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Unified Diff: net/websockets/websocket_basic_stream.h

Issue 23604044: Replace WebSocketFrameChunk with WebSocketFrame (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Fixes to debug printing. Created 7 years, 3 months ago
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Index: net/websockets/websocket_basic_stream.h
diff --git a/net/websockets/websocket_basic_stream.h b/net/websockets/websocket_basic_stream.h
index 1231da8142b03691c0635b739987e6ed33721e8d..4419046c2e9349e3b8c494b8403947a25b473cd0 100644
--- a/net/websockets/websocket_basic_stream.h
+++ b/net/websockets/websocket_basic_stream.h
@@ -22,6 +22,7 @@ class GrowableIOBuffer;
class HttpRequestHeaders;
class HttpResponseInfo;
class IOBufferWithSize;
+struct WebSocketFrame;
struct WebSocketFrameChunk;
// Implementation of WebSocketStream for non-multiplexed ws:// connections (or
@@ -39,10 +40,10 @@ class NET_EXPORT_PRIVATE WebSocketBasicStream : public WebSocketStream {
virtual ~WebSocketBasicStream();
// WebSocketStream implementation.
- virtual int ReadFrames(ScopedVector<WebSocketFrameChunk>* frame_chunks,
+ virtual int ReadFrames(ScopedVector<WebSocketFrame>* frames,
const CompletionCallback& callback) OVERRIDE;
- virtual int WriteFrames(ScopedVector<WebSocketFrameChunk>* frame_chunks,
+ virtual int WriteFrames(ScopedVector<WebSocketFrame>* frames,
const CompletionCallback& callback) OVERRIDE;
virtual void Close() OVERRIDE;
@@ -84,12 +85,31 @@ class NET_EXPORT_PRIVATE WebSocketBasicStream : public WebSocketStream {
// Attempts to parse the output of a read as WebSocket frames. On success,
// returns OK and places the frame(s) in frame_chunks.
- int HandleReadResult(int result,
- ScopedVector<WebSocketFrameChunk>* frame_chunks);
+ int HandleReadResult(int result, ScopedVector<WebSocketFrame>* frames);
+
+ // Converts the chunks in |frame_chunks| into frames and writes them to
+ // |frames|. |frame_chunks| is destroyed in the process. Returns
+ // ERR_WS_PROTOCOL_ERROR if an invalid chunk was found. If one or more frames
+ // was added to |frames|, then returns OK, otherwise returns ERR_IO_PENDING.
+ int ConvertChunksToFrames(ScopedVector<WebSocketFrameChunk>* frame_chunks,
+ ScopedVector<WebSocketFrame>* frames);
+
+ // Converts a |chunk| to a |frame|. |frame| should be NULL on entry to this
yhirano 2013/09/13 10:03:17 |*frame| should be Null?
+ // method. If |chunk| is an incomplete control frame, then |frame| may still
+ // be NULL on exit. If an invalid control frame is
+ // found, returns ERR_WS_PROTOCOL_ERROR and the stream is no longer
+ // usable. Otherwise returns OK (even if frame is still NULL).
+ int ConvertChunkToFrame(scoped_ptr<WebSocketFrameChunk> chunk,
+ scoped_ptr<WebSocketFrame>* frame);
+
+ // Add |data_buffer| to the end of |incomplete_control_frame_body_|, applying
+ // bounds checks.
+ void AddToIncompleteControlFrameBody(
+ const scoped_refptr<IOBufferWithSize>& data_buffer);
// Called when a read completes. Parses the result and (unless no complete
// header has been received) calls |callback|.
- void OnReadComplete(ScopedVector<WebSocketFrameChunk>* frame_chunks,
+ void OnReadComplete(ScopedVector<WebSocketFrame>* frames,
const CompletionCallback& callback,
int result);
@@ -102,6 +122,18 @@ class NET_EXPORT_PRIVATE WebSocketBasicStream : public WebSocketStream {
// from being returned to the pool.
scoped_ptr<ClientSocketHandle> connection_;
+ // Frame header for the frame currently being received. Only non-NULL while we
+ // are processing the frame. If the frame arrives in multiple chunks, it can
+ // remain non-NULL until additional chunks arrive. If the header of the frame
+ // was invalid, this is set to NULL, the channel is failed, and subsequent
+ // chunks of the same frame will be ignored.
+ scoped_ptr<WebSocketFrameHeader> current_frame_header_;
+
+ // Although it should rarely happen in practice, a control frame can arrive
+ // broken into chunks. This variable provides storage for a partial control
+ // frame until the rest arrives. It will be NULL the rest of the time.
+ scoped_refptr<GrowableIOBuffer> incomplete_control_frame_body_;
+
// Only used during handshake. Some data may be left in this buffer after the
// handshake, in which case it will be picked up during the first call to
// ReadFrames(). The type is GrowableIOBuffer for compatibility with
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