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1 /* | 1 /* |
2 * Copyright (C) 2012, Google Inc. All rights reserved. | 2 * Copyright (C) 2012, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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172 | 172 |
173 void AudioScheduledSourceNode::finish() | 173 void AudioScheduledSourceNode::finish() |
174 { | 174 { |
175 if (m_playbackState != FINISHED_STATE) { | 175 if (m_playbackState != FINISHED_STATE) { |
176 // Let the context dereference this AudioNode. | 176 // Let the context dereference this AudioNode. |
177 context()->notifyNodeFinishedProcessing(this); | 177 context()->notifyNodeFinishedProcessing(this); |
178 m_playbackState = FINISHED_STATE; | 178 m_playbackState = FINISHED_STATE; |
179 context()->decrementActiveSourceCount(); | 179 context()->decrementActiveSourceCount(); |
180 } | 180 } |
181 | 181 |
182 if (m_hasEndedListener) | 182 if (m_hasEndedListener) { |
183 // Reference ourself so we don't accidentally get deleted before notifyE nded gets called. | |
184 ref(); | |
haraken
2013/09/05 23:42:44
You can just set m_playing to true, and...
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183 callOnMainThread(&AudioScheduledSourceNode::notifyEndedDispatch, this); | 185 callOnMainThread(&AudioScheduledSourceNode::notifyEndedDispatch, this); |
186 } | |
184 } | 187 } |
185 | 188 |
186 void AudioScheduledSourceNode::notifyEndedDispatch(void* userData) | 189 void AudioScheduledSourceNode::notifyEndedDispatch(void* userData) |
187 { | 190 { |
188 static_cast<AudioScheduledSourceNode*>(userData)->notifyEnded(); | 191 static_cast<AudioScheduledSourceNode*>(userData)->notifyEnded(); |
189 } | 192 } |
190 | 193 |
191 void AudioScheduledSourceNode::notifyEnded() | 194 void AudioScheduledSourceNode::notifyEnded() |
192 { | 195 { |
193 RefPtr<Event> event = Event::create(eventNames().endedEvent); | 196 // Avoid firing the event if the document has already gone away. |
194 event->setTarget(this); | 197 if (context()->scriptExecutionContext()) { |
195 dispatchEvent(event.get()); | 198 RefPtr<Event> event = Event::create(eventNames().endedEvent); |
199 event->setTarget(this); | |
200 dispatchEvent(event.get()); | |
201 } | |
202 | |
203 // Deref to match the ref() call in finish(); | |
204 deref(); | |
haraken
2013/09/05 23:42:44
... set m_playing to false here.
Then you can imp
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196 } | 205 } |
197 | 206 |
198 } // namespace WebCore | 207 } // namespace WebCore |
199 | 208 |
200 #endif // ENABLE(WEB_AUDIO) | 209 #endif // ENABLE(WEB_AUDIO) |
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