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Side by Side Diff: content/test/data/gpu/pixel_acceleratedOffscreen2d_commit_worker.html

Issue 2359723003: Implement OffscreenCanvas Accelerated 2D commit() (Closed)
Patch Set: Fix rebase error Created 4 years, 2 months ago
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1 <!DOCTYPE HTML> 1 <!DOCTYPE HTML>
2 2
3 <!-- READ BEFORE UPDATING: 3 <!-- READ BEFORE UPDATING:
4 If this test is updated make sure to increment the "revision" value of the 4 If this test is updated make sure to increment the "revision" value of the
5 associated test in content/test/gpu/page_sets/pixel_tests.py. This will ensure 5 associated test in content/test/gpu/page_sets/pixel_tests.py. This will ensure
6 that the baseline images are regenerated on the next run. 6 that the baseline images are regenerated on the next run.
7 --> 7 -->
8 8
9 <html> 9 <html>
10 <head> 10 <head>
11 <title>OffscreenCanvas commit flow on worker thread: red square on white backgro und.</title> 11 <title>OffscreenCanvas 2d commit flow on worker thread: blue square on white bac kground.</title>
12 <style type="text/css"> 12 <style type="text/css">
13 .nomargin { 13 .nomargin {
14 margin: 0px auto; 14 margin: 0px auto;
15 } 15 }
16 </style> 16 </style>
17 <script id="myWorker" type="text/worker"> 17 <script id="myWorker" type="text/worker">
18 self.onmessage = function(e) { 18 self.onmessage = function(e) {
19 var transferredOffscreenCanvas = e.data; 19 var transferredCanvas = e.data;
20 var gl = transferredOffscreenCanvas.getContext("webgl"); 20 var offscreen2d = transferredCanvas.getContext("2d");
21 gl.clearColor(1.0, 0.0, 0.0, 1.0); 21 offscreen2d.fillStyle = "blue";
22 gl.clear(gl.COLOR_BUFFER_BIT); 22 offscreen2d.fillRect(0, 0, transferredCanvas.width, transferredCanvas.height );
23 gl.commit(); 23 offscreen2d.commit();
24 self.postMessage(""); 24 self.postMessage("");
25 }; 25 };
26 </script> 26 </script>
27 <script> 27 <script>
28 var g_swapsBeforeAck = 15; 28 var g_swapsBeforeAck = 15;
29 29
30 function makeWorker(script) { 30 function makeWorker(script)
31 {
31 var blob = new Blob([script]); 32 var blob = new Blob([script]);
32 return new Worker(URL.createObjectURL(blob)); 33 return new Worker(URL.createObjectURL(blob));
33 } 34 }
34 35
35 function main()
36 {
37 draw();
38 }
39
40 function draw()
41 {
42 var canvas = document.getElementById("c");
43 var offscreenCanvas = canvas.transferControlToOffscreen();
44 var worker = makeWorker(document.getElementById("myWorker").textContent);
45 worker.postMessage(offscreenCanvas, [offscreenCanvas]);
46 worker.onmessage = function (e) {
47 waitForFinish();
48 }
49 }
50
51 function waitForFinish() 36 function waitForFinish()
52 { 37 {
53 if (g_swapsBeforeAck == 0) { 38 if (g_swapsBeforeAck == 0) {
54 domAutomationController.setAutomationId(1); 39 domAutomationController.setAutomationId(1);
55 domAutomationController.send("SUCCESS"); 40 domAutomationController.send("SUCCESS");
56 } else { 41 } else {
57 g_swapsBeforeAck--; 42 g_swapsBeforeAck--;
58 document.getElementById('container').style.zIndex = g_swapsBeforeAck + 1; 43 document.getElementById('container').style.zIndex = g_swapsBeforeAck + 1;
59 window.webkitRequestAnimationFrame(waitForFinish); 44 window.webkitRequestAnimationFrame(waitForFinish);
60 } 45 }
61 } 46 }
47
48 function main()
49 {
50 var canvas2D = document.getElementById("c");
51 var offscreenCanvas = canvas2D.transferControlToOffscreen();
52 var worker = makeWorker(document.getElementById("myWorker").textContent);
53 worker.postMessage(offscreenCanvas, [offscreenCanvas]);
54 worker.onmessage = function (e) {
55 waitForFinish();
56 };
57 }
62 </script> 58 </script>
63 </head> 59 </head>
64 <body onload="main()"> 60 <body onload="main()">
65 <div style="position:relative; width:200px; height:200px; background-color:white "> 61 <div style="position:relative; width:350px; height:350px; background-color:white ">
66 </div> 62 </div>
67 <div id="container" style="position:absolute; top:0px; left:0px"> 63 <div id="container" style="position:absolute; top:0px; left:0px">
68 <canvas id="c" width="200" height="200" class="nomargin"></canvas> 64 <canvas id="c" width="320" height="320" class="nomargin"></canvas>
69 </div> 65 </div>
70 </body> 66 </body>
71 </html> 67 </html>
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