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Unified Diff: src/gpu/GrInOrderDrawBuffer.cpp

Issue 23609026: Don't reuse scratch textures update (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Cleaned up Created 7 years, 3 months ago
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Index: src/gpu/GrInOrderDrawBuffer.cpp
===================================================================
--- src/gpu/GrInOrderDrawBuffer.cpp (revision 11197)
+++ src/gpu/GrInOrderDrawBuffer.cpp (working copy)
@@ -567,9 +567,8 @@
fDstGpu->initCopySurfaceDstDesc(src, desc);
}
-void GrInOrderDrawBuffer::willReserveVertexAndIndexSpace(
- int vertexCount,
- int indexCount) {
+void GrInOrderDrawBuffer::willReserveVertexAndIndexSpace(int vertexCount,
+ int indexCount) {
// We use geometryHints() to know whether to flush the draw buffer. We
// can't flush if we are inside an unbalanced pushGeometrySource.
// Moreover, flushing blows away vertex and index data that was
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