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Issue 2360413002: Implement OffscreenCanvas Unaccelerated 2d commit() on main thread (Closed)
Patch Set: fix Created 4 years, 2 months ago
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1 <!DOCTYPE HTML> 1 <!DOCTYPE HTML>
2 2
3 <!-- READ BEFORE UPDATING: 3 <!-- READ BEFORE UPDATING:
4 If this test is updated make sure to increment the "revision" value of the 4 If this test is updated make sure to increment the "revision" value of the
5 associated test in content/test/gpu/page_sets/pixel_tests.py. This will ensure 5 associated test in content/test/gpu/page_sets/pixel_tests.py. This will ensure
6 that the baseline images are regenerated on the next run. 6 that the baseline images are regenerated on the next run.
7 --> 7 -->
8 8
9 <html> 9 <html>
10 <head> 10 <head>
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after
47 </script> 47 </script>
48 </head> 48 </head>
49 <body onload="main()"> 49 <body onload="main()">
50 <div style="position:relative; width:350px; height:350px; background-color:white "> 50 <div style="position:relative; width:350px; height:350px; background-color:white ">
51 </div> 51 </div>
52 <div id="container" style="position:absolute; top:0px; left:0px"> 52 <div id="container" style="position:absolute; top:0px; left:0px">
53 <canvas id="c" width="320" height="320" class="nomargin"></canvas> 53 <canvas id="c" width="320" height="320" class="nomargin"></canvas>
54 </div> 54 </div>
55 </body> 55 </body>
56 </html> 56 </html>
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