Chromium Code Reviews| Index: tools/gn/function_to_build_path.cc |
| diff --git a/tools/gn/function_to_build_path.cc b/tools/gn/function_to_build_path.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..362f8c9322e2099a531fa224cf4b5edf14a31871 |
| --- /dev/null |
| +++ b/tools/gn/function_to_build_path.cc |
| @@ -0,0 +1,140 @@ |
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "tools/gn/build_settings.h" |
| +#include "tools/gn/functions.h" |
| +#include "tools/gn/parse_tree.h" |
| +#include "tools/gn/path_output.h" |
| +#include "tools/gn/scope.h" |
| +#include "tools/gn/settings.h" |
| +#include "tools/gn/source_dir.h" |
| +#include "tools/gn/source_file.h" |
| +#include "tools/gn/value.h" |
| + |
| +namespace functions { |
| + |
| +namespace { |
| + |
| +// Returns true if the given value looks like a directory, otherwise we'll |
| +// assume it's a file. |
| +bool ValueLooksLikeDir(const std::string& value) { |
| + if (value.empty()) |
| + return true; |
| + size_t value_size = value.size(); |
| + |
| + // Count the number of dots at the end of the string. |
| + size_t num_dots = 0; |
| + while (num_dots < value_size && value[value_size - num_dots - 1] == '.') |
| + num_dots++; |
| + |
| + if (num_dots == value.size()) |
| + return true; // String is all dots. |
| + |
| + if (value[value_size - num_dots - 1] == '/' || |
| + value[value_size - num_dots - 1] == '\\') |
| + return true; // String is a [back]slash followed by 0 or more dots. |
| + |
| + // Anything else. |
| + return false; |
| +} |
| + |
| +Value ConvertOneBuildPath(const Scope* scope, |
| + const FunctionCallNode* function, |
| + const Value& value, |
| + const PathOutput& path_output, |
| + Err* err) { |
| + if (!value.VerifyTypeIs(Value::STRING, err)) |
| + return Value(); |
| + |
| + const std::string& string_value = value.string_value(); |
| + |
| + std::ostringstream buffer; |
| + if (ValueLooksLikeDir(string_value)) { |
| + SourceDir absolute = |
| + scope->GetSourceDir().ResolveRelativeDir(string_value); |
| + path_output.WriteDir(buffer, absolute, PathOutput::DIR_NO_LAST_SLASH); |
| + } else { |
| + SourceFile absolute = |
| + scope->GetSourceDir().ResolveRelativeFile(string_value); |
| + path_output.WriteFile(buffer, absolute); |
| + } |
| + return Value(function, buffer.str()); |
| +} |
| + |
| +} // namespace |
| + |
| +const char kToBuildPath[] = "to_build_path"; |
|
scottmg
2013/09/14 04:53:16
is this name from google3? i find it a bit confusi
brettw
2013/09/16 17:59:02
This is my own name. I agree the overlap of "build
|
| +const char kToBuildPath_Help[] = |
| + "to_build_path: Rebase a file or directory to the build output dir.\n" |
| + "\n" |
| + " <converted> = to_build_path(<file_or_path_string_or_list>)\n" |
| + "\n" |
| + " Takes a string argument representing a file name, or a list of such\n" |
| + " strings and converts it/them to be relative to the root build output\n" |
| + " directory (which is the current directory when running scripts).\n" |
| + "\n" |
| + " The input can be:\n" |
| + " - Paths relative to the BUILD file like \"foo.txt\".\n" |
| + " - Source-root absolute paths like \"//foo/bar/foo.txt\".\n" |
| + " - System absolute paths like \"/usr/include/foo.h\" or\n" |
| + " \"/C:/foo/bar.h\" (these will be passed unchanged).\n" |
| + " - A list of such values (the result will be a list of each item\n" |
| + " converted as per the above description).\n" |
| + "\n" |
| + " Normally for sources and in cases where GN is providing file names\n" |
| + " to a tool, the paths will automatically be converted to be relative\n" |
| + " to the build directory. However, if you pass additional arguments,\n" |
| + " GN won't know that the string is actually a file path. These will\n" |
| + " need to be manually converted to be relative to the build dir using\n" |
| + " to_build_path().\n" |
| + "\n" |
| + " Trailing slashes will not be reflected in the output.\n" |
| + "\n" |
| + " Additionally, on Windows, slashes will be converted to backslashes.\n" |
| + "\n" |
| + "Example:\n" |
| + " custom(\"myscript\") {\n" |
| + " # Don't use for sources, GN will automatically convert these since\n" |
| + " # it knows they're files.\n" |
| + " sources = [ \"foo.txt\", \"bar.txt\" ]\n" |
|
scottmg
2013/09/14 04:53:16
this ended up very confusing in gyp, and there's s
brettw
2013/09/16 17:59:02
I think it's pretty clear here. Some things like s
|
| + "\n" |
| + " # Extra file args passed manually need to be explicitly converted:\n" |
| + " args = [ \"--data\", to_build_path(\"//mything/data/input.dat\"),\n" |
| + " \"--rel\", to_build_path(\"relative_path.txt\") ]\n" |
| + " }\n"; |
| + |
| +Value RunToBuildPath(Scope* scope, |
| + const FunctionCallNode* function, |
| + const std::vector<Value>& args, |
| + Err* err) { |
| + if (args.size() != 1) { |
| + *err = Err(function->function(), "to_build_path takes one argument."); |
| + return Value(); |
| + } |
| + |
| + const Value& value = args[0]; |
| + PathOutput path_output(scope->settings()->build_settings()->build_dir(), |
| + ESCAPE_NONE, true); |
| + |
| + if (value.type() == Value::STRING) { |
| + return ConvertOneBuildPath(scope, function, value, path_output, err); |
| + |
| + } else if (value.type() == Value::LIST) { |
| + Value ret(function, Value::LIST); |
| + ret.list_value().reserve(value.list_value().size()); |
| + |
| + for (size_t i = 0; i < value.list_value().size(); i++) { |
| + ret.list_value().push_back( |
| + ConvertOneBuildPath(scope, function, value.list_value()[i], |
| + path_output, err)); |
| + } |
| + return ret; |
| + } |
| + |
| + *err = Err(function->function(), |
| + "to_build_path requires a list or a string."); |
| + return Value(); |
| +} |
| + |
| +} // namespace functions |