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Side by Side Diff: src/heap/slot-set.h

Issue 2360513002: [heap] Make typed slot set state and operations atomic. (Closed)
Patch Set: comments Created 4 years, 2 months ago
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1 // Copyright 2016 the V8 project authors. All rights reserved. 1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_SLOT_SET_H 5 #ifndef V8_SLOT_SET_H
6 #define V8_SLOT_SET_H 6 #define V8_SLOT_SET_H
7 7
8 #include "src/allocation.h" 8 #include "src/allocation.h"
9 #include "src/base/atomic-utils.h" 9 #include "src/base/atomic-utils.h"
10 #include "src/base/bits.h" 10 #include "src/base/bits.h"
(...skipping 229 matching lines...) Expand 10 before | Expand all | Expand 10 after
240 Address page_start_; 240 Address page_start_;
241 }; 241 };
242 242
243 enum SlotType { 243 enum SlotType {
244 EMBEDDED_OBJECT_SLOT, 244 EMBEDDED_OBJECT_SLOT,
245 OBJECT_SLOT, 245 OBJECT_SLOT,
246 CELL_TARGET_SLOT, 246 CELL_TARGET_SLOT,
247 CODE_TARGET_SLOT, 247 CODE_TARGET_SLOT,
248 CODE_ENTRY_SLOT, 248 CODE_ENTRY_SLOT,
249 DEBUG_TARGET_SLOT, 249 DEBUG_TARGET_SLOT,
250 NUMBER_OF_SLOT_TYPES 250 NUMBER_OF_SLOT_TYPES,
251 CLEARED_SLOT = NUMBER_OF_SLOT_TYPES,
251 }; 252 };
252 253
253 // Data structure for maintaining a multiset of typed slots in a page. 254 // Data structure for maintaining a multiset of typed slots in a page.
254 // Typed slots can only appear in Code and JSFunction objects, so 255 // Typed slots can only appear in Code and JSFunction objects, so
255 // the maximum possible offset is limited by the LargePage::kMaxCodePageSize. 256 // the maximum possible offset is limited by the LargePage::kMaxCodePageSize.
256 // The implementation is a chain of chunks, where each chunks is an array of 257 // The implementation is a chain of chunks, where each chunks is an array of
257 // encoded (slot type, slot offset) pairs. 258 // encoded (slot type, slot offset) pairs.
258 // There is no duplicate detection and we do not expect many duplicates because 259 // There is no duplicate detection and we do not expect many duplicates because
259 // typed slots contain V8 internal pointers that are not directly exposed to JS. 260 // typed slots contain V8 internal pointers that are not directly exposed to JS.
260 class TypedSlotSet { 261 class TypedSlotSet {
261 public: 262 public:
262 struct TypedSlot { 263 struct TypedSlot {
263 TypedSlot() : type_and_offset_(0), host_offset_(0) {} 264 TypedSlot() {
265 type_and_offset_.SetValue(0);
266 host_offset_.SetValue(0);
267 }
264 268
265 TypedSlot(SlotType type, uint32_t host_offset, uint32_t offset) 269 TypedSlot(SlotType type, uint32_t host_offset, uint32_t offset) {
266 : type_and_offset_(TypeField::encode(type) | 270 type_and_offset_.SetValue(TypeField::encode(type) |
267 OffsetField::encode(offset)), 271 OffsetField::encode(offset));
268 host_offset_(host_offset) {} 272 host_offset_.SetValue(host_offset);
273 }
269 274
270 bool operator==(const TypedSlot other) { 275 bool operator==(const TypedSlot other) {
271 return type_and_offset_ == other.type_and_offset_ && 276 return type_and_offset_.Value() == other.type_and_offset_.Value() &&
272 host_offset_ == other.host_offset_; 277 host_offset_.Value() == other.host_offset_.Value();
273 } 278 }
274 279
275 bool operator!=(const TypedSlot other) { return !(*this == other); } 280 bool operator!=(const TypedSlot other) { return !(*this == other); }
276 281
277 SlotType type() { return TypeField::decode(type_and_offset_); } 282 SlotType type() { return TypeField::decode(type_and_offset_.Value()); }
278 283
279 uint32_t offset() { return OffsetField::decode(type_and_offset_); } 284 uint32_t offset() { return OffsetField::decode(type_and_offset_.Value()); }
280 285
281 uint32_t host_offset() { return host_offset_; } 286 uint32_t host_offset() { return host_offset_.Value(); }
282 287
283 uint32_t type_and_offset_; 288 void Set(TypedSlot slot) {
284 uint32_t host_offset_; 289 type_and_offset_.SetValue(slot.type_and_offset_.Value());
290 host_offset_.SetValue(slot.host_offset_.Value());
291 }
292
293 void Clear() {
294 type_and_offset_.SetValue(TypeField::encode(CLEARED_SLOT) |
295 OffsetField::encode(0));
296 host_offset_.SetValue(0);
297 }
298
299 base::AtomicValue<uint32_t> type_and_offset_;
300 base::AtomicValue<uint32_t> host_offset_;
285 }; 301 };
286 static const int kMaxOffset = 1 << 29; 302 static const int kMaxOffset = 1 << 29;
287 303
288 explicit TypedSlotSet(Address page_start) : page_start_(page_start) { 304 explicit TypedSlotSet(Address page_start) : page_start_(page_start) {
289 chunk_ = new Chunk(nullptr, kInitialBufferSize); 305 chunk_.SetValue(new Chunk(nullptr, kInitialBufferSize));
290 } 306 }
291 307
292 ~TypedSlotSet() { 308 ~TypedSlotSet() {
293 Chunk* chunk = chunk_; 309 Chunk* chunk = chunk_.Value();
294 while (chunk != nullptr) { 310 while (chunk != nullptr) {
295 Chunk* next = chunk->next; 311 Chunk* next = chunk->next.Value();
296 delete chunk; 312 delete chunk;
297 chunk = next; 313 chunk = next;
298 } 314 }
299 } 315 }
300 316
301 // The slot offset specifies a slot at address page_start_ + offset. 317 // The slot offset specifies a slot at address page_start_ + offset.
318 // This method can only be called on the main thread.
302 void Insert(SlotType type, uint32_t host_offset, uint32_t offset) { 319 void Insert(SlotType type, uint32_t host_offset, uint32_t offset) {
303 TypedSlot slot(type, host_offset, offset); 320 TypedSlot slot(type, host_offset, offset);
304 if (!chunk_->AddSlot(slot)) { 321 Chunk* top_chunk = chunk_.Value();
305 chunk_ = new Chunk(chunk_, NextCapacity(chunk_->capacity)); 322 if (!top_chunk->AddSlot(slot)) {
306 bool added = chunk_->AddSlot(slot); 323 Chunk* new_top_chunk =
324 new Chunk(top_chunk, NextCapacity(top_chunk->capacity.Value()));
325 chunk_.SetValue(new_top_chunk);
326 bool added = new_top_chunk->AddSlot(slot);
ulan 2016/09/21 11:52:35 Nit: how about swapping the order of these two ope
Hannes Payer (out of office) 2016/09/21 12:14:15 Done.
307 DCHECK(added); 327 DCHECK(added);
308 USE(added); 328 USE(added);
309 } 329 }
310 } 330 }
311 331
312 // Iterate over all slots in the set and for each slot invoke the callback. 332 // Iterate over all slots in the set and for each slot invoke the callback.
313 // If the callback returns REMOVE_SLOT then the slot is removed from the set. 333 // If the callback returns REMOVE_SLOT then the slot is removed from the set.
314 // Returns the new number of slots. 334 // Returns the new number of slots.
315 // 335 //
316 // Sample usage: 336 // Sample usage:
317 // Iterate([](SlotType slot_type, Address slot_address) { 337 // Iterate([](SlotType slot_type, Address slot_address) {
318 // if (good(slot_type, slot_address)) return KEEP_SLOT; 338 // if (good(slot_type, slot_address)) return KEEP_SLOT;
319 // else return REMOVE_SLOT; 339 // else return REMOVE_SLOT;
320 // }); 340 // });
321 template <typename Callback> 341 template <typename Callback>
322 int Iterate(Callback callback) { 342 int Iterate(Callback callback) {
323 STATIC_ASSERT(NUMBER_OF_SLOT_TYPES < 8); 343 STATIC_ASSERT(NUMBER_OF_SLOT_TYPES < 8);
324 const TypedSlot kRemovedSlot(NUMBER_OF_SLOT_TYPES, 0, 0); 344 Chunk* chunk = chunk_.Value();
325 Chunk* chunk = chunk_;
326 int new_count = 0; 345 int new_count = 0;
327 while (chunk != nullptr) { 346 while (chunk != nullptr) {
328 TypedSlot* buffer = chunk->buffer; 347 TypedSlot* buffer = chunk->buffer.Value();
329 int count = chunk->count; 348 int count = chunk->count.Value();
330 for (int i = 0; i < count; i++) { 349 for (int i = 0; i < count; i++) {
331 TypedSlot slot = buffer[i]; 350 SlotType type = buffer[i].type();
332 if (slot != kRemovedSlot) { 351 if (type != CLEARED_SLOT) {
333 SlotType type = slot.type(); 352 Address addr = page_start_ + buffer[i].offset();
334 Address addr = page_start_ + slot.offset(); 353 Address host_addr = page_start_ + buffer[i].host_offset();
ulan 2016/09/21 11:52:35 As discussed offline, we need to change order of l
Hannes Payer (out of office) 2016/09/21 12:14:15 Done. We could also change it to only read out th
335 Address host_addr = page_start_ + slot.host_offset();
336 if (callback(type, host_addr, addr) == KEEP_SLOT) { 354 if (callback(type, host_addr, addr) == KEEP_SLOT) {
337 new_count++; 355 new_count++;
338 } else { 356 } else {
339 buffer[i] = kRemovedSlot; 357 buffer[i].Clear();
340 } 358 }
341 } 359 }
342 } 360 }
343 chunk = chunk->next; 361 chunk = chunk->next.Value();
344 } 362 }
345 return new_count; 363 return new_count;
346 } 364 }
347 365
348 private: 366 private:
349 static const int kInitialBufferSize = 100; 367 static const int kInitialBufferSize = 100;
350 static const int kMaxBufferSize = 16 * KB; 368 static const int kMaxBufferSize = 16 * KB;
351 369
352 static int NextCapacity(int capacity) { 370 static int NextCapacity(int capacity) {
353 return Min(kMaxBufferSize, capacity * 2); 371 return Min(kMaxBufferSize, capacity * 2);
354 } 372 }
355 373
356 class OffsetField : public BitField<int, 0, 29> {}; 374 class OffsetField : public BitField<int, 0, 29> {};
357 class TypeField : public BitField<SlotType, 29, 3> {}; 375 class TypeField : public BitField<SlotType, 29, 3> {};
358 376
359 struct Chunk : Malloced { 377 struct Chunk : Malloced {
360 explicit Chunk(Chunk* next_chunk, int capacity) 378 explicit Chunk(Chunk* next_chunk, int chunk_capacity) {
361 : next(next_chunk), count(0), capacity(capacity) { 379 count.SetValue(0);
362 buffer = NewArray<TypedSlot>(capacity); 380 capacity.SetValue(chunk_capacity);
381 buffer.SetValue(NewArray<TypedSlot>(chunk_capacity));
382 next.SetValue(next_chunk);
363 } 383 }
364 bool AddSlot(TypedSlot slot) { 384 bool AddSlot(TypedSlot slot) {
365 if (count == capacity) return false; 385 int current_count = count.Value();
366 buffer[count++] = slot; 386 if (current_count == capacity.Value()) return false;
387 TypedSlot* current_buffer = buffer.Value();
388 // Order is important here. We have to write the slot first before
389 // increasing the counter to guarantee that a consistent state is
390 // observed by concurrent threads.
391 current_buffer[current_count].Set(slot);
392 count.SetValue(current_count + 1);
367 return true; 393 return true;
368 } 394 }
369 ~Chunk() { DeleteArray(buffer); } 395 ~Chunk() { DeleteArray(buffer.Value()); }
370 Chunk* next; 396 base::AtomicValue<Chunk*> next;
371 int count; 397 base::AtomicValue<int> count;
372 int capacity; 398 base::AtomicValue<int> capacity;
373 TypedSlot* buffer; 399 base::AtomicValue<TypedSlot*> buffer;
374 }; 400 };
375 401
376 Address page_start_; 402 Address page_start_;
377 Chunk* chunk_; 403 base::AtomicValue<Chunk*> chunk_;
378 }; 404 };
379 405
380 } // namespace internal 406 } // namespace internal
381 } // namespace v8 407 } // namespace v8
382 408
383 #endif // V8_SLOT_SET_H 409 #endif // V8_SLOT_SET_H
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