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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrSWMaskHelper.h" | 8 #include "GrSWMaskHelper.h" |
9 #include "GrDrawState.h" | 9 #include "GrDrawState.h" |
| 10 #include "GrDrawTargetCaps.h" |
10 #include "GrGpu.h" | 11 #include "GrGpu.h" |
11 | 12 |
12 #include "SkStrokeRec.h" | 13 #include "SkStrokeRec.h" |
13 | 14 |
14 // TODO: try to remove this #include | 15 // TODO: try to remove this #include |
15 #include "GrContext.h" | 16 #include "GrContext.h" |
16 | 17 |
17 namespace { | 18 namespace { |
18 /* | 19 /* |
19 * Convert a boolean operation into a transfer mode code | 20 * Convert a boolean operation into a transfer mode code |
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126 texture->set(fContext, desc); | 127 texture->set(fContext, desc); |
127 return NULL != texture->texture(); | 128 return NULL != texture->texture(); |
128 } | 129 } |
129 | 130 |
130 /** | 131 /** |
131 * Move the result of the software mask generation back to the gpu | 132 * Move the result of the software mask generation back to the gpu |
132 */ | 133 */ |
133 void GrSWMaskHelper::toTexture(GrTexture *texture) { | 134 void GrSWMaskHelper::toTexture(GrTexture *texture) { |
134 SkAutoLockPixels alp(fBM); | 135 SkAutoLockPixels alp(fBM); |
135 | 136 |
| 137 // If we aren't reusing scratch textures we don't need to flush before |
| 138 // writing since no one else will be using 'texture' |
| 139 bool reuseScratch = fContext->getGpu()->caps()->reuseScratchTextures(); |
| 140 |
136 texture->writePixels(0, 0, fBM.width(), fBM.height(), | 141 texture->writePixels(0, 0, fBM.width(), fBM.height(), |
137 kAlpha_8_GrPixelConfig, | 142 kAlpha_8_GrPixelConfig, |
138 fBM.getPixels(), fBM.rowBytes()); | 143 fBM.getPixels(), fBM.rowBytes(), |
| 144 reuseScratch ? 0 : GrContext::kDontFlush_PixelOpsFlag); |
139 } | 145 } |
140 | 146 |
141 //////////////////////////////////////////////////////////////////////////////// | 147 //////////////////////////////////////////////////////////////////////////////// |
142 /** | 148 /** |
143 * Software rasterizes path to A8 mask (possibly using the context's matrix) | 149 * Software rasterizes path to A8 mask (possibly using the context's matrix) |
144 * and uploads the result to a scratch texture. Returns the resulting | 150 * and uploads the result to a scratch texture. Returns the resulting |
145 * texture on success; NULL on failure. | 151 * texture on success; NULL on failure. |
146 */ | 152 */ |
147 GrTexture* GrSWMaskHelper::DrawPathMaskToTexture(GrContext* context, | 153 GrTexture* GrSWMaskHelper::DrawPathMaskToTexture(GrContext* context, |
148 const SkPath& path, | 154 const SkPath& path, |
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195 maskMatrix.preConcat(drawState->getViewMatrix()); | 201 maskMatrix.preConcat(drawState->getViewMatrix()); |
196 | 202 |
197 drawState->addCoverageEffect( | 203 drawState->addCoverageEffect( |
198 GrSimpleTextureEffect::Create(texture, | 204 GrSimpleTextureEffect::Create(texture, |
199 maskMatrix, | 205 maskMatrix, |
200 GrTextureParams::kNone_Fi
lterMode, | 206 GrTextureParams::kNone_Fi
lterMode, |
201 GrEffect::kPosition_Coord
sType))->unref(); | 207 GrEffect::kPosition_Coord
sType))->unref(); |
202 | 208 |
203 target->drawSimpleRect(dstRect); | 209 target->drawSimpleRect(dstRect); |
204 } | 210 } |
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