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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "services/ui/gpu/gpu_service_internal.h" | 5 #include "services/ui/gpu/gpu_service_internal.h" |
6 | 6 |
7 #include "base/memory/shared_memory.h" | 7 #include "base/memory/shared_memory.h" |
8 #include "base/threading/thread_task_runner_handle.h" | 8 #include "base/threading/thread_task_runner_handle.h" |
9 #include "build/build_config.h" | 9 #include "build/build_config.h" |
10 #include "gpu/command_buffer/service/gpu_switches.h" | 10 #include "gpu/command_buffer/service/gpu_switches.h" |
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54 // For example, in the renderer the RenderThread instances will be able to | 54 // For example, in the renderer the RenderThread instances will be able to |
55 // notice shutdown before the render process begins waiting for them to exit. | 55 // notice shutdown before the render process begins waiting for them to exit. |
56 shutdown_event_.Signal(); | 56 shutdown_event_.Signal(); |
57 } | 57 } |
58 | 58 |
59 void GpuServiceInternal::Add(mojom::GpuServiceInternalRequest request) { | 59 void GpuServiceInternal::Add(mojom::GpuServiceInternalRequest request) { |
60 binding_.Close(); | 60 binding_.Close(); |
61 binding_.Bind(std::move(request)); | 61 binding_.Bind(std::move(request)); |
62 } | 62 } |
63 | 63 |
64 gfx::GpuMemoryBufferHandle GpuServiceInternal::CreateGpuMemoryBuffer( | 64 void GpuServiceInternal::CreateGpuMemoryBuffer( |
65 gfx::GpuMemoryBufferId id, | 65 gfx::GpuMemoryBufferId id, |
66 const gfx::Size& size, | 66 const gfx::Size& size, |
67 gfx::BufferFormat format, | 67 gfx::BufferFormat format, |
68 gfx::BufferUsage usage, | 68 gfx::BufferUsage usage, |
69 int client_id, | 69 int client_id, |
70 gpu::SurfaceHandle surface_handle) { | 70 gpu::SurfaceHandle surface_handle, |
| 71 const CreateGpuMemoryBufferCallback& callback) { |
71 DCHECK(CalledOnValidThread()); | 72 DCHECK(CalledOnValidThread()); |
72 return gpu_memory_buffer_factory_->CreateGpuMemoryBuffer( | 73 callback.Run(gpu_memory_buffer_factory_->CreateGpuMemoryBuffer( |
73 id, size, format, usage, client_id, surface_handle); | 74 id, size, format, usage, client_id, surface_handle)); |
74 } | 75 } |
75 | 76 |
76 void GpuServiceInternal::DestroyGpuMemoryBuffer( | 77 void GpuServiceInternal::DestroyGpuMemoryBuffer( |
77 gfx::GpuMemoryBufferId id, | 78 gfx::GpuMemoryBufferId id, |
78 int client_id, | 79 int client_id, |
79 const gpu::SyncToken& sync_token) { | 80 const gpu::SyncToken& sync_token) { |
80 DCHECK(CalledOnValidThread()); | 81 DCHECK(CalledOnValidThread()); |
81 if (gpu_channel_manager_) | 82 if (gpu_channel_manager_) |
82 gpu_channel_manager_->DestroyGpuMemoryBuffer(id, client_id, sync_token); | 83 gpu_channel_manager_->DestroyGpuMemoryBuffer(id, client_id, sync_token); |
83 } | 84 } |
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164 mojo::ScopedMessagePipeHandle channel_handle; | 165 mojo::ScopedMessagePipeHandle channel_handle; |
165 IPC::ChannelHandle handle = gpu_channel_manager_->EstablishChannel( | 166 IPC::ChannelHandle handle = gpu_channel_manager_->EstablishChannel( |
166 client_id, client_tracing_id, preempts, allow_view_command_buffers, | 167 client_id, client_tracing_id, preempts, allow_view_command_buffers, |
167 allow_real_time_streams); | 168 allow_real_time_streams); |
168 channel_handle.reset(handle.mojo_handle); | 169 channel_handle.reset(handle.mojo_handle); |
169 media_service_->AddChannel(client_id); | 170 media_service_->AddChannel(client_id); |
170 callback.Run(std::move(channel_handle)); | 171 callback.Run(std::move(channel_handle)); |
171 } | 172 } |
172 | 173 |
173 } // namespace ui | 174 } // namespace ui |
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