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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef COMPONENTS_SYNC_ENGINE_IMPL_LOOPBACK_SERVER_LOOPBACK_CONNECTION_MANAGER_ H_ | |
| 6 #define COMPONENTS_SYNC_ENGINE_IMPL_LOOPBACK_SERVER_LOOPBACK_CONNECTION_MANAGER_ H_ | |
| 7 | |
| 8 #include <string> | |
| 9 | |
| 10 #include "components/sync/engine_impl/loopback_server/loopback_server.h" | |
| 11 #include "components/sync/engine_impl/net/server_connection_manager.h" | |
| 12 | |
| 13 namespace syncer { | |
| 14 | |
| 15 // This class implements the ServerConnectionManager interface for a local | |
| 16 // in-memory virtual connection to the LoopbackServer. Since there is no network | |
| 17 // connection to be established we only have to handle POSTs and they will | |
| 18 // always succeed. | |
| 19 class LoopbackConnectionManager : public ServerConnectionManager { | |
|
pavely
2016/10/06 23:48:45
In today's code we don't have a way to inject serv
pastarmovj
2016/10/13 14:13:39
I was planning on conditionally creating one or th
| |
| 20 public: | |
| 21 LoopbackConnectionManager(CancelationSignal* signal, | |
| 22 const base::FilePath& persistent_file); | |
| 23 ~LoopbackConnectionManager() override; | |
| 24 | |
| 25 private: | |
| 26 // Overridden ServerConnectionManager functions. | |
| 27 bool PostBufferToPath(PostBufferParams* params, | |
| 28 const std::string& path, | |
| 29 const std::string& auth_token) override; | |
| 30 | |
| 31 // The loopback server that will handle the requests locally. | |
| 32 LoopbackServer loopback_server_; | |
| 33 | |
| 34 DISALLOW_COPY_AND_ASSIGN(LoopbackConnectionManager); | |
| 35 }; | |
| 36 | |
| 37 } // namespace syncer | |
| 38 | |
| 39 #endif // COMPONENTS_SYNC_ENGINE_IMPL_LOOPBACK_SERVER_LOOPBACK_CONNECTION_MANAG ER_H_ | |
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