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Side by Side Diff: android_webview/browser/hardware_renderer.cc

Issue 2360423003: aw: Fix FBO restore in webview functor (Closed)
Patch Set: more code removal Created 4 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "android_webview/browser/hardware_renderer.h" 5 #include "android_webview/browser/hardware_renderer.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "android_webview/browser/aw_gl_surface.h" 9 #include "android_webview/browser/aw_gl_surface.h"
10 #include "android_webview/browser/aw_render_thread_context_provider.h" 10 #include "android_webview/browser/aw_render_thread_context_provider.h"
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65 65
66 last_committed_compositor_frame_sink_id_ = 66 last_committed_compositor_frame_sink_id_ =
67 child_frame->compositor_frame_sink_id; 67 child_frame->compositor_frame_sink_id;
68 ReturnResourcesInChildFrame(); 68 ReturnResourcesInChildFrame();
69 child_frame_ = std::move(child_frame); 69 child_frame_ = std::move(child_frame);
70 DCHECK(child_frame_->frame.get()); 70 DCHECK(child_frame_->frame.get());
71 DCHECK(!child_frame_->frame->gl_frame_data); 71 DCHECK(!child_frame_->frame->gl_frame_data);
72 } 72 }
73 73
74 void HardwareRenderer::DrawGL(AwDrawGLInfo* draw_info, 74 void HardwareRenderer::DrawGL(AwDrawGLInfo* draw_info,
75 const ScopedAppGLStateRestore& gl_state) { 75 const ScopedAppGLStateRestore& gl_state) {
Tobias Sargeant 2016/09/26 09:46:18 If we make ScopedAppGLStateRestore global, maybe w
boliu 2016/09/26 15:54:52 Done.
76 TRACE_EVENT0("android_webview", "HardwareRenderer::DrawGL"); 76 TRACE_EVENT0("android_webview", "HardwareRenderer::DrawGL");
77 77
78 // We need to watch if the current Android context has changed and enforce 78 // We need to watch if the current Android context has changed and enforce
79 // a clean-up in the compositor. 79 // a clean-up in the compositor.
80 EGLContext current_context = eglGetCurrentContext(); 80 EGLContext current_context = eglGetCurrentContext();
81 DCHECK(current_context) << "DrawGL called without EGLContext"; 81 DCHECK(current_context) << "DrawGL called without EGLContext";
82 82
83 // TODO(boliu): Handle context loss. 83 // TODO(boliu): Handle context loss.
84 if (last_egl_context_ != current_context) 84 if (last_egl_context_ != current_context)
85 DLOG(WARNING) << "EGLContextChanged"; 85 DLOG(WARNING) << "EGLContextChanged";
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168 const cc::ReturnedResourceArray& resources) { 168 const cc::ReturnedResourceArray& resources) {
169 ReturnResourcesToCompositor(resources, compositor_id_, 169 ReturnResourcesToCompositor(resources, compositor_id_,
170 last_submitted_compositor_frame_sink_id_); 170 last_submitted_compositor_frame_sink_id_);
171 } 171 }
172 172
173 void HardwareRenderer::SetBeginFrameSource( 173 void HardwareRenderer::SetBeginFrameSource(
174 cc::BeginFrameSource* begin_frame_source) { 174 cc::BeginFrameSource* begin_frame_source) {
175 // TODO(tansell): Hook this up. 175 // TODO(tansell): Hook this up.
176 } 176 }
177 177
178 void HardwareRenderer::SetBackingFrameBufferObject(
179 int framebuffer_binding_ext) {
180 surfaces_->SetBackingFrameBufferObject(framebuffer_binding_ext);
181 }
182
183 void HardwareRenderer::ReturnResourcesInChildFrame() { 178 void HardwareRenderer::ReturnResourcesInChildFrame() {
184 if (child_frame_.get() && child_frame_->frame.get()) { 179 if (child_frame_.get() && child_frame_->frame.get()) {
185 cc::ReturnedResourceArray resources_to_return; 180 cc::ReturnedResourceArray resources_to_return;
186 cc::TransferableResource::ReturnResources( 181 cc::TransferableResource::ReturnResources(
187 child_frame_->frame->delegated_frame_data->resource_list, 182 child_frame_->frame->delegated_frame_data->resource_list,
188 &resources_to_return); 183 &resources_to_return);
189 184
190 // The child frame's compositor id is not necessarily same as 185 // The child frame's compositor id is not necessarily same as
191 // compositor_id_. 186 // compositor_id_.
192 ReturnResourcesToCompositor(resources_to_return, 187 ReturnResourcesToCompositor(resources_to_return,
193 child_frame_->compositor_id, 188 child_frame_->compositor_id,
194 child_frame_->compositor_frame_sink_id); 189 child_frame_->compositor_frame_sink_id);
195 } 190 }
196 child_frame_.reset(); 191 child_frame_.reset();
197 } 192 }
198 193
199 void HardwareRenderer::ReturnResourcesToCompositor( 194 void HardwareRenderer::ReturnResourcesToCompositor(
200 const cc::ReturnedResourceArray& resources, 195 const cc::ReturnedResourceArray& resources,
201 const CompositorID& compositor_id, 196 const CompositorID& compositor_id,
202 uint32_t compositor_frame_sink_id) { 197 uint32_t compositor_frame_sink_id) {
203 if (compositor_frame_sink_id != last_committed_compositor_frame_sink_id_) 198 if (compositor_frame_sink_id != last_committed_compositor_frame_sink_id_)
204 return; 199 return;
205 render_thread_manager_->InsertReturnedResourcesOnRT(resources, compositor_id, 200 render_thread_manager_->InsertReturnedResourcesOnRT(resources, compositor_id,
206 compositor_frame_sink_id); 201 compositor_frame_sink_id);
207 } 202 }
208 203
209 } // namespace android_webview 204 } // namespace android_webview
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