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| 1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_INSPECTOR_V8DEBUGGER_H_ | 5 #ifndef V8_INSPECTOR_V8DEBUGGER_H_ |
| 6 #define V8_INSPECTOR_V8DEBUGGER_H_ | 6 #define V8_INSPECTOR_V8DEBUGGER_H_ |
| 7 | 7 |
| 8 #include "src/inspector/Allocator.h" | 8 #include "src/base/macros.h" |
| 9 #include "src/inspector/JavaScriptCallFrame.h" | 9 #include "src/inspector/JavaScriptCallFrame.h" |
| 10 #include "src/inspector/V8DebuggerScript.h" | 10 #include "src/inspector/V8DebuggerScript.h" |
| 11 #include "src/inspector/protocol/Forward.h" | 11 #include "src/inspector/protocol/Forward.h" |
| 12 #include "src/inspector/protocol/Runtime.h" | 12 #include "src/inspector/protocol/Runtime.h" |
| 13 | 13 |
| 14 #include "include/v8-debug.h" | 14 #include "include/v8-debug.h" |
| 15 #include "include/v8-inspector.h" | 15 #include "include/v8-inspector.h" |
| 16 | 16 |
| 17 #include <vector> | 17 #include <vector> |
| 18 | 18 |
| 19 namespace v8_inspector { | 19 namespace v8_inspector { |
| 20 | 20 |
| 21 struct ScriptBreakpoint; | 21 struct ScriptBreakpoint; |
| 22 class V8DebuggerAgentImpl; | 22 class V8DebuggerAgentImpl; |
| 23 class V8InspectorImpl; | 23 class V8InspectorImpl; |
| 24 class V8StackTraceImpl; | 24 class V8StackTraceImpl; |
| 25 | 25 |
| 26 using protocol::ErrorString; | 26 using protocol::ErrorString; |
| 27 | 27 |
| 28 class V8Debugger { | 28 class V8Debugger { |
| 29 V8_INSPECTOR_DISALLOW_COPY(V8Debugger); | 29 DISALLOW_COPY_AND_ASSIGN(V8Debugger); |
| 30 | 30 |
| 31 public: | 31 public: |
| 32 V8Debugger(v8::Isolate*, V8InspectorImpl*); | 32 V8Debugger(v8::Isolate*, V8InspectorImpl*); |
| 33 ~V8Debugger(); | 33 ~V8Debugger(); |
| 34 | 34 |
| 35 static int contextId(v8::Local<v8::Context>); | 35 static int contextId(v8::Local<v8::Context>); |
| 36 static int getGroupId(v8::Local<v8::Context>); | 36 static int getGroupId(v8::Local<v8::Context>); |
| 37 int markContext(const V8ContextInfo&); | 37 int markContext(const V8ContextInfo&); |
| 38 | 38 |
| 39 bool enabled() const; | 39 bool enabled() const; |
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| 151 protocol::HashSet<void*> m_recurringTasks; | 151 protocol::HashSet<void*> m_recurringTasks; |
| 152 int m_maxAsyncCallStackDepth; | 152 int m_maxAsyncCallStackDepth; |
| 153 std::vector<void*> m_currentTasks; | 153 std::vector<void*> m_currentTasks; |
| 154 std::vector<std::unique_ptr<V8StackTraceImpl>> m_currentStacks; | 154 std::vector<std::unique_ptr<V8StackTraceImpl>> m_currentStacks; |
| 155 protocol::HashMap<V8DebuggerAgentImpl*, int> m_maxAsyncCallStackDepthMap; | 155 protocol::HashMap<V8DebuggerAgentImpl*, int> m_maxAsyncCallStackDepthMap; |
| 156 }; | 156 }; |
| 157 | 157 |
| 158 } // namespace v8_inspector | 158 } // namespace v8_inspector |
| 159 | 159 |
| 160 #endif // V8_INSPECTOR_V8DEBUGGER_H_ | 160 #endif // V8_INSPECTOR_V8DEBUGGER_H_ |
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