| Index: tools/gn/function_to_build_path.cc
|
| diff --git a/tools/gn/function_to_build_path.cc b/tools/gn/function_to_build_path.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..362f8c9322e2099a531fa224cf4b5edf14a31871
|
| --- /dev/null
|
| +++ b/tools/gn/function_to_build_path.cc
|
| @@ -0,0 +1,140 @@
|
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "tools/gn/build_settings.h"
|
| +#include "tools/gn/functions.h"
|
| +#include "tools/gn/parse_tree.h"
|
| +#include "tools/gn/path_output.h"
|
| +#include "tools/gn/scope.h"
|
| +#include "tools/gn/settings.h"
|
| +#include "tools/gn/source_dir.h"
|
| +#include "tools/gn/source_file.h"
|
| +#include "tools/gn/value.h"
|
| +
|
| +namespace functions {
|
| +
|
| +namespace {
|
| +
|
| +// Returns true if the given value looks like a directory, otherwise we'll
|
| +// assume it's a file.
|
| +bool ValueLooksLikeDir(const std::string& value) {
|
| + if (value.empty())
|
| + return true;
|
| + size_t value_size = value.size();
|
| +
|
| + // Count the number of dots at the end of the string.
|
| + size_t num_dots = 0;
|
| + while (num_dots < value_size && value[value_size - num_dots - 1] == '.')
|
| + num_dots++;
|
| +
|
| + if (num_dots == value.size())
|
| + return true; // String is all dots.
|
| +
|
| + if (value[value_size - num_dots - 1] == '/' ||
|
| + value[value_size - num_dots - 1] == '\\')
|
| + return true; // String is a [back]slash followed by 0 or more dots.
|
| +
|
| + // Anything else.
|
| + return false;
|
| +}
|
| +
|
| +Value ConvertOneBuildPath(const Scope* scope,
|
| + const FunctionCallNode* function,
|
| + const Value& value,
|
| + const PathOutput& path_output,
|
| + Err* err) {
|
| + if (!value.VerifyTypeIs(Value::STRING, err))
|
| + return Value();
|
| +
|
| + const std::string& string_value = value.string_value();
|
| +
|
| + std::ostringstream buffer;
|
| + if (ValueLooksLikeDir(string_value)) {
|
| + SourceDir absolute =
|
| + scope->GetSourceDir().ResolveRelativeDir(string_value);
|
| + path_output.WriteDir(buffer, absolute, PathOutput::DIR_NO_LAST_SLASH);
|
| + } else {
|
| + SourceFile absolute =
|
| + scope->GetSourceDir().ResolveRelativeFile(string_value);
|
| + path_output.WriteFile(buffer, absolute);
|
| + }
|
| + return Value(function, buffer.str());
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| +const char kToBuildPath[] = "to_build_path";
|
| +const char kToBuildPath_Help[] =
|
| + "to_build_path: Rebase a file or directory to the build output dir.\n"
|
| + "\n"
|
| + " <converted> = to_build_path(<file_or_path_string_or_list>)\n"
|
| + "\n"
|
| + " Takes a string argument representing a file name, or a list of such\n"
|
| + " strings and converts it/them to be relative to the root build output\n"
|
| + " directory (which is the current directory when running scripts).\n"
|
| + "\n"
|
| + " The input can be:\n"
|
| + " - Paths relative to the BUILD file like \"foo.txt\".\n"
|
| + " - Source-root absolute paths like \"//foo/bar/foo.txt\".\n"
|
| + " - System absolute paths like \"/usr/include/foo.h\" or\n"
|
| + " \"/C:/foo/bar.h\" (these will be passed unchanged).\n"
|
| + " - A list of such values (the result will be a list of each item\n"
|
| + " converted as per the above description).\n"
|
| + "\n"
|
| + " Normally for sources and in cases where GN is providing file names\n"
|
| + " to a tool, the paths will automatically be converted to be relative\n"
|
| + " to the build directory. However, if you pass additional arguments,\n"
|
| + " GN won't know that the string is actually a file path. These will\n"
|
| + " need to be manually converted to be relative to the build dir using\n"
|
| + " to_build_path().\n"
|
| + "\n"
|
| + " Trailing slashes will not be reflected in the output.\n"
|
| + "\n"
|
| + " Additionally, on Windows, slashes will be converted to backslashes.\n"
|
| + "\n"
|
| + "Example:\n"
|
| + " custom(\"myscript\") {\n"
|
| + " # Don't use for sources, GN will automatically convert these since\n"
|
| + " # it knows they're files.\n"
|
| + " sources = [ \"foo.txt\", \"bar.txt\" ]\n"
|
| + "\n"
|
| + " # Extra file args passed manually need to be explicitly converted:\n"
|
| + " args = [ \"--data\", to_build_path(\"//mything/data/input.dat\"),\n"
|
| + " \"--rel\", to_build_path(\"relative_path.txt\") ]\n"
|
| + " }\n";
|
| +
|
| +Value RunToBuildPath(Scope* scope,
|
| + const FunctionCallNode* function,
|
| + const std::vector<Value>& args,
|
| + Err* err) {
|
| + if (args.size() != 1) {
|
| + *err = Err(function->function(), "to_build_path takes one argument.");
|
| + return Value();
|
| + }
|
| +
|
| + const Value& value = args[0];
|
| + PathOutput path_output(scope->settings()->build_settings()->build_dir(),
|
| + ESCAPE_NONE, true);
|
| +
|
| + if (value.type() == Value::STRING) {
|
| + return ConvertOneBuildPath(scope, function, value, path_output, err);
|
| +
|
| + } else if (value.type() == Value::LIST) {
|
| + Value ret(function, Value::LIST);
|
| + ret.list_value().reserve(value.list_value().size());
|
| +
|
| + for (size_t i = 0; i < value.list_value().size(); i++) {
|
| + ret.list_value().push_back(
|
| + ConvertOneBuildPath(scope, function, value.list_value()[i],
|
| + path_output, err));
|
| + }
|
| + return ret;
|
| + }
|
| +
|
| + *err = Err(function->function(),
|
| + "to_build_path requires a list or a string.");
|
| + return Value();
|
| +}
|
| +
|
| +} // namespace functions
|
|
|