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Side by Side Diff: src/gpu/GrSWMaskHelper.cpp

Issue 23609026: Don't reuse scratch textures update (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Cleaned up Created 7 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrSWMaskHelper.h" 8 #include "GrSWMaskHelper.h"
9 #include "GrDrawState.h" 9 #include "GrDrawState.h"
10 #include "GrDrawTargetCaps.h"
10 #include "GrGpu.h" 11 #include "GrGpu.h"
11 12
12 #include "SkStrokeRec.h" 13 #include "SkStrokeRec.h"
13 14
14 // TODO: try to remove this #include 15 // TODO: try to remove this #include
15 #include "GrContext.h" 16 #include "GrContext.h"
16 17
17 namespace { 18 namespace {
18 /* 19 /*
19 * Convert a boolean operation into a transfer mode code 20 * Convert a boolean operation into a transfer mode code
(...skipping 106 matching lines...) Expand 10 before | Expand all | Expand 10 after
126 texture->set(fContext, desc); 127 texture->set(fContext, desc);
127 return NULL != texture->texture(); 128 return NULL != texture->texture();
128 } 129 }
129 130
130 /** 131 /**
131 * Move the result of the software mask generation back to the gpu 132 * Move the result of the software mask generation back to the gpu
132 */ 133 */
133 void GrSWMaskHelper::toTexture(GrTexture *texture) { 134 void GrSWMaskHelper::toTexture(GrTexture *texture) {
134 SkAutoLockPixels alp(fBM); 135 SkAutoLockPixels alp(fBM);
135 136
137 // If we aren't reusing scratch textures we don't need to flush before
138 // writing since no one else will be using 'texture'
139 bool reuseScratch = fContext->getGpu()->caps()->reuseScratchTextures();
140
136 texture->writePixels(0, 0, fBM.width(), fBM.height(), 141 texture->writePixels(0, 0, fBM.width(), fBM.height(),
137 kAlpha_8_GrPixelConfig, 142 kAlpha_8_GrPixelConfig,
138 fBM.getPixels(), fBM.rowBytes()); 143 fBM.getPixels(), fBM.rowBytes(),
144 reuseScratch ? 0 : GrContext::kDontFlush_PixelOpsFlag);
139 } 145 }
140 146
141 //////////////////////////////////////////////////////////////////////////////// 147 ////////////////////////////////////////////////////////////////////////////////
142 /** 148 /**
143 * Software rasterizes path to A8 mask (possibly using the context's matrix) 149 * Software rasterizes path to A8 mask (possibly using the context's matrix)
144 * and uploads the result to a scratch texture. Returns the resulting 150 * and uploads the result to a scratch texture. Returns the resulting
145 * texture on success; NULL on failure. 151 * texture on success; NULL on failure.
146 */ 152 */
147 GrTexture* GrSWMaskHelper::DrawPathMaskToTexture(GrContext* context, 153 GrTexture* GrSWMaskHelper::DrawPathMaskToTexture(GrContext* context,
148 const SkPath& path, 154 const SkPath& path,
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after
195 maskMatrix.preConcat(drawState->getViewMatrix()); 201 maskMatrix.preConcat(drawState->getViewMatrix());
196 202
197 drawState->addCoverageEffect( 203 drawState->addCoverageEffect(
198 GrSimpleTextureEffect::Create(texture, 204 GrSimpleTextureEffect::Create(texture,
199 maskMatrix, 205 maskMatrix,
200 GrTextureParams::kNone_Fi lterMode, 206 GrTextureParams::kNone_Fi lterMode,
201 GrEffect::kPosition_Coord sType))->unref(); 207 GrEffect::kPosition_Coord sType))->unref();
202 208
203 target->drawSimpleRect(dstRect); 209 target->drawSimpleRect(dstRect);
204 } 210 }
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