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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "net/websockets/websocket_basic_stream.h" | 5 #include "net/websockets/websocket_basic_stream.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <limits> | 8 #include <limits> |
| 9 #include <string> | 9 #include <string> |
| 10 #include <vector> | 10 #include <vector> |
| 11 | 11 |
| 12 #include "base/basictypes.h" | 12 #include "base/basictypes.h" |
| 13 #include "base/bind.h" | 13 #include "base/bind.h" |
| 14 #include "base/logging.h" | 14 #include "base/logging.h" |
| 15 #include "base/safe_numerics.h" | |
| 15 #include "net/base/io_buffer.h" | 16 #include "net/base/io_buffer.h" |
| 16 #include "net/base/net_errors.h" | 17 #include "net/base/net_errors.h" |
| 17 #include "net/socket/client_socket_handle.h" | 18 #include "net/socket/client_socket_handle.h" |
| 18 #include "net/websockets/websocket_errors.h" | 19 #include "net/websockets/websocket_errors.h" |
| 19 #include "net/websockets/websocket_frame.h" | 20 #include "net/websockets/websocket_frame.h" |
| 20 #include "net/websockets/websocket_frame_parser.h" | 21 #include "net/websockets/websocket_frame_parser.h" |
| 21 | 22 |
| 22 namespace net { | 23 namespace net { |
| 23 | 24 |
| 24 namespace { | 25 namespace { |
| 25 | 26 |
| 27 // This uses type uint64 to match the definition of | |
| 28 // WebSocketFrameHeader::payload_length in websocket_frame.h. | |
| 29 const uint64 kMaxControlFramePayload = 125; | |
| 30 | |
| 26 // The number of bytes to attempt to read at a time. | 31 // The number of bytes to attempt to read at a time. |
| 27 // TODO(ricea): See if there is a better number or algorithm to fulfill our | 32 // TODO(ricea): See if there is a better number or algorithm to fulfill our |
| 28 // requirements: | 33 // requirements: |
| 29 // 1. We would like to use minimal memory on low-bandwidth or idle connections | 34 // 1. We would like to use minimal memory on low-bandwidth or idle connections |
| 30 // 2. We would like to read as close to line speed as possible on | 35 // 2. We would like to read as close to line speed as possible on |
| 31 // high-bandwidth connections | 36 // high-bandwidth connections |
| 32 // 3. We can't afford to cause jank on the IO thread by copying large buffers | 37 // 3. We can't afford to cause jank on the IO thread by copying large buffers |
| 33 // around | 38 // around |
| 34 // 4. We would like to hit any sweet-spots that might exist in terms of network | 39 // 4. We would like to hit any sweet-spots that might exist in terms of network |
| 35 // packet sizes / encryption block sizes / IPC alignment issues, etc. | 40 // packet sizes / encryption block sizes / IPC alignment issues, etc. |
| 36 const int kReadBufferSize = 32 * 1024; | 41 const int kReadBufferSize = 32 * 1024; |
| 37 | 42 |
| 38 } // namespace | 43 } // namespace |
| 39 | 44 |
| 40 WebSocketBasicStream::WebSocketBasicStream( | 45 WebSocketBasicStream::WebSocketBasicStream( |
| 41 scoped_ptr<ClientSocketHandle> connection) | 46 scoped_ptr<ClientSocketHandle> connection) |
| 42 : read_buffer_(new IOBufferWithSize(kReadBufferSize)), | 47 : read_buffer_(new IOBufferWithSize(kReadBufferSize)), |
| 43 connection_(connection.Pass()), | 48 connection_(connection.Pass()), |
| 44 generate_websocket_masking_key_(&GenerateWebSocketMaskingKey) { | 49 generate_websocket_masking_key_(&GenerateWebSocketMaskingKey) { |
| 45 DCHECK(connection_->is_initialized()); | 50 DCHECK(connection_->is_initialized()); |
| 46 } | 51 } |
| 47 | 52 |
| 48 WebSocketBasicStream::~WebSocketBasicStream() { Close(); } | 53 WebSocketBasicStream::~WebSocketBasicStream() { Close(); } |
| 49 | 54 |
| 50 int WebSocketBasicStream::ReadFrames( | 55 int WebSocketBasicStream::ReadFrames(ScopedVector<WebSocketFrame>* frames, |
| 51 ScopedVector<WebSocketFrameChunk>* frame_chunks, | 56 const CompletionCallback& callback) { |
| 52 const CompletionCallback& callback) { | 57 DCHECK(frames->empty()); |
| 53 DCHECK(frame_chunks->empty()); | |
| 54 // If there is data left over after parsing the HTTP headers, attempt to parse | 58 // If there is data left over after parsing the HTTP headers, attempt to parse |
| 55 // it as WebSocket frames. | 59 // it as WebSocket frames. |
| 56 if (http_read_buffer_) { | 60 if (http_read_buffer_) { |
| 57 DCHECK_GE(http_read_buffer_->offset(), 0); | 61 DCHECK_GE(http_read_buffer_->offset(), 0); |
| 58 // We cannot simply copy the data into read_buffer_, as it might be too | 62 // We cannot simply copy the data into read_buffer_, as it might be too |
| 59 // large. | 63 // large. |
| 60 scoped_refptr<GrowableIOBuffer> buffered_data; | 64 scoped_refptr<GrowableIOBuffer> buffered_data; |
| 61 buffered_data.swap(http_read_buffer_); | 65 buffered_data.swap(http_read_buffer_); |
| 62 DCHECK(http_read_buffer_.get() == NULL); | 66 DCHECK(http_read_buffer_.get() == NULL); |
| 67 ScopedVector<WebSocketFrameChunk> frame_chunks; | |
| 63 if (!parser_.Decode(buffered_data->StartOfBuffer(), | 68 if (!parser_.Decode(buffered_data->StartOfBuffer(), |
| 64 buffered_data->offset(), | 69 buffered_data->offset(), |
| 65 frame_chunks)) | 70 &frame_chunks)) |
| 66 return WebSocketErrorToNetError(parser_.websocket_error()); | 71 return WebSocketErrorToNetError(parser_.websocket_error()); |
| 67 if (!frame_chunks->empty()) | 72 if (!frame_chunks.empty()) |
| 68 return OK; | 73 return ConvertChunksToFrames(&frame_chunks, frames); |
| 69 } | 74 } |
| 70 | 75 |
| 71 // Run until socket stops giving us data or we get some chunks. | 76 // Run until socket stops giving us data or we get some frames. |
| 72 while (true) { | 77 while (true) { |
| 73 // base::Unretained(this) here is safe because net::Socket guarantees not to | 78 // base::Unretained(this) here is safe because net::Socket guarantees not to |
| 74 // call any callbacks after Disconnect(), which we call from the | 79 // call any callbacks after Disconnect(), which we call from the |
| 75 // destructor. The caller of ReadFrames() is required to keep |frame_chunks| | 80 // destructor. The caller of ReadFrames() is required to keep |frames| |
| 76 // valid. | 81 // valid. |
| 77 int result = connection_->socket() | 82 int result = connection_->socket()->Read( |
| 78 ->Read(read_buffer_.get(), | 83 read_buffer_.get(), |
| 79 read_buffer_->size(), | 84 read_buffer_->size(), |
| 80 base::Bind(&WebSocketBasicStream::OnReadComplete, | 85 base::Bind(&WebSocketBasicStream::OnReadComplete, |
| 81 base::Unretained(this), | 86 base::Unretained(this), |
| 82 base::Unretained(frame_chunks), | 87 base::Unretained(frames), |
| 83 callback)); | 88 callback)); |
| 84 if (result == ERR_IO_PENDING) | 89 if (result == ERR_IO_PENDING) |
| 85 return result; | 90 return result; |
| 86 result = HandleReadResult(result, frame_chunks); | 91 result = HandleReadResult(result, frames); |
| 87 if (result != ERR_IO_PENDING) | 92 if (result != ERR_IO_PENDING) |
| 88 return result; | 93 return result; |
| 89 } | 94 } |
| 90 } | 95 } |
| 91 | 96 |
| 92 int WebSocketBasicStream::WriteFrames( | 97 int WebSocketBasicStream::WriteFrames(ScopedVector<WebSocketFrame>* frames, |
| 93 ScopedVector<WebSocketFrameChunk>* frame_chunks, | 98 const CompletionCallback& callback) { |
| 94 const CompletionCallback& callback) { | |
| 95 // This function always concatenates all frames into a single buffer. | 99 // This function always concatenates all frames into a single buffer. |
| 96 // TODO(ricea): Investigate whether it would be better in some cases to | 100 // TODO(ricea): Investigate whether it would be better in some cases to |
| 97 // perform multiple writes with smaller buffers. | 101 // perform multiple writes with smaller buffers. |
| 98 // | 102 // |
| 99 // First calculate the size of the buffer we need to allocate. | 103 // First calculate the size of the buffer we need to allocate. |
| 100 typedef ScopedVector<WebSocketFrameChunk>::const_iterator Iterator; | 104 typedef ScopedVector<WebSocketFrame>::const_iterator Iterator; |
| 101 const int kMaximumTotalSize = std::numeric_limits<int>::max(); | 105 const int kMaximumTotalSize = std::numeric_limits<int>::max(); |
| 102 int total_size = 0; | 106 int total_size = 0; |
| 103 for (Iterator it = frame_chunks->begin(); it != frame_chunks->end(); ++it) { | 107 for (Iterator it = frames->begin(); it != frames->end(); ++it) { |
| 104 WebSocketFrameChunk* chunk = *it; | 108 WebSocketFrame* frame = *it; |
| 105 DCHECK(chunk->header) | |
| 106 << "Only complete frames are supported by WebSocketBasicStream"; | |
| 107 DCHECK(chunk->final_chunk) | |
| 108 << "Only complete frames are supported by WebSocketBasicStream"; | |
| 109 // Force the masked bit on. | 109 // Force the masked bit on. |
| 110 chunk->header->masked = true; | 110 frame->header.masked = true; |
| 111 // We enforce flow control so the renderer should never be able to force us | 111 // We enforce flow control so the renderer should never be able to force us |
| 112 // to cache anywhere near 2GB of frames. | 112 // to cache anywhere near 2GB of frames. |
| 113 int chunk_size = | 113 int frame_size = frame->header.payload_length + |
| 114 chunk->data->size() + GetWebSocketFrameHeaderSize(*(chunk->header)); | 114 GetWebSocketFrameHeaderSize(frame->header); |
| 115 CHECK_GE(kMaximumTotalSize - total_size, chunk_size) | 115 CHECK_GE(kMaximumTotalSize - total_size, frame_size) |
| 116 << "Aborting to prevent overflow"; | 116 << "Aborting to prevent overflow"; |
| 117 total_size += chunk_size; | 117 total_size += frame_size; |
| 118 } | 118 } |
| 119 scoped_refptr<IOBufferWithSize> combined_buffer( | 119 scoped_refptr<IOBufferWithSize> combined_buffer( |
| 120 new IOBufferWithSize(total_size)); | 120 new IOBufferWithSize(total_size)); |
| 121 char* dest = combined_buffer->data(); | 121 char* dest = combined_buffer->data(); |
| 122 int remaining_size = total_size; | 122 int remaining_size = total_size; |
| 123 for (Iterator it = frame_chunks->begin(); it != frame_chunks->end(); ++it) { | 123 for (Iterator it = frames->begin(); it != frames->end(); ++it) { |
| 124 WebSocketFrameChunk* chunk = *it; | 124 WebSocketFrame* frame = *it; |
| 125 WebSocketMaskingKey mask = generate_websocket_masking_key_(); | 125 WebSocketMaskingKey mask = generate_websocket_masking_key_(); |
| 126 int result = WriteWebSocketFrameHeader( | 126 int result = |
| 127 *(chunk->header), &mask, dest, remaining_size); | 127 WriteWebSocketFrameHeader(frame->header, &mask, dest, remaining_size); |
| 128 DCHECK(result != ERR_INVALID_ARGUMENT) | 128 DCHECK(result != ERR_INVALID_ARGUMENT) |
| 129 << "WriteWebSocketFrameHeader() says that " << remaining_size | 129 << "WriteWebSocketFrameHeader() says that " << remaining_size |
| 130 << " is not enough to write the header in. This should not happen."; | 130 << " is not enough to write the header in. This should not happen."; |
| 131 CHECK_GE(result, 0) << "Potentially security-critical check failed"; | 131 CHECK_GE(result, 0) << "Potentially security-critical check failed"; |
| 132 dest += result; | 132 dest += result; |
| 133 remaining_size -= result; | 133 remaining_size -= result; |
| 134 | 134 |
| 135 const char* const frame_data = chunk->data->data(); | 135 const char* const frame_data = frame->data->data(); |
| 136 const int frame_size = chunk->data->size(); | 136 const int frame_size = frame->header.payload_length; |
| 137 CHECK_GE(remaining_size, frame_size); | 137 CHECK_GE(remaining_size, frame_size); |
| 138 std::copy(frame_data, frame_data + frame_size, dest); | 138 std::copy(frame_data, frame_data + frame_size, dest); |
| 139 MaskWebSocketFramePayload(mask, 0, dest, frame_size); | 139 MaskWebSocketFramePayload(mask, 0, dest, frame_size); |
| 140 dest += frame_size; | 140 dest += frame_size; |
| 141 remaining_size -= frame_size; | 141 remaining_size -= frame_size; |
| 142 } | 142 } |
| 143 DCHECK_EQ(0, remaining_size) << "Buffer size calculation was wrong; " | 143 DCHECK_EQ(0, remaining_size) << "Buffer size calculation was wrong; " |
| 144 << remaining_size << " bytes left over."; | 144 << remaining_size << " bytes left over."; |
| 145 scoped_refptr<DrainableIOBuffer> drainable_buffer( | 145 scoped_refptr<DrainableIOBuffer> drainable_buffer( |
| 146 new DrainableIOBuffer(combined_buffer, total_size)); | 146 new DrainableIOBuffer(combined_buffer, total_size)); |
| (...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 189 stream->generate_websocket_masking_key_ = key_generator_function; | 189 stream->generate_websocket_masking_key_ = key_generator_function; |
| 190 return stream.Pass(); | 190 return stream.Pass(); |
| 191 } | 191 } |
| 192 | 192 |
| 193 int WebSocketBasicStream::WriteEverything( | 193 int WebSocketBasicStream::WriteEverything( |
| 194 const scoped_refptr<DrainableIOBuffer>& buffer, | 194 const scoped_refptr<DrainableIOBuffer>& buffer, |
| 195 const CompletionCallback& callback) { | 195 const CompletionCallback& callback) { |
| 196 while (buffer->BytesRemaining() > 0) { | 196 while (buffer->BytesRemaining() > 0) { |
| 197 // The use of base::Unretained() here is safe because on destruction we | 197 // The use of base::Unretained() here is safe because on destruction we |
| 198 // disconnect the socket, preventing any further callbacks. | 198 // disconnect the socket, preventing any further callbacks. |
| 199 int result = connection_->socket() | 199 int result = connection_->socket()->Write( |
| 200 ->Write(buffer.get(), | 200 buffer.get(), |
| 201 buffer->BytesRemaining(), | 201 buffer->BytesRemaining(), |
| 202 base::Bind(&WebSocketBasicStream::OnWriteComplete, | 202 base::Bind(&WebSocketBasicStream::OnWriteComplete, |
| 203 base::Unretained(this), | 203 base::Unretained(this), |
| 204 buffer, | 204 buffer, |
| 205 callback)); | 205 callback)); |
| 206 if (result > 0) { | 206 if (result > 0) { |
| 207 buffer->DidConsume(result); | 207 buffer->DidConsume(result); |
| 208 } else { | 208 } else { |
| 209 return result; | 209 return result; |
| 210 } | 210 } |
| 211 } | 211 } |
| 212 return OK; | 212 return OK; |
| 213 } | 213 } |
| 214 | 214 |
| 215 void WebSocketBasicStream::OnWriteComplete( | 215 void WebSocketBasicStream::OnWriteComplete( |
| 216 const scoped_refptr<DrainableIOBuffer>& buffer, | 216 const scoped_refptr<DrainableIOBuffer>& buffer, |
| 217 const CompletionCallback& callback, | 217 const CompletionCallback& callback, |
| 218 int result) { | 218 int result) { |
| 219 if (result < 0) { | 219 if (result < 0) { |
| 220 DCHECK(result != ERR_IO_PENDING); | 220 DCHECK(result != ERR_IO_PENDING); |
| 221 callback.Run(result); | 221 callback.Run(result); |
| 222 return; | 222 return; |
| 223 } | 223 } |
| 224 | 224 |
| 225 DCHECK(result != 0); | 225 DCHECK(result != 0); |
| 226 buffer->DidConsume(result); | 226 buffer->DidConsume(result); |
| 227 result = WriteEverything(buffer, callback); | 227 result = WriteEverything(buffer, callback); |
| 228 if (result != ERR_IO_PENDING) | 228 if (result != ERR_IO_PENDING) |
| 229 callback.Run(result); | 229 callback.Run(result); |
| 230 } | 230 } |
| 231 | 231 |
| 232 int WebSocketBasicStream::HandleReadResult( | 232 int WebSocketBasicStream::HandleReadResult( |
| 233 int result, | 233 int result, |
| 234 ScopedVector<WebSocketFrameChunk>* frame_chunks) { | 234 ScopedVector<WebSocketFrame>* frames) { |
| 235 DCHECK_NE(ERR_IO_PENDING, result); | 235 DCHECK_NE(ERR_IO_PENDING, result); |
| 236 DCHECK(frame_chunks->empty()); | 236 DCHECK(frames->empty()); |
| 237 if (result < 0) | 237 if (result < 0) |
| 238 return result; | 238 return result; |
| 239 if (result == 0) | 239 if (result == 0) |
| 240 return ERR_CONNECTION_CLOSED; | 240 return ERR_CONNECTION_CLOSED; |
| 241 if (!parser_.Decode(read_buffer_->data(), result, frame_chunks)) | 241 ScopedVector<WebSocketFrameChunk> frame_chunks; |
| 242 if (!parser_.Decode(read_buffer_->data(), result, &frame_chunks)) | |
| 242 return WebSocketErrorToNetError(parser_.websocket_error()); | 243 return WebSocketErrorToNetError(parser_.websocket_error()); |
| 243 if (!frame_chunks->empty()) | 244 if (frame_chunks.empty()) |
| 244 return OK; | 245 return ERR_IO_PENDING; |
| 245 return ERR_IO_PENDING; | 246 return ConvertChunksToFrames(&frame_chunks, frames); |
| 246 } | 247 } |
| 247 | 248 |
| 248 void WebSocketBasicStream::OnReadComplete( | 249 int WebSocketBasicStream::ConvertChunksToFrames( |
| 249 ScopedVector<WebSocketFrameChunk>* frame_chunks, | 250 ScopedVector<WebSocketFrameChunk>* frame_chunks, |
| 250 const CompletionCallback& callback, | 251 ScopedVector<WebSocketFrame>* frames) { |
| 251 int result) { | 252 for (size_t i = 0; i < frame_chunks->size(); ++i) { |
| 252 result = HandleReadResult(result, frame_chunks); | 253 scoped_ptr<WebSocketFrame> frame; |
| 254 int result = ConvertChunkToFrame( | |
| 255 scoped_ptr<WebSocketFrameChunk>((*frame_chunks)[i]), &frame); | |
| 256 (*frame_chunks)[i] = NULL; | |
| 257 if (result != OK) | |
| 258 return result; | |
| 259 if (frame) | |
| 260 frames->push_back(frame.release()); | |
| 261 } | |
| 262 // All the elements of |frame_chunks| are now NULL, so there is no point in | |
| 263 // calling delete on them all. | |
| 264 frame_chunks->weak_clear(); | |
| 265 if (frames->empty()) | |
| 266 return ERR_IO_PENDING; | |
| 267 return OK; | |
| 268 } | |
| 269 | |
| 270 int WebSocketBasicStream::ConvertChunkToFrame( | |
| 271 scoped_ptr<WebSocketFrameChunk> chunk, | |
| 272 scoped_ptr<WebSocketFrame>* frame) { | |
| 273 DCHECK(frame->get() == NULL); | |
| 274 bool is_first_chunk = false; | |
| 275 if (chunk->header) { | |
| 276 DCHECK(current_frame_header_ == NULL) | |
| 277 << "Received the header for a new frame without notification that " | |
| 278 << "the previous frame was complete (bug in WebSocketFrameParser?)"; | |
| 279 is_first_chunk = true; | |
| 280 current_frame_header_.swap(chunk->header); | |
| 281 } | |
| 282 int chunk_size = chunk->data ? chunk->data->size() : 0; | |
| 283 DCHECK(current_frame_header_) << "Unexpected header-less chunk received " | |
| 284 << "(final_chunk = " << chunk->final_chunk | |
| 285 << ", data size = " << chunk_size | |
| 286 << ") (bug in WebSocketFrameParser?)"; | |
| 287 scoped_refptr<IOBufferWithSize> data_buffer; | |
| 288 data_buffer.swap(chunk->data); | |
| 289 const bool is_final_chunk = chunk->final_chunk; | |
| 290 const WebSocketFrameHeader::OpCode opcode = current_frame_header_->opcode; | |
| 291 if (WebSocketFrameHeader::IsKnownControlOpCode(opcode)) { | |
| 292 bool protocol_error = false; | |
| 293 if (!current_frame_header_->final) { | |
| 294 DVLOG(1) << "WebSocket protocol error. Control frame, opcode=" << opcode | |
| 295 << " received with FIN bit unset."; | |
| 296 protocol_error = true; | |
| 297 } | |
| 298 if (current_frame_header_->payload_length > kMaxControlFramePayload) { | |
| 299 DVLOG(1) << "WebSocket protocol error. Control frame, opcode=" << opcode | |
| 300 << ", payload_length=" << current_frame_header_->payload_length | |
| 301 << " exceeds maximum payload length for a control message."; | |
| 302 protocol_error = true; | |
| 303 } | |
| 304 if (protocol_error) { | |
| 305 current_frame_header_.reset(); | |
| 306 return ERR_WS_PROTOCOL_ERROR; | |
| 307 } | |
| 308 if (!is_final_chunk) { | |
| 309 DVLOG(2) << "Encountered a split control frame, opcode " << opcode; | |
| 310 if (incomplete_control_frame_body_) { | |
| 311 DVLOG(3) << "Appending to an existing split control frame."; | |
| 312 AddToIncompleteControlFrameBody(data_buffer); | |
| 313 } else { | |
| 314 DVLOG(3) << "Creating new storage for an incomplete control frame."; | |
| 315 incomplete_control_frame_body_ = new GrowableIOBuffer(); | |
| 316 // This method checks for oversize control frames above, so as long as | |
| 317 // the frame parser is working correctly, this won't overflow. If a bug | |
| 318 // does cause it to overflow, it will CHECK() in | |
| 319 // AddToIncompleteControlFrameBody() without writing outside the buffer. | |
| 320 incomplete_control_frame_body_->SetCapacity(kMaxControlFramePayload); | |
| 321 AddToIncompleteControlFrameBody(data_buffer); | |
| 322 } | |
| 323 return OK; | |
| 324 } | |
| 325 if (incomplete_control_frame_body_) { | |
| 326 DVLOG(2) << "Rejoining a split control frame, opcode " << opcode; | |
| 327 AddToIncompleteControlFrameBody(data_buffer); | |
| 328 const int body_size = incomplete_control_frame_body_->offset(); | |
| 329 data_buffer = new IOBufferWithSize(body_size); | |
| 330 memcpy(data_buffer->data(), | |
| 331 incomplete_control_frame_body_->StartOfBuffer(), | |
| 332 body_size); | |
| 333 chunk_size = body_size; | |
| 334 incomplete_control_frame_body_ = NULL; // Frame now complete. | |
| 335 is_first_chunk = true; // Avoid having our opcode re-written. | |
| 336 } | |
| 337 } | |
| 338 | |
| 339 // Apply basic sanity checks to the |payload_length| field from the frame | |
| 340 // header. A check for exact equality can only be used when the whole frame | |
| 341 // arrives in one chunk. | |
| 342 DCHECK_GE(current_frame_header_->payload_length, | |
| 343 base::checked_numeric_cast<uint64>(chunk_size)); | |
| 344 DCHECK(!is_first_chunk || !is_final_chunk || | |
| 345 current_frame_header_->payload_length == | |
| 346 base::checked_numeric_cast<uint64>(chunk_size)); | |
| 347 | |
| 348 // Convert the chunk to a complete frame. | |
| 349 const bool final = is_final_chunk && current_frame_header_->final; | |
|
yhirano
2013/09/13 10:03:17
[opt] I think is_final_chunk_in_message is a bette
Adam Rice
2013/09/13 14:09:53
Done.
| |
| 350 // Empty frames are a waste of CPU unless they have the "final" bit set. | |
| 351 if (final || chunk_size > 0) { | |
| 352 scoped_ptr<WebSocketFrame> result_frame(new WebSocketFrame(opcode)); | |
| 353 result_frame->header.CopyFrom(*current_frame_header_); | |
| 354 result_frame->header.final = final; | |
| 355 result_frame->header.payload_length = data_buffer->size(); | |
| 356 if (!is_first_chunk && opcode != WebSocketFrameHeader::kOpCodeContinuation) | |
| 357 result_frame->header.opcode = WebSocketFrameHeader::kOpCodeContinuation; | |
| 358 result_frame->data = data_buffer; | |
| 359 frame->swap(result_frame); | |
| 360 } | |
| 361 // Make sure that a frame header is not applied to any chunks that do not | |
| 362 // belong to it. | |
| 363 if (is_final_chunk) | |
| 364 current_frame_header_.reset(); | |
| 365 return OK; | |
| 366 } | |
| 367 | |
| 368 void WebSocketBasicStream::AddToIncompleteControlFrameBody( | |
| 369 const scoped_refptr<IOBufferWithSize>& data_buffer) { | |
| 370 if (!data_buffer) | |
| 371 return; | |
| 372 const int new_offset = | |
| 373 incomplete_control_frame_body_->offset() + data_buffer->size(); | |
| 374 CHECK_GE(incomplete_control_frame_body_->capacity(), new_offset) | |
| 375 << "Control frame body larger than frame header indicates; frame parser " | |
| 376 "bug?"; | |
| 377 memcpy(incomplete_control_frame_body_->data(), | |
| 378 data_buffer->data(), | |
| 379 data_buffer->size()); | |
| 380 incomplete_control_frame_body_->set_offset(new_offset); | |
| 381 } | |
| 382 | |
| 383 void WebSocketBasicStream::OnReadComplete(ScopedVector<WebSocketFrame>* frames, | |
| 384 const CompletionCallback& callback, | |
| 385 int result) { | |
| 386 result = HandleReadResult(result, frames); | |
| 253 if (result == ERR_IO_PENDING) | 387 if (result == ERR_IO_PENDING) |
| 254 result = ReadFrames(frame_chunks, callback); | 388 result = ReadFrames(frames, callback); |
| 255 if (result != ERR_IO_PENDING) | 389 if (result != ERR_IO_PENDING) |
| 256 callback.Run(result); | 390 callback.Run(result); |
| 257 } | 391 } |
| 258 | 392 |
| 259 } // namespace net | 393 } // namespace net |
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