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Unified Diff: content/test/data/gpu/pixel_acceleratedOffscreen2d_commit_main.html

Issue 2360413002: Implement OffscreenCanvas Unaccelerated 2d commit() on main thread (Closed)
Patch Set: fix Created 4 years, 3 months ago
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Index: content/test/data/gpu/pixel_acceleratedOffscreen2d_commit_main.html
diff --git a/content/test/data/gpu/pixel_acceleratedOffscreen2d_commit_main.html b/content/test/data/gpu/pixel_acceleratedOffscreen2d_commit_main.html
deleted file mode 100644
index 23871373537c421aa6486b830f709be23665aab4..0000000000000000000000000000000000000000
--- a/content/test/data/gpu/pixel_acceleratedOffscreen2d_commit_main.html
+++ /dev/null
@@ -1,56 +0,0 @@
-<!DOCTYPE HTML>
-
-<!-- READ BEFORE UPDATING:
-If this test is updated make sure to increment the "revision" value of the
-associated test in content/test/gpu/page_sets/pixel_tests.py. This will ensure
-that the baseline images are regenerated on the next run.
--->
-
-<html>
-<head>
-<title>OffscreenCanvas 2d commit flow on main thread: blue square on white background.</title>
-<style type="text/css">
-.nomargin {
- margin: 0px auto;
-}
-</style>
-<script>
-var g_swapsBeforeAck = 15;
-
-function main()
-{
- draw();
- waitForFinish();
-}
-
-function draw()
-{
- var canvas = document.getElementById("c");
- var offscreenCanvas = canvas.transferControlToOffscreen();
- var ctx2d = offscreenCanvas.getContext("2d");
- ctx2d.fillStyle = "blue";
- ctx2d.fillRect(0, 0, offscreenCanvas.width, offscreenCanvas.height);
- ctx2d.commit();
-}
-
-function waitForFinish()
-{
- if (g_swapsBeforeAck == 0) {
- domAutomationController.setAutomationId(1);
- domAutomationController.send("SUCCESS");
- } else {
- g_swapsBeforeAck--;
- document.getElementById('container').style.zIndex = g_swapsBeforeAck + 1;
- window.webkitRequestAnimationFrame(waitForFinish);
- }
-}
-</script>
-</head>
-<body onload="main()">
-<div style="position:relative; width:350px; height:350px; background-color:white">
-</div>
-<div id="container" style="position:absolute; top:0px; left:0px">
-<canvas id="c" width="320" height="320" class="nomargin"></canvas>
-</div>
-</body>
-</html>
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