Index: tools/gn/function_to_build_path.cc |
diff --git a/tools/gn/function_to_build_path.cc b/tools/gn/function_to_build_path.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..362f8c9322e2099a531fa224cf4b5edf14a31871 |
--- /dev/null |
+++ b/tools/gn/function_to_build_path.cc |
@@ -0,0 +1,140 @@ |
+// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "tools/gn/build_settings.h" |
+#include "tools/gn/functions.h" |
+#include "tools/gn/parse_tree.h" |
+#include "tools/gn/path_output.h" |
+#include "tools/gn/scope.h" |
+#include "tools/gn/settings.h" |
+#include "tools/gn/source_dir.h" |
+#include "tools/gn/source_file.h" |
+#include "tools/gn/value.h" |
+ |
+namespace functions { |
+ |
+namespace { |
+ |
+// Returns true if the given value looks like a directory, otherwise we'll |
+// assume it's a file. |
+bool ValueLooksLikeDir(const std::string& value) { |
+ if (value.empty()) |
+ return true; |
+ size_t value_size = value.size(); |
+ |
+ // Count the number of dots at the end of the string. |
+ size_t num_dots = 0; |
+ while (num_dots < value_size && value[value_size - num_dots - 1] == '.') |
+ num_dots++; |
+ |
+ if (num_dots == value.size()) |
+ return true; // String is all dots. |
+ |
+ if (value[value_size - num_dots - 1] == '/' || |
+ value[value_size - num_dots - 1] == '\\') |
+ return true; // String is a [back]slash followed by 0 or more dots. |
+ |
+ // Anything else. |
+ return false; |
+} |
+ |
+Value ConvertOneBuildPath(const Scope* scope, |
+ const FunctionCallNode* function, |
+ const Value& value, |
+ const PathOutput& path_output, |
+ Err* err) { |
+ if (!value.VerifyTypeIs(Value::STRING, err)) |
+ return Value(); |
+ |
+ const std::string& string_value = value.string_value(); |
+ |
+ std::ostringstream buffer; |
+ if (ValueLooksLikeDir(string_value)) { |
+ SourceDir absolute = |
+ scope->GetSourceDir().ResolveRelativeDir(string_value); |
+ path_output.WriteDir(buffer, absolute, PathOutput::DIR_NO_LAST_SLASH); |
+ } else { |
+ SourceFile absolute = |
+ scope->GetSourceDir().ResolveRelativeFile(string_value); |
+ path_output.WriteFile(buffer, absolute); |
+ } |
+ return Value(function, buffer.str()); |
+} |
+ |
+} // namespace |
+ |
+const char kToBuildPath[] = "to_build_path"; |
+const char kToBuildPath_Help[] = |
+ "to_build_path: Rebase a file or directory to the build output dir.\n" |
+ "\n" |
+ " <converted> = to_build_path(<file_or_path_string_or_list>)\n" |
+ "\n" |
+ " Takes a string argument representing a file name, or a list of such\n" |
+ " strings and converts it/them to be relative to the root build output\n" |
+ " directory (which is the current directory when running scripts).\n" |
+ "\n" |
+ " The input can be:\n" |
+ " - Paths relative to the BUILD file like \"foo.txt\".\n" |
+ " - Source-root absolute paths like \"//foo/bar/foo.txt\".\n" |
+ " - System absolute paths like \"/usr/include/foo.h\" or\n" |
+ " \"/C:/foo/bar.h\" (these will be passed unchanged).\n" |
+ " - A list of such values (the result will be a list of each item\n" |
+ " converted as per the above description).\n" |
+ "\n" |
+ " Normally for sources and in cases where GN is providing file names\n" |
+ " to a tool, the paths will automatically be converted to be relative\n" |
+ " to the build directory. However, if you pass additional arguments,\n" |
+ " GN won't know that the string is actually a file path. These will\n" |
+ " need to be manually converted to be relative to the build dir using\n" |
+ " to_build_path().\n" |
+ "\n" |
+ " Trailing slashes will not be reflected in the output.\n" |
+ "\n" |
+ " Additionally, on Windows, slashes will be converted to backslashes.\n" |
+ "\n" |
+ "Example:\n" |
+ " custom(\"myscript\") {\n" |
+ " # Don't use for sources, GN will automatically convert these since\n" |
+ " # it knows they're files.\n" |
+ " sources = [ \"foo.txt\", \"bar.txt\" ]\n" |
+ "\n" |
+ " # Extra file args passed manually need to be explicitly converted:\n" |
+ " args = [ \"--data\", to_build_path(\"//mything/data/input.dat\"),\n" |
+ " \"--rel\", to_build_path(\"relative_path.txt\") ]\n" |
+ " }\n"; |
+ |
+Value RunToBuildPath(Scope* scope, |
+ const FunctionCallNode* function, |
+ const std::vector<Value>& args, |
+ Err* err) { |
+ if (args.size() != 1) { |
+ *err = Err(function->function(), "to_build_path takes one argument."); |
+ return Value(); |
+ } |
+ |
+ const Value& value = args[0]; |
+ PathOutput path_output(scope->settings()->build_settings()->build_dir(), |
+ ESCAPE_NONE, true); |
+ |
+ if (value.type() == Value::STRING) { |
+ return ConvertOneBuildPath(scope, function, value, path_output, err); |
+ |
+ } else if (value.type() == Value::LIST) { |
+ Value ret(function, Value::LIST); |
+ ret.list_value().reserve(value.list_value().size()); |
+ |
+ for (size_t i = 0; i < value.list_value().size(); i++) { |
+ ret.list_value().push_back( |
+ ConvertOneBuildPath(scope, function, value.list_value()[i], |
+ path_output, err)); |
+ } |
+ return ret; |
+ } |
+ |
+ *err = Err(function->function(), |
+ "to_build_path requires a list or a string."); |
+ return Value(); |
+} |
+ |
+} // namespace functions |