| Index: test/cctest/test-condition-variable.cc
|
| diff --git a/test/cctest/test-condition-variable.cc b/test/cctest/test-condition-variable.cc
|
| index 774983e10d571ec1f2a39afed1a5898868dc5410..a7bd6500dc9c18af8a7b0aecd377f73f23024def 100644
|
| --- a/test/cctest/test-condition-variable.cc
|
| +++ b/test/cctest/test-condition-variable.cc
|
| @@ -61,23 +61,22 @@ class ThreadWithMutexAndConditionVariable V8_FINAL : public Thread {
|
| LockGuard<Mutex> lock_guard(&mutex_);
|
| running_ = true;
|
| cv_.NotifyOne();
|
| - cv_.Wait(&mutex_);
|
| - running_ = false;
|
| + while (running_) {
|
| + cv_.Wait(&mutex_);
|
| + }
|
| finished_ = true;
|
| - cv_.NotifyOne();
|
| + cv_.NotifyAll();
|
| }
|
|
|
| - volatile bool running_;
|
| - volatile bool finished_;
|
| + bool running_;
|
| + bool finished_;
|
| ConditionVariable cv_;
|
| Mutex mutex_;
|
| };
|
|
|
|
|
| TEST(MultipleThreadsWithSeparateConditionVariables) {
|
| - static const int kThreadCount = 16;
|
| - static const TimeDelta kMaxThreadStartTime =
|
| - TimeDelta::FromMilliseconds(250) * kThreadCount;
|
| + static const int kThreadCount = 128;
|
| ThreadWithMutexAndConditionVariable threads[kThreadCount];
|
|
|
| for (int n = 0; n < kThreadCount; ++n) {
|
| @@ -86,7 +85,9 @@ TEST(MultipleThreadsWithSeparateConditionVariables) {
|
| CHECK(!threads[n].finished_);
|
| threads[n].Start();
|
| // Wait for nth thread to start.
|
| - CHECK(threads[n].cv_.WaitFor(&threads[n].mutex_, kMaxThreadStartTime));
|
| + while (!threads[n].running_) {
|
| + threads[n].cv_.Wait(&threads[n].mutex_);
|
| + }
|
| }
|
|
|
| for (int n = kThreadCount - 1; n >= 0; --n) {
|
| @@ -96,11 +97,25 @@ TEST(MultipleThreadsWithSeparateConditionVariables) {
|
| }
|
|
|
| for (int n = 0; n < kThreadCount; ++n) {
|
| + LockGuard<Mutex> lock_guard(&threads[n].mutex_);
|
| + CHECK(threads[n].running_);
|
| + CHECK(!threads[n].finished_);
|
| + // Tell the nth thread to quit.
|
| + threads[n].running_ = false;
|
| threads[n].cv_.NotifyOne();
|
| }
|
|
|
| for (int n = kThreadCount - 1; n >= 0; --n) {
|
| // Wait for nth thread to quit.
|
| + LockGuard<Mutex> lock_guard(&threads[n].mutex_);
|
| + while (!threads[n].finished_) {
|
| + threads[n].cv_.Wait(&threads[n].mutex_);
|
| + }
|
| + CHECK(!threads[n].running_);
|
| + CHECK(threads[n].finished_);
|
| + }
|
| +
|
| + for (int n = 0; n < kThreadCount; ++n) {
|
| threads[n].Join();
|
| LockGuard<Mutex> lock_guard(&threads[n].mutex_);
|
| CHECK(!threads[n].running_);
|
| @@ -109,54 +124,181 @@ TEST(MultipleThreadsWithSeparateConditionVariables) {
|
| }
|
|
|
|
|
| -static int loop_counter = 0;
|
| -static const int kLoopCounterLimit = 100;
|
| +class ThreadWithSharedMutexAndConditionVariable V8_FINAL : public Thread {
|
| + public:
|
| + ThreadWithSharedMutexAndConditionVariable()
|
| + : Thread("ThreadWithSharedMutexAndConditionVariable"),
|
| + running_(false), finished_(false), cv_(NULL), mutex_(NULL) {}
|
| + virtual ~ThreadWithSharedMutexAndConditionVariable() {}
|
| +
|
| + virtual void Run() V8_OVERRIDE {
|
| + LockGuard<Mutex> lock_guard(mutex_);
|
| + running_ = true;
|
| + cv_->NotifyAll();
|
| + while (running_) {
|
| + cv_->Wait(mutex_);
|
| + }
|
| + finished_ = true;
|
| + cv_->NotifyAll();
|
| + }
|
| +
|
| + bool running_;
|
| + bool finished_;
|
| + ConditionVariable* cv_;
|
| + Mutex* mutex_;
|
| +};
|
| +
|
| +
|
| +TEST(MultipleThreadsWithSharedSeparateConditionVariables) {
|
| + static const int kThreadCount = 128;
|
| + ThreadWithSharedMutexAndConditionVariable threads[kThreadCount];
|
| + ConditionVariable cv;
|
| + Mutex mutex;
|
| +
|
| + for (int n = 0; n < kThreadCount; ++n) {
|
| + threads[n].mutex_ = &mutex;
|
| + threads[n].cv_ = &cv;
|
| + }
|
| +
|
| + // Start all threads.
|
| + {
|
| + LockGuard<Mutex> lock_guard(&mutex);
|
| + for (int n = 0; n < kThreadCount; ++n) {
|
| + CHECK(!threads[n].running_);
|
| + CHECK(!threads[n].finished_);
|
| + threads[n].Start();
|
| + }
|
| + }
|
| +
|
| + // Wait for all threads to start.
|
| + {
|
| + LockGuard<Mutex> lock_guard(&mutex);
|
| + for (int n = kThreadCount - 1; n >= 0; --n) {
|
| + while (!threads[n].running_) {
|
| + cv.Wait(&mutex);
|
| + }
|
| + }
|
| + }
|
| +
|
| + // Make sure that all threads are running.
|
| + {
|
| + LockGuard<Mutex> lock_guard(&mutex);
|
| + for (int n = 0; n < kThreadCount; ++n) {
|
| + CHECK(threads[n].running_);
|
| + CHECK(!threads[n].finished_);
|
| + }
|
| + }
|
| +
|
| + // Tell all threads to quit.
|
| + {
|
| + LockGuard<Mutex> lock_guard(&mutex);
|
| + for (int n = kThreadCount - 1; n >= 0; --n) {
|
| + CHECK(threads[n].running_);
|
| + CHECK(!threads[n].finished_);
|
| + // Tell the nth thread to quit.
|
| + threads[n].running_ = false;
|
| + }
|
| + cv.NotifyAll();
|
| + }
|
| +
|
| + // Wait for all threads to quit.
|
| + {
|
| + LockGuard<Mutex> lock_guard(&mutex);
|
| + for (int n = 0; n < kThreadCount; ++n) {
|
| + while (!threads[n].finished_) {
|
| + cv.Wait(&mutex);
|
| + }
|
| + }
|
| + }
|
| +
|
| + // Make sure all threads are finished.
|
| + {
|
| + LockGuard<Mutex> lock_guard(&mutex);
|
| + for (int n = kThreadCount - 1; n >= 0; --n) {
|
| + CHECK(!threads[n].running_);
|
| + CHECK(threads[n].finished_);
|
| + }
|
| + }
|
| +
|
| + // Join all threads.
|
| + for (int n = 0; n < kThreadCount; ++n) {
|
| + threads[n].Join();
|
| + }
|
| +}
|
| +
|
|
|
| class LoopIncrementThread V8_FINAL : public Thread {
|
| public:
|
| - LoopIncrementThread(const char* name,
|
| - int rem,
|
| + LoopIncrementThread(int rem,
|
| + int* counter,
|
| + int limit,
|
| + int thread_count,
|
| ConditionVariable* cv,
|
| Mutex* mutex)
|
| - : Thread(name), rem_(rem), cv_(cv), mutex_(mutex) {}
|
| - virtual ~LoopIncrementThread() {}
|
| + : Thread("LoopIncrementThread"), rem_(rem), counter_(counter),
|
| + limit_(limit), thread_count_(thread_count), cv_(cv), mutex_(mutex) {
|
| + CHECK_LT(rem, thread_count);
|
| + CHECK_EQ(0, limit % thread_count);
|
| + }
|
|
|
| virtual void Run() V8_OVERRIDE {
|
| int last_count = -1;
|
| while (true) {
|
| LockGuard<Mutex> lock_guard(mutex_);
|
| - int count = loop_counter;
|
| - while (count % 2 != rem_ && count < kLoopCounterLimit) {
|
| + int count = *counter_;
|
| + while (count % thread_count_ != rem_ && count < limit_) {
|
| cv_->Wait(mutex_);
|
| - count = loop_counter;
|
| + count = *counter_;
|
| }
|
| - if (count >= kLoopCounterLimit) break;
|
| - CHECK_EQ(loop_counter, count);
|
| + if (count >= limit_) break;
|
| + CHECK_EQ(*counter_, count);
|
| if (last_count != -1) {
|
| - CHECK_EQ(last_count + 1, count);
|
| + CHECK_EQ(last_count + (thread_count_ - 1), count);
|
| }
|
| count++;
|
| - loop_counter = count;
|
| + *counter_ = count;
|
| last_count = count;
|
| - cv_->NotifyOne();
|
| + cv_->NotifyAll();
|
| }
|
| }
|
|
|
| private:
|
| const int rem_;
|
| + int* counter_;
|
| + const int limit_;
|
| + const int thread_count_;
|
| ConditionVariable* cv_;
|
| Mutex* mutex_;
|
| };
|
|
|
|
|
| TEST(LoopIncrement) {
|
| + static const int kMaxThreadCount = 16;
|
| Mutex mutex;
|
| ConditionVariable cv;
|
| - LoopIncrementThread t0("t0", 0, &cv, &mutex);
|
| - LoopIncrementThread t1("t1", 1, &cv, &mutex);
|
| - t0.Start();
|
| - t1.Start();
|
| - t0.Join();
|
| - t1.Join();
|
| - CHECK_EQ(kLoopCounterLimit, loop_counter);
|
| + for (int thread_count = 1; thread_count < kMaxThreadCount; ++thread_count) {
|
| + int limit = thread_count * 100;
|
| + int counter = 0;
|
| +
|
| + // Setup the threads.
|
| + Thread** threads = new Thread*[thread_count];
|
| + for (int n = 0; n < thread_count; ++n) {
|
| + threads[n] = new LoopIncrementThread(
|
| + n, &counter, limit, thread_count, &cv, &mutex);
|
| + }
|
| +
|
| + // Start all threads.
|
| + for (int n = thread_count - 1; n >= 0; --n) {
|
| + threads[n]->Start();
|
| + }
|
| +
|
| + // Join and cleanup all threads.
|
| + for (int n = 0; n < thread_count; ++n) {
|
| + threads[n]->Join();
|
| + delete threads[n];
|
| + }
|
| + delete[] threads;
|
| +
|
| + CHECK_EQ(limit, counter);
|
| + }
|
| }
|
|
|