Index: test/cctest/test-condition-variable.cc |
diff --git a/test/cctest/test-condition-variable.cc b/test/cctest/test-condition-variable.cc |
index 774983e10d571ec1f2a39afed1a5898868dc5410..a7bd6500dc9c18af8a7b0aecd377f73f23024def 100644 |
--- a/test/cctest/test-condition-variable.cc |
+++ b/test/cctest/test-condition-variable.cc |
@@ -61,23 +61,22 @@ class ThreadWithMutexAndConditionVariable V8_FINAL : public Thread { |
LockGuard<Mutex> lock_guard(&mutex_); |
running_ = true; |
cv_.NotifyOne(); |
- cv_.Wait(&mutex_); |
- running_ = false; |
+ while (running_) { |
+ cv_.Wait(&mutex_); |
+ } |
finished_ = true; |
- cv_.NotifyOne(); |
+ cv_.NotifyAll(); |
} |
- volatile bool running_; |
- volatile bool finished_; |
+ bool running_; |
+ bool finished_; |
ConditionVariable cv_; |
Mutex mutex_; |
}; |
TEST(MultipleThreadsWithSeparateConditionVariables) { |
- static const int kThreadCount = 16; |
- static const TimeDelta kMaxThreadStartTime = |
- TimeDelta::FromMilliseconds(250) * kThreadCount; |
+ static const int kThreadCount = 128; |
ThreadWithMutexAndConditionVariable threads[kThreadCount]; |
for (int n = 0; n < kThreadCount; ++n) { |
@@ -86,7 +85,9 @@ TEST(MultipleThreadsWithSeparateConditionVariables) { |
CHECK(!threads[n].finished_); |
threads[n].Start(); |
// Wait for nth thread to start. |
- CHECK(threads[n].cv_.WaitFor(&threads[n].mutex_, kMaxThreadStartTime)); |
+ while (!threads[n].running_) { |
+ threads[n].cv_.Wait(&threads[n].mutex_); |
+ } |
} |
for (int n = kThreadCount - 1; n >= 0; --n) { |
@@ -96,11 +97,25 @@ TEST(MultipleThreadsWithSeparateConditionVariables) { |
} |
for (int n = 0; n < kThreadCount; ++n) { |
+ LockGuard<Mutex> lock_guard(&threads[n].mutex_); |
+ CHECK(threads[n].running_); |
+ CHECK(!threads[n].finished_); |
+ // Tell the nth thread to quit. |
+ threads[n].running_ = false; |
threads[n].cv_.NotifyOne(); |
} |
for (int n = kThreadCount - 1; n >= 0; --n) { |
// Wait for nth thread to quit. |
+ LockGuard<Mutex> lock_guard(&threads[n].mutex_); |
+ while (!threads[n].finished_) { |
+ threads[n].cv_.Wait(&threads[n].mutex_); |
+ } |
+ CHECK(!threads[n].running_); |
+ CHECK(threads[n].finished_); |
+ } |
+ |
+ for (int n = 0; n < kThreadCount; ++n) { |
threads[n].Join(); |
LockGuard<Mutex> lock_guard(&threads[n].mutex_); |
CHECK(!threads[n].running_); |
@@ -109,54 +124,181 @@ TEST(MultipleThreadsWithSeparateConditionVariables) { |
} |
-static int loop_counter = 0; |
-static const int kLoopCounterLimit = 100; |
+class ThreadWithSharedMutexAndConditionVariable V8_FINAL : public Thread { |
+ public: |
+ ThreadWithSharedMutexAndConditionVariable() |
+ : Thread("ThreadWithSharedMutexAndConditionVariable"), |
+ running_(false), finished_(false), cv_(NULL), mutex_(NULL) {} |
+ virtual ~ThreadWithSharedMutexAndConditionVariable() {} |
+ |
+ virtual void Run() V8_OVERRIDE { |
+ LockGuard<Mutex> lock_guard(mutex_); |
+ running_ = true; |
+ cv_->NotifyAll(); |
+ while (running_) { |
+ cv_->Wait(mutex_); |
+ } |
+ finished_ = true; |
+ cv_->NotifyAll(); |
+ } |
+ |
+ bool running_; |
+ bool finished_; |
+ ConditionVariable* cv_; |
+ Mutex* mutex_; |
+}; |
+ |
+ |
+TEST(MultipleThreadsWithSharedSeparateConditionVariables) { |
+ static const int kThreadCount = 128; |
+ ThreadWithSharedMutexAndConditionVariable threads[kThreadCount]; |
+ ConditionVariable cv; |
+ Mutex mutex; |
+ |
+ for (int n = 0; n < kThreadCount; ++n) { |
+ threads[n].mutex_ = &mutex; |
+ threads[n].cv_ = &cv; |
+ } |
+ |
+ // Start all threads. |
+ { |
+ LockGuard<Mutex> lock_guard(&mutex); |
+ for (int n = 0; n < kThreadCount; ++n) { |
+ CHECK(!threads[n].running_); |
+ CHECK(!threads[n].finished_); |
+ threads[n].Start(); |
+ } |
+ } |
+ |
+ // Wait for all threads to start. |
+ { |
+ LockGuard<Mutex> lock_guard(&mutex); |
+ for (int n = kThreadCount - 1; n >= 0; --n) { |
+ while (!threads[n].running_) { |
+ cv.Wait(&mutex); |
+ } |
+ } |
+ } |
+ |
+ // Make sure that all threads are running. |
+ { |
+ LockGuard<Mutex> lock_guard(&mutex); |
+ for (int n = 0; n < kThreadCount; ++n) { |
+ CHECK(threads[n].running_); |
+ CHECK(!threads[n].finished_); |
+ } |
+ } |
+ |
+ // Tell all threads to quit. |
+ { |
+ LockGuard<Mutex> lock_guard(&mutex); |
+ for (int n = kThreadCount - 1; n >= 0; --n) { |
+ CHECK(threads[n].running_); |
+ CHECK(!threads[n].finished_); |
+ // Tell the nth thread to quit. |
+ threads[n].running_ = false; |
+ } |
+ cv.NotifyAll(); |
+ } |
+ |
+ // Wait for all threads to quit. |
+ { |
+ LockGuard<Mutex> lock_guard(&mutex); |
+ for (int n = 0; n < kThreadCount; ++n) { |
+ while (!threads[n].finished_) { |
+ cv.Wait(&mutex); |
+ } |
+ } |
+ } |
+ |
+ // Make sure all threads are finished. |
+ { |
+ LockGuard<Mutex> lock_guard(&mutex); |
+ for (int n = kThreadCount - 1; n >= 0; --n) { |
+ CHECK(!threads[n].running_); |
+ CHECK(threads[n].finished_); |
+ } |
+ } |
+ |
+ // Join all threads. |
+ for (int n = 0; n < kThreadCount; ++n) { |
+ threads[n].Join(); |
+ } |
+} |
+ |
class LoopIncrementThread V8_FINAL : public Thread { |
public: |
- LoopIncrementThread(const char* name, |
- int rem, |
+ LoopIncrementThread(int rem, |
+ int* counter, |
+ int limit, |
+ int thread_count, |
ConditionVariable* cv, |
Mutex* mutex) |
- : Thread(name), rem_(rem), cv_(cv), mutex_(mutex) {} |
- virtual ~LoopIncrementThread() {} |
+ : Thread("LoopIncrementThread"), rem_(rem), counter_(counter), |
+ limit_(limit), thread_count_(thread_count), cv_(cv), mutex_(mutex) { |
+ CHECK_LT(rem, thread_count); |
+ CHECK_EQ(0, limit % thread_count); |
+ } |
virtual void Run() V8_OVERRIDE { |
int last_count = -1; |
while (true) { |
LockGuard<Mutex> lock_guard(mutex_); |
- int count = loop_counter; |
- while (count % 2 != rem_ && count < kLoopCounterLimit) { |
+ int count = *counter_; |
+ while (count % thread_count_ != rem_ && count < limit_) { |
cv_->Wait(mutex_); |
- count = loop_counter; |
+ count = *counter_; |
} |
- if (count >= kLoopCounterLimit) break; |
- CHECK_EQ(loop_counter, count); |
+ if (count >= limit_) break; |
+ CHECK_EQ(*counter_, count); |
if (last_count != -1) { |
- CHECK_EQ(last_count + 1, count); |
+ CHECK_EQ(last_count + (thread_count_ - 1), count); |
} |
count++; |
- loop_counter = count; |
+ *counter_ = count; |
last_count = count; |
- cv_->NotifyOne(); |
+ cv_->NotifyAll(); |
} |
} |
private: |
const int rem_; |
+ int* counter_; |
+ const int limit_; |
+ const int thread_count_; |
ConditionVariable* cv_; |
Mutex* mutex_; |
}; |
TEST(LoopIncrement) { |
+ static const int kMaxThreadCount = 16; |
Mutex mutex; |
ConditionVariable cv; |
- LoopIncrementThread t0("t0", 0, &cv, &mutex); |
- LoopIncrementThread t1("t1", 1, &cv, &mutex); |
- t0.Start(); |
- t1.Start(); |
- t0.Join(); |
- t1.Join(); |
- CHECK_EQ(kLoopCounterLimit, loop_counter); |
+ for (int thread_count = 1; thread_count < kMaxThreadCount; ++thread_count) { |
+ int limit = thread_count * 100; |
+ int counter = 0; |
+ |
+ // Setup the threads. |
+ Thread** threads = new Thread*[thread_count]; |
+ for (int n = 0; n < thread_count; ++n) { |
+ threads[n] = new LoopIncrementThread( |
+ n, &counter, limit, thread_count, &cv, &mutex); |
+ } |
+ |
+ // Start all threads. |
+ for (int n = thread_count - 1; n >= 0; --n) { |
+ threads[n]->Start(); |
+ } |
+ |
+ // Join and cleanup all threads. |
+ for (int n = 0; n < thread_count; ++n) { |
+ threads[n]->Join(); |
+ delete threads[n]; |
+ } |
+ delete[] threads; |
+ |
+ CHECK_EQ(limit, counter); |
+ } |
} |