Chromium Code Reviews| Index: net/websockets/websocket_basic_stream.h |
| diff --git a/net/websockets/websocket_basic_stream.h b/net/websockets/websocket_basic_stream.h |
| index 1231da8142b03691c0635b739987e6ed33721e8d..4419046c2e9349e3b8c494b8403947a25b473cd0 100644 |
| --- a/net/websockets/websocket_basic_stream.h |
| +++ b/net/websockets/websocket_basic_stream.h |
| @@ -22,6 +22,7 @@ class GrowableIOBuffer; |
| class HttpRequestHeaders; |
| class HttpResponseInfo; |
| class IOBufferWithSize; |
| +struct WebSocketFrame; |
| struct WebSocketFrameChunk; |
| // Implementation of WebSocketStream for non-multiplexed ws:// connections (or |
| @@ -39,10 +40,10 @@ class NET_EXPORT_PRIVATE WebSocketBasicStream : public WebSocketStream { |
| virtual ~WebSocketBasicStream(); |
| // WebSocketStream implementation. |
| - virtual int ReadFrames(ScopedVector<WebSocketFrameChunk>* frame_chunks, |
| + virtual int ReadFrames(ScopedVector<WebSocketFrame>* frames, |
| const CompletionCallback& callback) OVERRIDE; |
| - virtual int WriteFrames(ScopedVector<WebSocketFrameChunk>* frame_chunks, |
| + virtual int WriteFrames(ScopedVector<WebSocketFrame>* frames, |
| const CompletionCallback& callback) OVERRIDE; |
| virtual void Close() OVERRIDE; |
| @@ -84,12 +85,31 @@ class NET_EXPORT_PRIVATE WebSocketBasicStream : public WebSocketStream { |
| // Attempts to parse the output of a read as WebSocket frames. On success, |
| // returns OK and places the frame(s) in frame_chunks. |
| - int HandleReadResult(int result, |
| - ScopedVector<WebSocketFrameChunk>* frame_chunks); |
| + int HandleReadResult(int result, ScopedVector<WebSocketFrame>* frames); |
| + |
| + // Converts the chunks in |frame_chunks| into frames and writes them to |
| + // |frames|. |frame_chunks| is destroyed in the process. Returns |
| + // ERR_WS_PROTOCOL_ERROR if an invalid chunk was found. If one or more frames |
| + // was added to |frames|, then returns OK, otherwise returns ERR_IO_PENDING. |
| + int ConvertChunksToFrames(ScopedVector<WebSocketFrameChunk>* frame_chunks, |
| + ScopedVector<WebSocketFrame>* frames); |
| + |
| + // Converts a |chunk| to a |frame|. |frame| should be NULL on entry to this |
|
yhirano
2013/09/13 10:03:17
|*frame| should be Null?
|
| + // method. If |chunk| is an incomplete control frame, then |frame| may still |
| + // be NULL on exit. If an invalid control frame is |
| + // found, returns ERR_WS_PROTOCOL_ERROR and the stream is no longer |
| + // usable. Otherwise returns OK (even if frame is still NULL). |
| + int ConvertChunkToFrame(scoped_ptr<WebSocketFrameChunk> chunk, |
| + scoped_ptr<WebSocketFrame>* frame); |
| + |
| + // Add |data_buffer| to the end of |incomplete_control_frame_body_|, applying |
| + // bounds checks. |
| + void AddToIncompleteControlFrameBody( |
| + const scoped_refptr<IOBufferWithSize>& data_buffer); |
| // Called when a read completes. Parses the result and (unless no complete |
| // header has been received) calls |callback|. |
| - void OnReadComplete(ScopedVector<WebSocketFrameChunk>* frame_chunks, |
| + void OnReadComplete(ScopedVector<WebSocketFrame>* frames, |
| const CompletionCallback& callback, |
| int result); |
| @@ -102,6 +122,18 @@ class NET_EXPORT_PRIVATE WebSocketBasicStream : public WebSocketStream { |
| // from being returned to the pool. |
| scoped_ptr<ClientSocketHandle> connection_; |
| + // Frame header for the frame currently being received. Only non-NULL while we |
| + // are processing the frame. If the frame arrives in multiple chunks, it can |
| + // remain non-NULL until additional chunks arrive. If the header of the frame |
| + // was invalid, this is set to NULL, the channel is failed, and subsequent |
| + // chunks of the same frame will be ignored. |
| + scoped_ptr<WebSocketFrameHeader> current_frame_header_; |
| + |
| + // Although it should rarely happen in practice, a control frame can arrive |
| + // broken into chunks. This variable provides storage for a partial control |
| + // frame until the rest arrives. It will be NULL the rest of the time. |
| + scoped_refptr<GrowableIOBuffer> incomplete_control_frame_body_; |
| + |
| // Only used during handshake. Some data may be left in this buffer after the |
| // handshake, in which case it will be picked up during the first call to |
| // ReadFrames(). The type is GrowableIOBuffer for compatibility with |