufferFrameSize, |
| 244 kAudioUnitScope_Output, | 240 kAudioUnitScope_Output, |
| 245 1, | 241 1, |
| 246 &number_of_frames_, // size is set in the ctor | 242 &buffer_size, |
| 247 sizeof(number_of_frames_)); | 243 &property_size); |
| 248 if (result) { | 244 if (result != noErr) { |
| 249 HandleError(result); | 245 HandleError(result); |
| 250 return false; | 246 return false; |
| 251 } | 247 } |
| 252 | 248 |
| 249 // Only set the buffer size if we're the only active stream or the buffer size | |
| 250 // is lower than the current buffer size. | |
| 251 if (manager_->input_stream_count() == 1 || number_of_frames_ < buffer_size) { | |
|
no longer working on chromium
2014/04/16 14:57:11
what happen if there are active output streams ?
DaleCurtis
2014/04/16 22:56:02
Same as your other question.
| |
| 252 buffer_size = number_of_frames_; | |
| 253 result = AudioUnitSetProperty(audio_unit_, | |
| 254 kAudioDevicePropertyBufferFrameSize, | |
| 255 kAudioUnitScope_Output, | |
| 256 1, | |
| 257 &buffer_size, | |
| 258 sizeof(buffer_size)); | |
| 259 if (result != noErr) { | |
| 260 HandleError(result); | |
| 261 return false; | |
| 262 } | |
| 263 } | |
| 264 | |
| 253 // Finally, initialize the audio unit and ensure that it is ready to render. | 265 // Finally, initialize the audio unit and ensure that it is ready to render. |
| 254 // Allocates memory according to the maximum number of audio frames | 266 // Allocates memory according to the maximum number of audio frames |
| 255 // it can produce in response to a single render call. | 267 // it can produce in response to a single render call. |
| 256 result = AudioUnitInitialize(audio_unit_); | 268 result = AudioUnitInitialize(audio_unit_); |
| 257 if (result) { | 269 if (result) { |
| 258 HandleError(result); | 270 HandleError(result); |
| 259 return false; | 271 return false; |
| 260 } | 272 } |
| 261 | 273 |
| 262 // The hardware latency is fixed and will not change during the call. | 274 // The hardware latency is fixed and will not change during the call. |
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| 655 kAudioDevicePropertyScopeInput, | 667 kAudioDevicePropertyScopeInput, |
| 656 static_cast<UInt32>(channel) | 668 static_cast<UInt32>(channel) |
| 657 }; | 669 }; |
| 658 OSStatus result = AudioObjectIsPropertySettable(input_device_id_, | 670 OSStatus result = AudioObjectIsPropertySettable(input_device_id_, |
| 659 &property_address, | 671 &property_address, |
| 660 &is_settable); | 672 &is_settable); |
| 661 return (result == noErr) ? is_settable : false; | 673 return (result == noErr) ? is_settable : false; |
| 662 } | 674 } |
| 663 | 675 |
| 664 } // namespace media | 676 } // namespace media |
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